|
304
|
Player / General / Re: Metroid other M ? anyone?
|
on: June 20, 2010, 02:56:45 PM
|
|
Already pre-ordered. I can't wait for it. I know neither dev teams are known for being compelling storytellers, but I'm hoping for the best.
|
|
|
|
|
310
|
Developer / Creative / Re: The emotion of development
|
on: June 19, 2010, 06:13:55 PM
|
|
I'm not a game designer. I'm a composer. But I can tell you that even being alongside someone creating a game can be a very emotional process. I was composing for a game, and I noticed the designer was extremely passionate about the world had created. He loved the characters like his children. I even became emotionally involved. Then, when the game was cancelled, both of us went into mild depression for a bit, because we had poured so much of ourselves into that project.
So, in short, making a game is like having children. There will be good time, bad times, emotional times, funny times, and life-changing times. When you see that child shine and become successful, there is no other feeling quite like it. But when you've lost that child, nothing can replace it (except for a better child).
But sadly, there's no part of game developement that's as fun as sex.
|
|
|
|
|
311
|
Developer / Portfolios / Looking for 8-Bit Music? Look no Further!
|
on: June 19, 2010, 05:52:39 PM
|
Hello, many here know me by Javet. Some know me by my real name, J.W. Hendricks. I am an experienced 8-Bit composer. I use PXTone, which was created by the mastermind behind Cave Story. I put out quality tracks that can match the mood and atmosphere of whatever you like! I have played piano for about 12 years and I have played percussion in an award-winning marching band for 3 years. I have worked on 2 games in the Action 52 event (Bubblegum Rosy and Storm Over The Desert), 2 full games (Nano, a Mega Man-esque platformer, and Moonchild, a Metroidvania; both which were cancelled before their release), I have composed two tracks for Indie Brawl, and I have written two pieces for Songs for the Cure for the past two years (one of which can be heard here). I am currently working on a website to house my works, but as of now the only viewable works of mine online are here: http://www.icompositions.com/artists/Javet(Note: That is only a small fraction of the work I've done, PM me or shoot me an email if you'd like to hear more) I can compose in just about any style, from emotional to creepy to epic to mysterious. I can make music sound NES-like, or I can make them more contemporary 8Bit-sounding, along the lines of Cave Story, Tower of Heaven, and The Underside. I can get tracks out pretty quickly, so time isn't a big issue for me. Now, on to money. Listen (read) closely I only charge for a soundtrack if the title will be made shareware. I do not charge for a freeware soundtrack. If you are making a freeware game and would like me to compose for you, look here. If you're not making a profit, I'm not. Ok, now that that's overwith, here we go. I charge $50 dollars for a complete soundtrack. Now, if you only need me to make a few tracks, I charge $7 each. I will revise and edit each track to your liking free of charge. Contact Information: AIM: TehVenezuelan Windows Live Messenger: TehVenezuelan Email: [email protected]Phone: 727-417-0940
|
|
|
|
|
317
|
Player / General / Re: Kinect
|
on: June 19, 2010, 08:53:07 AM
|
|
I won't be surprised if they made a controller peripheral for Kinect.
|
|
|
|
|