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1075743 Posts in 44138 Topics- by 36109 Members - Latest Member: Transmission

December 28, 2014, 10:15:50 PM
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Pages: 1 ... 14 15 [16] 17 18 ... 63
301  Player / Games / Re: ...Online, Multiplayer, Lemmings-Like, Mouse-based, Browser Game. on: June 21, 2010, 06:55:27 AM
Oh, hey. This made front page  Durr...?
302  Player / Games / ...Online, Multiplayer, Lemmings-Like, Mouse-based, Browser Game. on: June 20, 2010, 07:18:34 PM
Oh, and it's French, Too.

http://www.youtube.com/watch?v=GJReZRji7tg
303  Developer / Design / Re: The Neverending Hybrid Game Design Game on: June 20, 2010, 02:58:17 PM
Drawing + Hentai
Have fun!
304  Player / General / Re: Metroid other M ? anyone? on: June 20, 2010, 02:56:45 PM
Already pre-ordered. I can't wait for it. I know neither dev teams are known for being compelling storytellers, but I'm hoping for the best.
305  Developer / Collaborations / Re: TIGProvement on: June 20, 2010, 08:16:55 AM
Just letting you know, on the front page, clicking on Features takes you to the About page.
306  Player / General / Re: Nintendo Press conference on: June 20, 2010, 06:16:54 AM
Am I the only one that thinks Child of Eden would be fantastic on the 3DS?
307  Player / General / Re: What are you listening to at the moment? on: June 20, 2010, 05:53:10 AM
I started listening to 30 Seconds to Mars' new stuff. I've fallen in love with "Vox Populi" and "Kings and Queens"
308  Developer / Indie Brawl / Re: Indie Brawl: Main Characters on: June 19, 2010, 09:45:11 PM
I still think we should all take a trip to Kyoto and stand outside Pixel's door until he lets us use Cave Story-related material.
309  Developer / Art / Re: I need help adjusting my computer screen on: June 19, 2010, 06:16:11 PM
Turn on your bedroom lights very bright, then the computer screen won't appear so bright.
310  Developer / Creative / Re: The emotion of development on: June 19, 2010, 06:13:55 PM
I'm not a game designer. I'm a composer. But I can tell you that even being alongside someone creating a game can be a very emotional process. I was composing for a game, and I noticed the designer was extremely passionate about the world had created. He loved the characters like his children. I even became emotionally involved. Then, when the game was cancelled, both of us went into mild depression for a bit, because we had poured so much of ourselves into that project.

So, in short, making a game is like having children. There will be good time, bad times, emotional times, funny times, and life-changing times. When you see that child shine and become successful, there is no other feeling quite like it. But when you've lost that child, nothing can replace it (except for a better child).

But sadly, there's no part of game developement that's as fun as sex.
311  Developer / Portfolios / Looking for 8-Bit Music? Look no Further! on: June 19, 2010, 05:52:39 PM
Hello, many here know me by Javet. Some know me by my real name, J.W. Hendricks.

I am an experienced 8-Bit composer. I use PXTone, which was created by the mastermind behind Cave Story. I put out quality tracks that can match the mood and atmosphere of whatever you like! I have played piano for about 12 years and I have played percussion in an award-winning marching band for 3 years.

I have worked on 2 games in the Action 52 event (Bubblegum Rosy and Storm Over The Desert), 2 full games (Nano, a Mega Man-esque platformer, and Moonchild, a Metroidvania; both which were cancelled before their release), I have composed two tracks for Indie Brawl, and I have written two pieces for Songs for the Cure for the past two years (one of which can be heard here).

I am currently working on a website to house my works, but as of now the only viewable works of mine online are here:

http://www.icompositions.com/artists/Javet
(Note: That is only a small fraction of the work I've done, PM me or shoot me an email if you'd like to hear more)

I can compose in just about any style, from emotional to creepy to epic to mysterious. I can make music sound NES-like, or I can make them more contemporary 8Bit-sounding, along the lines of Cave Story, Tower of Heaven, and The Underside. I can get tracks out pretty quickly, so time isn't a big issue for me.

Now, on to money.

Listen (read) closely
I only charge for a soundtrack if the title will be made shareware. I do not charge for a freeware soundtrack. If you are making a freeware game and would like me to compose for you, look here. If you're not making a profit, I'm not.

Ok, now that that's overwith, here we go.

I charge $50 dollars for a complete soundtrack. Now, if you only need me to make a few tracks, I charge $7 each. I will revise and edit each track to your liking free of charge.

Contact Information:
AIM: TehVenezuelan
Windows Live Messenger: TehVenezuelan
Email: [email protected]
Phone: 727-417-0940
312  Developer / Design / Re: The Neverending Hybrid Game Design Game on: June 19, 2010, 05:33:24 PM
@jwk5: That's amazing!

@GameRoom: Read the first post, it shows the rules of this thread.
313  Player / General / Re: How videogames were meant to be played on: June 19, 2010, 12:18:37 PM
I wish I had a well-dressed Japenese guy playing violin while I played video games...
314  Developer / Portfolios / Re: Josh Whelchel / Experienced, Timely, and Ambitious Composer now available! on: June 19, 2010, 12:07:47 PM
Josh Whelchel is
315  Developer / Design / Re: The Neverending Hybrid Game Design Game on: June 19, 2010, 12:04:43 PM
Inatimate Objects + Spore
Breed your own rocks.
316  Developer / Design / Re: The recurring bad game design tropes parade on: June 19, 2010, 12:03:35 PM
When you're playing free-for-all and it's you against all computer-controlled players, ALL OF THEM will have a tendency to go after you.
317  Player / General / Re: Kinect on: June 19, 2010, 08:53:07 AM
I won't be surprised if they made a controller peripheral for Kinect.
318  Developer / Creative / Re: So what are you working on? on: June 19, 2010, 08:49:19 AM
Cave Story ripoff. Is this the "small moonchild" game your working on?
319  Developer / Design / Re: The Neverending Hybrid Game Design Game on: June 19, 2010, 06:11:57 AM
Survival Horror + Barbie
Think Eversion...
320  Developer / Indie Brawl / Re: Indie Brawl: Music (10 Tracks (iji medley, new)) on: June 19, 2010, 06:05:55 AM
I'll clean it up. I was going for a slap bass sound, but I don't think I got it, haha.

EDIT: Here's an updated version with a revised beginning.
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