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1075787 Posts in 44142 Topics- by 36114 Members - Latest Member: Retroholic

December 29, 2014, 03:55:32 AM
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501  Feedback / DevLogs / Re: CLOUDFACE on: June 27, 2013, 03:04:24 PM
OUYA build?

Will it run on my game stick?

I just heard about that.

game stick
seriously, thats the name
seriously why


but if its unity it can be exported to ouya
502  Feedback / DevLogs / Re: NDE on: June 27, 2013, 02:59:20 PM
This just seems fawesome. Following.
Kiss
That fan art is pretty sweet.

Ha, Pizza Face, reminds me of the character from the Nickelodeon show "All That" for those that remember it.


503  Feedback / DevLogs / Re: SpookyQuest on: June 27, 2013, 09:06:10 AM
Maybe the dogs could have a chance to spawn as skele-dogs
504  Feedback / DevLogs / Re: DwarfCorp: Ruthless Capitalism RTS in a Fantasy World on: June 26, 2013, 07:26:57 PM
dirtburgh
505  Feedback / DevLogs / Re: NDE on: June 26, 2013, 05:48:28 PM
Fan art!
-----
mmmmmmm

wow cool whoa wow that looks fun



HATSUNE MIKU
FUCKIN HIPSTER

https://www.youtube.com/watch?v=gW2D_Votd2Y
506  Feedback / DevLogs / Re: CLOUDFACE on: June 26, 2013, 04:51:23 PM
Not if you do it right like yoshis flutter kick, thats probably the best example of what im saying

Comparatively, Yoshi doesn't "hover" nearly as long. Also from what Siski was saying, Cloudface can get hover upgrades. It'd be a pain in the ass to memorize a variable hover time. Wouldn't be too difficult after the first couple of times cause you could just count but the hoverometer is just as practical.
Yeah, Its just something about this game that I would think less UI = better. The bar is fine either way  Beer!
507  Feedback / DevLogs / Re: NDE on: June 26, 2013, 04:25:49 PM
Dreamscape added !

https://www.youtube.com/watch?v=2fag8B7SDYw

This will be your happy place, it will grow as you learn more!

also, redpandawastaken where are her legs are go
508  Feedback / DevLogs / Re: NDE on: June 26, 2013, 10:30:02 AM

oh you guys
509  Feedback / DevLogs / Re: Even the Ocean on: June 25, 2013, 09:03:35 PM
https://www.youtube.com/watch?v=27bzmBhO1Cw gameplayclickity clack down the track
510  Feedback / DevLogs / Re: NDE on: June 25, 2013, 08:36:16 PM
Ok doing more work on this area-
http://tindeck.com/listen/slfq music
sprite

working on the map for this area, you start out there so its pretty important
511  Feedback / DevLogs / Re: CLOUDFACE on: June 25, 2013, 06:59:37 PM
Not if you do it right like yoshis flutter kick, thats probably the best example of what im saying
512  Feedback / DevLogs / Re: Human Passage (Alpha 2 up!) (Translators needed!) on: June 25, 2013, 06:46:16 PM
Plz add galaxies like this one


GNUniverse
513  Feedback / DevLogs / Re: CLOUDFACE on: June 25, 2013, 04:20:12 PM
Rather than have a hover bar, why not use animation to display how much hover is left? When he is about to fall he cal kick his legs like he is trying to float, or maybe while he floats his cheeks are puffed out? I feel like more animation, more betterer
514  Feedback / DevLogs / Re: NDE on: June 25, 2013, 03:58:25 PM

I'm spriting this now it's for a dream, kind of. A tea party. It's a dream but also not, things are hard to explain and I honestly need to start posting decent posts that arent "hey lol look at this."

I guess I should think of a name for the pizza lady, it's going to be the main characters spirit animal / consciousness entity, who will give you advice and such throughout the game. You get to visit her in a magicant (https://www.youtube.com/watch?v=W8RwvEdtHL8) like area, it will have a pastel pallete and yoshi's island style colored-in look. I'll probably do the music first, however. Thanks for all the posts and interest.

In other news, I might buy an ouya and try building this on there, I will report back after I actually get my hands on one, i probably should i have just supported the kickstarter, huh?

515  Feedback / DevLogs / Re: SpookyQuest on: June 25, 2013, 03:42:03 PM
wow cool whoa wow that looks fun

no but i legitimately enjoy playing this game, you should post the demo
516  Feedback / DevLogs / Re: Carousel on: June 25, 2013, 03:31:15 PM
lololololo

unfortunately, that is not a beard. we'll have closeup pictures in dialogue to clear up any confusion:
but if everyone also thinks it looks like a beard, I'll change the color or remove it!

not much to report, been working on art assets that are too spoilerish to show, and sachi's writing the script for the first world. it's going to be MAGICAL SCHOOL THEMED

thanks for your support guys!
you don't know how many times i've been asked "is that a scarf or a beard"
517  Feedback / DevLogs / Re: harvest moon clone THAT DOESN'T HAVE microtransactions for PC and NOT ouya on: June 25, 2013, 03:21:20 PM
518  Feedback / DevLogs / Re: NDE on: June 25, 2013, 02:39:08 PM
I always thought that was blood pouring from the players arm because of the screenshot in the first post


that's too violent ;-;
519  Feedback / DevLogs / Re: NDE on: June 25, 2013, 10:40:17 AM
In the process of adding enemies today, check out this icky gunky



this is going to take a while, since when you kill stuff, the ghosts spawn in -1 plane from you, so you can kill its ghost
520  Feedback / DevLogs / Re: Deios on: June 25, 2013, 10:37:20 AM
Nice graphics !
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