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877634 Posts in 32874 Topics- by 24313 Members - Latest Member: CWolf

May 20, 2013, 04:31:08 AM
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Pages: [1] 2 3 ... 769
1  Player / General / Re: What are you listening to at the moment? on: May 19, 2013, 04:37:34 PM
Endless Boogie- Long Island

band fronted by paul major, legendary psych and "outsider" music collector. i've listened to this album almost daily for the past couple weeks. the name is pretty accurate, it's just long boogie rock guitar jams and it really hits the spot at the moment.
2  Player / General / Re: Let's see what proportion of Tiggers have put out a game. on: May 19, 2013, 02:27:48 PM
Let's see...

There's this: http://forums.tigsource.com/index.php?topic=8226.0

and 3 crappy ASCII games i made in my early teens.

there are also these but idk if I'd count them as "finished" and I can't remember how much time I spent on them.
http://forums.tigsource.com/index.php?topic=13519.0
http://forums.tigsource.com/index.php?topic=9651.0
3  Developer / Design / Re: Game Design Subreddit on: May 19, 2013, 02:13:45 PM
Quote
Not trying to be argumentative, but I honestly wonder what percentage of each (TIG design readers, redditors) have actually made at least one game.  This may be completely unfair to one side [and if so, I apologize in advance!] but I'd always seen both populations as pretty equivalent, honestly.  I mean, they're both internet forums with no requirement for entry, populated by people who are really interested in, and want to talk about a particular subject.  There's no real reason to go to either unless you make games, or want to
from my experience there are just a lot of armchair game designers in general, it's not really limited to any particular community.
4  Developer / Design / Re: Game Design Subreddit on: May 19, 2013, 12:58:23 PM
r/truegaming
Is this seriously a thing? Crazy
death to false metal
5  Developer / DevLogs / Re: Rogue's Souls (NEW BUILD Apr 28) on: May 19, 2013, 12:17:30 PM
Working a lot on this again at the moment. Expect a release sometime next week.

DEV UPDATE
I've reverted to the old line of sight algorithm for now because the new one introduced in 0.902 is just too taxing performance-wise.

I also completely changed the way traps on chests work. Traps are a now a "punishment" of sorts for failing to open a chest, so you can't just keep spamming the interaction key without any risk other than losing a small handful of turns. They're much more common now as well. I added a few new trap types to go along with the changes.

And lastly, I'm currently in the middle of redesigning the dungeon progression from the ground up. That's not as much work as it sounds, I'm just creating new levelgen parameter sets for each dungeon level. I felt like there was no real sense of increasing complexity between the levels, so the idea now is to start with some very straightforward linear levels and introduce more mazelike structures later. Also locked doors mostly won't show up until about the 3rd level now and levers get introduced even later.
6  Player / General / Re: Other documentaries like Minecraft: The Story of Mojang & Indie Game: The Movie? on: May 19, 2013, 04:04:06 AM
Ronpaulian Blood: The Life and Times of PompiPompi
7  Player / Games / Re: Dark Souls and Dark Souls II on: May 17, 2013, 12:12:47 AM
dark souls reminds me of a bit of django* (the 1966 movie, not django unchained). amoral, set in a harsh, isolated place, characters seem alienated and not entirely sane and it's pervaded by a kind of mild surrealism where everything is slightly "off" without being outright "weird" or "horror" or whatever.

incidentally django was also an italian take on american mythology via kurosawa's yojimbo (which btw was influenced by westerns).


*most of this shit also applies to fistful of dollars but django is a bit more strange.
8  Player / Games / Re: Dark Souls and Dark Souls II on: May 16, 2013, 10:45:23 PM
nope it's just the wikidot wiki that says it cures curses for some reason. the other 2 (much better) wikis state the correct function. if it really did cure curses, why would it even have multiple castings? and why would it be so unpopular seeing as it'd basically remove the need to ever buy purging stones?
9  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: May 16, 2013, 02:15:45 PM
everything is terrible
10  Player / Games / Re: Nvidia Project Shield $350 on: May 16, 2013, 12:31:08 PM
piss
11  Player / General / Re: All Purpose Animu Discussion on: May 16, 2013, 12:29:05 PM
Quote
And they succeed at making that acceptable to the many and normal to the straight.
except not really lol. i think ur grossly underestimating the level of compartmentalized thinking ppl are capable of.
12  Player / Games / Re: Dark Souls and Dark Souls II on: May 16, 2013, 12:05:51 PM
it doesn't cure curses, only reduces curse buildup. also you can buy purging stones from either the waterway merchant or oswald.
13  Player / Games / Re: Nvidia Project Shield $350 on: May 16, 2013, 07:58:41 AM
this thing plays android games, which are universally bad, and it looks like mecha godzilla and one of the teenage mutant ninja turtles had a thalidomide baby


That's not really fair.

I mean, there are - like - three or maybe four good Android games, and to me it looks more like a GBA SP redesigned by an XBox fanboy.


And the GBA SP was an awesome console! Well, in its day!

http://en.wikipedia.org/wiki/N-Gage_(device)
14  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: May 16, 2013, 05:53:10 AM
also none of the things you posted fall into either "progressive rock" or "techno" haha.

anyway, check out some older indie rock: pixies, dinosaur jr, sonic youth, pavement, slint, jesus & mary chain, my bloody valentine, bands like that

for daft punk, google "french house", "italo disco", "space disco"
15  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: May 16, 2013, 05:30:02 AM
no there's no unified "indie music movement" lol. music as a whole is way too broad for that culturally.

i guess the answer to your first question depends on what sort of music you like.
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