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1075788 Posts in 44142 Topics- by 36114 Members - Latest Member: Retroholic

December 29, 2014, 03:55:18 AM
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Pages: 1 ... 14 15 [16] 17 18 ... 40
301  Feedback / DevLogs / Re: Jack the Reaper - SNES-inspired platformer on: October 06, 2013, 03:35:46 PM
I really like the larger portraits you are doing, like the one in the background. It's something i would like to get some practice with and hopefully implement into some of the things i'm working on. How is your workflow for those? do you scan in drawings, or sketch them with a tablet or something? (I assume you use graphics gale or something similar for the artwork?)
Not to blow your mind or anything, but I use MS Paint and a mouse exclusively, nothing else besides GameMaker's built-in image editor (which functions about the same as MS Paint.)
I often sketch out what I want in a notebook with pencil, then I'll use that as a guideline and eyeball it (never trace), but more often than not I'll just wing it and draw from my head.

And barbituates, that's good advice as well.

Ah i see, Thanks much for the advice, to both of you
302  Feedback / DevLogs / Re: FROG SORD on: October 06, 2013, 01:02:50 PM
get well soon (if you're not already better?)
303  Feedback / DevLogs / Re: Jack the Reaper - SNES-inspired platformer on: October 06, 2013, 12:55:58 PM
I really like the larger portraits you are doing, like the one in the background. It's something i would like to get some practice with and hopefully implement into some of the things i'm working on. How is your workflow for those? do you scan in drawings, or sketch them with a tablet or something? (I assume you use graphics gale or something similar for the artwork?)
304  Feedback / DevLogs / Re: Even the Ocean on: October 06, 2013, 12:34:49 PM
postmortem on writing a postmortem:

i just can't manage to do it

----

okay

i don't even know what the heck to post here, i dont want to spoil levels or mechanics or story or images or music or sounds anymore.



THERE HAS BEEN DEVELOPMENT THERE
thats how i feel sometimes
its boring once you actually get to the part when you make the game (atleast without spoiling it)
305  Feedback / DevLogs / Re: FROG SORD on: October 04, 2013, 06:47:29 PM
obv just rip for halloween
306  Feedback / DevLogs / Re: Even the Ocean on: October 03, 2013, 09:57:33 PM
 Hand Thumbs Up Right Hand Thumbs Up Left Hand Thumbs Up Right Hand Thumbs Up Left

have you thought any more about how you are going to handle the world menu stuff/map? particularly how even and aliphs world map(s)? differ and interact.
307  Feedback / DevLogs / Re: Even the Ocean on: October 03, 2013, 09:14:59 PM
please write a postmortem of the postmortem "what went wrong: why i couldnt finish this postmortem"



also you never added my tea reveiws  Cry
308  Feedback / DevLogs / Re: N D E [:)] on: October 03, 2013, 04:48:51 PM
https://dl.dropboxusercontent.com/u/36814103/music%20doodles/woahthere.ogg for some cave
309  Feedback / DevLogs / Re: Exogenesis ~Perils of Rebirth~ [post-apocalyptic VN/point-and-click] on: October 02, 2013, 02:27:33 PM
If it hasn't been said yet, these backgrounds are really nicely done. The character art looks professional, as well.
I wanted to say this as well

That animation is great.
310  Feedback / DevLogs / Re: N D E [:)] on: October 01, 2013, 04:09:59 PM
i tried adding snes controller support, but my adapter is all fugged.
http://puu.sh/4Fkjc.mp3 i think im going to add this is an area






i need to get back to work on this but busy
311  Developer / Art / Re: show us some of your pixel work on: October 01, 2013, 10:06:21 AM
someone talking shit about puns?
312  Feedback / DevLogs / Re: Spooky Quest [MonsterTime] on: October 01, 2013, 08:55:08 AM
add this

sounds like this https://dl.dropboxusercontent.com/u/36814103/music%20doodles/bork.ogg
313  Feedback / DevLogs / Re: BURRITO GALAXY BEAN SAGA 30X6 on: October 01, 2013, 04:23:08 AM
~~~~~ CRACK BY ~~~~~~~~~~~

~~~~ xXx THE BEAN KIDZ xXx
314  Developer / Audio / Re: Show us some of your music! on: September 30, 2013, 08:24:39 PM
calum  Smiley
made this for a friend
https://soundcloud.com/mushroomificationify/eroded-puzzle
315  Feedback / DevLogs / Re: Witch Princess on: September 30, 2013, 03:54:06 PM


I really need to fix the trees.
i really like the shading here
316  Feedback / DevLogs / Re: Marmoreal - Fantasy top down shooter on: September 27, 2013, 08:30:29 AM
i wish you could move faster is about all
317  Feedback / DevLogs / Re: Blockhead (3D platformer) on: September 26, 2013, 07:18:19 AM
i'm still working on the ruins level ;-;
https://dl.dropboxusercontent.com/u/36814103/music%20doodles/ruiny.mp3
318  Feedback / DevLogs / Re: Carousel on: September 25, 2013, 07:56:50 AM
that aerial attack thing is really cool chis, will there be any projectile weapons, or any projectiles to be reflected, could be interesting with this kind of system
319  Feedback / DevLogs / Re: Carousel (Earthbound-like) on: September 22, 2013, 04:18:49 PM
woah, nice i'm glad you are still working on it  Tears of Joy

so the spinning thing itself is the weapon, or just a way to select them?
320  Feedback / DevLogs / Re: Blockhead (3D platformer) on: September 22, 2013, 02:25:03 PM
this game is REALLY FUN
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