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522
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Feedback / DevLogs / Re: NDE
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on: June 23, 2013, 09:32:32 PM
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 combat right now has three forms 1) attack using the crow swipe, or reflect their projectiles 2) launch a crow at someone 3)play pong with your own crow and aim for the weakspot for MASSIVE DAMAGE also 20%, i guess 
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523
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Feedback / DevLogs / Re: Even the Ocean
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on: June 23, 2013, 08:43:48 AM
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so im guessing dream stuff will effect even in the real world kind of like the one mario game where you play inside of bowsers guts and stuff? Are there going to be puzzles that involve switching between them really fast, like pressing a level in one world to effect a block in another, or is this more of a seperate thing?
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524
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Feedback / DevLogs / Re: Even the Ocean
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on: June 23, 2013, 05:10:08 AM
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the bird noises are seriously good, so im guessing there will be more nature and stuff relevant in this game?
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530
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Feedback / DevLogs / Re: NDE
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on: June 20, 2013, 09:02:17 PM
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no sleeping, ever i finally finished the stupid item thing system, now i can add new stuff in like three seconds, time to make these maps then add combat then switches/locked doors and then ill post a demo
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532
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Feedback / DevLogs / Re: NDE
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on: June 19, 2013, 05:08:56 PM
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GET OFF TIGSOURCE AND CODE
OFF GET CODESOURCE AND TIG
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534
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Feedback / DevLogs / Re: Even the Ocean
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on: June 19, 2013, 04:20:56 PM
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even the ocean is a fun new puzzle game with blocks where you connect same color ones to make the whole ocean flat and even!!!! WOWAH!!!
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535
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Feedback / DevLogs / Re: NDE
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on: June 17, 2013, 08:22:59 PM
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panic mode engaged, going to push out some form of demo soon and apply for an indie spot at magfest, i hope I can get in 
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539
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Feedback / DevLogs / Re: Cloudface
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on: June 17, 2013, 08:29:22 AM
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thats sweet, does his mouth change at all while he jumps? Maybe going from a :D to :O to >:I would be cool for when he floats (making him seem constipated like yoshi's flutter)
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