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1075756 Posts in 44140 Topics- by 36112 Members - Latest Member: Nbohlsen

December 29, 2014, 12:23:32 AM
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1  Feedback / DevLogs / Re: Jack the Reaper - SNES-inspired platformer on: November 05, 2013, 03:29:50 PM
The demo is really fun and I'm looking forward to the full release! I didn't encounter or really notice any bugs except for two near the end.

The first one occurs in Ancient's Playground. What happens is when I'm using the sly and tech/laser souls, the projectiles don't disappear when I shoot what I assume to be a breakable wall. I still haven't found the right combo to actually break it Embarrassed



This second one happens at Awakening. Right as I entered the screen, I tried to go right and fell down an invisible pit and died.



Also I have a small question. Does the sparkling of the orbs on the overworld map signify anything? Is it because there are no longer things that need to be discovered in those areas? Anyways, thanks for all the work you've put into this! It was a joy to play.
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