While Eye Man - Reaction Time Rush is a small game, yet it is monumental for me in my career game development.
Here is why... 5 Months Ago
- I Never Coded Before
- I Never Did Any Game Art
- I Never Did Any Animation
- Lastly... I Never Used Unreal Engine 4
I was so excited with game development and learning UE4 (Unreal Engine), I documented and journaled my progress on how I shifted my thinking, and made a complete game.
How built a game in 5 months with UE4, without any coding or game art experience what-so-ever
http://www.dreambotstudios.com/starting-with-ue4/.
It's semi-released, yet I plan on keeping adding more mechanics and levels to the game as time goes on. To help me learn new parts of Unreal Engine and continue to add value for the players who download it. Below is screenshots and videos I made.
Game Play Video:
https://www.youtube.com/watch?v=Yvb4SL-4y38
It's not a huge game by no means... but it is released and will be updating it and adding new features as I get feedback from the players.
Apple App Store (iOS)
**Available Nov 17th, 2014**http://geni.us/blitzboomGoogle Play (Android)
**Available Now**https://play.google.com/store/apps/details?id=com.dreambotstudios.BlitzBoom&hl=en Amazon (Android)
**Coming shortly**