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1075876 Posts in 44149 Topics- by 36119 Members - Latest Member: propmaster

December 29, 2014, 11:54:29 AM
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301  Developer / Creative / Re: A Brazilian(ish) game collective? on: June 03, 2010, 03:25:48 PM
Bem, não sei. Eu vou de qualquer maneira.
302  Developer / Creative / Re: A Brazilian(ish) game collective? on: June 03, 2010, 02:56:21 PM
Sei lá, em geral o povo da internet não costuma ficar feliz quando se começa a falar em língua estrangeira. Esse tópico pode ser direcionado ao povo brasileiro, mas ainda assim...
303  Developer / Creative / Re: A Brazilian(ish) game collective? on: June 03, 2010, 02:14:59 PM
doissssss

Grin
304  Player / General / Re: Super Mario Galaxy 2 on: June 03, 2010, 01:21:31 PM
Not only the right, but the duty.
305  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: June 03, 2010, 12:15:15 PM
Those are the most extreme fans. Not all fans qualify as this. I enjoyed Sonic Unleashed both as a game and (half of it) as a Sonic game. I would happily play a game like that again. I also enjoyed the handeld games I played.

A friend of mine, who is an actual Sonic fanboy, also enjoyed Sonic Unleashed as a Sonic game, though we played different versions. I think he mentioned something about wanting the chubby Sonic back once or twice, but I don't think he meant it. He actually seemed to like Sonic Unleashed and didn't nitpick.

The thing is that most 3D sonic games before Sonic Unleashed weren't designed around speed and usually had bad controls. I played Sonic Heroes, which had some good ideas, but was terrible in general. I only played Sonic Adventure recently and I have to say, if that game was good, it didn't age well. The Sonic fanboy crowd might rely too much in their nostalgia glasses, but they have a point when they say that Sega have delivered many bad 3D Sonic games up until recently.
306  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: June 03, 2010, 11:41:56 AM
Because using the character of a franchise known for certain characteristics brings the expectation of those characteristics. It isn't something about Sonic or Metroid, it can happen in any franchise, like Resident Evil. It also isn't to say that deviating from this is entirely bad. I enjoyed Sonic Battle, as an example.

What if Metal Gear became a beat'em-up? What God of War became a FPS? What if GTA became a RTS? To a lesser extent, what if Mario's jumps became more realistic and he wasn't able to use them as an attack anymore? What if Megaman didn't get the bosses weapons and the entire weakness thing was dropped or if it became 100% linear? It wouldn't be necessarily bad, but it wouldn't feel the same. All comes down to expectations, which are even stronger when the same characters from before are involved. Without a warning and a good explanation (or even with them) the fans of the franchise may feel disappointed, and not necessarily just the most extreme ones.

Even Mario, that experiments a lot, always keeps some elements and doesn't drop it's main series altogether.

Particularly in Sonic's case, most fans are expecting a good Sonic game forever, but most recent Sonic games (at least the console ones) have been bad not just as Sonic games, but as games in general.

EDIT: It's the same people don't like game movies or book movies. Even when they are not bad, they bring expectations and fail to live up to them.
307  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: June 03, 2010, 09:20:19 AM
Oh, I see.

I should've paid more attention on that page. I didn't even notice candyland and the giant burgers  WTF. Well, since the setting will be Eggman's space amusement park (Huh?), I guess it makes sense... somewhat.

The powerups showed seem to be very interesting and adequate for a sonic game, that emphasizes constant movement.
308  Developer / Design / Re: The Neverending Hybrid Game Design Game on: June 03, 2010, 08:52:53 AM
I really want to play this game.  Hand Any KeyAddictedHand Joystick
Make it, please.  Beg
309  Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!! on: June 03, 2010, 08:40:16 AM
Aww, but I like sonic boost  Sad. It is useful when you slow down because of an obstacle and have to accelerate again or to speed midair. It is also useful to defeat enemies directly ahead without having to stop... Oh well. Since it apparently it will be 2D, there will be little need for it, after all it was probably created to replace the spin dash in 3D environments.
Anyway, it couldn't be "spammed" because it had a limited amount of uses.

Will the game be called Sonic Colours in the EU.  Durr...?
310  Developer / Creative / Re: A Brazilian(ish) game collective? on: June 03, 2010, 07:55:14 AM
Yes, it will.
311  Player / General / Re: Phil Fish Dreams on: June 01, 2010, 05:30:05 PM
5) You are having premonitory dreams  Wizard
Expect to be assigned the duty of saving the world. Phil Fish will be either one of your party members or a main villain.
312  Player / General / Re: Super Mario Crossover on: May 30, 2010, 09:41:51 PM
Second time I raise a thread from the dead today, but this one is worth.

Ryu Hayabusa  Hand Any Key Addicted Hand Joystick

Seriously, he will own the game.
313  Developer / Creative / Re: Localisation on: May 30, 2010, 09:33:22 PM
But that's only a problem when the reader also knows the original language, right?  In which case, why would they be reading the subtitles?  And as for translations I would rather have a good replacement joke rather than have someone stop for a moment to explain a joke or to have something that makes no sense whatsoever.

I don't think so. Seldom the replacement jokes are as good and fit as well in the context as the original ones. I'm not from an english-speaking country and I have watched a good amount of movies both dubbed and subtitled. The quality drop in the dubs are very often evident when you experience the movie as it was intended originally. Besides, learning stuff from other cultures should be regarded as a benefit, not a flaw.
314  Developer / Creative / Re: A Brazilian(ish) game collective? on: May 30, 2010, 09:19:56 PM
Let me raise this thread from the dead.

SP Game Show 2010 will happen in July It could be a good oportunity for a meetup.
315  Player / General / Re: Pokemon Black and White on: May 30, 2010, 08:58:35 PM
It just occurred to me how this mentality is similar to the Muhammad depictions controversy, which makes it even more absurd.

Will a kid show raise the kids to be neo-nazis? As I said before, unless they are teaching xenophobia (or racism or sexism...), I don't think so.
316  Player / General / Re: Unanswered questions in the Mario series on: May 30, 2010, 06:19:03 PM
Wario clogs the tubes. Cheesy
317  Player / Games / Re: Truckers Delight is on the AppStore on: May 30, 2010, 05:15:38 PM
And I am offended by people who get indirectly offended, so I am three times more offended than you.

I win.  Durr...?
318  Player / General / Re: Unanswered questions in the Mario series on: May 29, 2010, 08:50:33 AM
But do we have any real control over anything that we do?  Durr...?
319  Player / General / Re: Unanswered questions in the Mario series on: May 29, 2010, 06:46:27 AM
Sometimes I have third-person dreams. Dreams in which I am both observing "myself" and acting.
320  Player / General / Re: Pokemon Black and White on: May 29, 2010, 06:05:08 AM
So what. Are we going to be forever scared and offended by a dead man? Nobody will ever be allowed to use a toothbrush moustache again?

As long as this show doesn't teach xenophobia, I don't see what is the problem.
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