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301
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Feedback / DevLogs / Re: Jack the Reaper - SNES-inspired platformer
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on: October 06, 2013, 03:35:46 PM
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I really like the larger portraits you are doing, like the one in the background. It's something i would like to get some practice with and hopefully implement into some of the things i'm working on. How is your workflow for those? do you scan in drawings, or sketch them with a tablet or something? (I assume you use graphics gale or something similar for the artwork?)
Not to blow your mind or anything, but I use MS Paint and a mouse exclusively, nothing else besides GameMaker's built-in image editor (which functions about the same as MS Paint.) I often sketch out what I want in a notebook with pencil, then I'll use that as a guideline and eyeball it (never trace), but more often than not I'll just wing it and draw from my head. And barbituates, that's good advice as well. Ah i see, Thanks much for the advice, to both of you
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303
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Feedback / DevLogs / Re: Jack the Reaper - SNES-inspired platformer
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on: October 06, 2013, 12:55:58 PM
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I really like the larger portraits you are doing, like the one in the background. It's something i would like to get some practice with and hopefully implement into some of the things i'm working on. How is your workflow for those? do you scan in drawings, or sketch them with a tablet or something? (I assume you use graphics gale or something similar for the artwork?)
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304
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Feedback / DevLogs / Re: Even the Ocean
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on: October 06, 2013, 12:34:49 PM
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postmortem on writing a postmortem:
i just can't manage to do it
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okay
i don't even know what the heck to post here, i dont want to spoil levels or mechanics or story or images or music or sounds anymore.
THERE HAS BEEN DEVELOPMENT THERE
thats how i feel sometimes its boring once you actually get to the part when you make the game (atleast without spoiling it)
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307
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Feedback / DevLogs / Re: Even the Ocean
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on: October 03, 2013, 09:14:59 PM
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please write a postmortem of the postmortem "what went wrong: why i couldnt finish this postmortem" also you never added my tea reveiws 
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318
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Feedback / DevLogs / Re: Carousel
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on: September 25, 2013, 07:56:50 AM
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that aerial attack thing is really cool chis, will there be any projectile weapons, or any projectiles to be reflected, could be interesting with this kind of system
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