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1075741 Posts in 44138 Topics- by 36108 Members - Latest Member: DebrisHauler

December 28, 2014, 10:08:05 PM
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1  Feedback / Playtesting / Re: Odd on: October 20, 2009, 01:41:11 PM
Thanks Ninja Dodo, that is really helpful! I think we will redesign the rocks puzzle so your feedback will definitely be taken into account. There is an explanation to the castor oil in the bus and it will become clearer later in the game. And yeah, there should really be more animations. The problem is that our animator, Tryggve, had to leave the team, so that's our biggest problem right now: we need to find another animator - preferably one good enough to match what we already have.
2  Feedback / Playtesting / Odd on: October 17, 2009, 05:58:21 AM
This may be shocking news for you, but the Earth and the universe that we know is actually nothing more than a mental ward. There is a real world out there, called Rus-Tog'Stol, with people who aren't mentally disabled, like we are here on Earth. They put us in this mental ward, because we're too selfish and aggresive to function properly in their society, where there is no police, no laws - not even money. Sane people do what they're supposed to do without these things.

How do we know this? Because we have a friend, he's Norwegian, and he has actually been out there. His name is Odd (Odd is actually a common first name in Norway). One day, when Odd was hiking in the beautiful fjord landscape of western Norway in search of interesting common rocks, he stumbled upon this curious outhouse, which turned out to be a portal to Rus-Tog'Stol. Odd was sucked down the hole, through a complex system of interdimensional tunnels, at a tremendous speed, until he finally ended up on the beach of the ancient town of Å'ke. Here, a psychiatric nurse explained to Odd why they had called for him: Some patients had managed to escape from the Earth, and since the patients' bizarre actions were completely illogical for sane people, they weren't able to catch the patients. So they called for Odd to help them. And here begun a fantastic journey.

When Odd came back, he told us his story, and we all agreed to tell this incredible story on to you in the media form that we love the most: as an adventure game. We're fortunate enough to have engaged the amazingly talented artist Ado Ceric, who's doing a fabulous job in realizing the fantastic scenery that Odd has described to us. We haven't come very far with the game - in fact, we're still in Norway (we all have other jobs to attend to). Nevertheless, we hereby invite you to have a peek at the work in progress:

http://www.lysator.liu.se/odd

We are interested in all kinds of feedback, but most notably on the puzzles and the user interface. Thank you!
3  Community / Townhall / Re: The Obligatory Introduce Yourself Thread on: October 17, 2009, 05:55:29 AM
Hi all, my name is Jerker and I live in Århus, Denmark. I manage the development of the freeware point-and-click adventure game Odd (http://www.lysator.liu.se/odd). Apart from that, I'm a professional software developer and project manager and an amateur musician.
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