Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1075876 Posts in 44149 Topics- by 36119 Members - Latest Member: propmaster

December 29, 2014, 12:13:21 PM
  Show Posts
Pages: [1]
1  Feedback / Playtesting / Rush - Top Down Shooter on: March 24, 2014, 10:08:38 PM
Hi everyone, this is my first post here on the TIG Forums and I'm looking for some feedback on a game I'm working on.

Rush is a top down shooter with a slightly tweaked core mechanic. Instead of the player being able to shoot bullets from their person they can only shoot from other objects in the world. This opened up a very large possibility space for the gameplay.

I'm able to play with the power and helplessness of the player, allowing for more dramatic situations. Lots of new dynamics start to arise with this small change.

I wanted get any feedback you all may have about the experience.

  • Do you understand how the core mechanics work?
  • What did you not like about the experience?
  • What did you like?
  • How far did you make it through the Normal Demo?
  • ...Whatever else you would like to add.
 

Play the game at this link:http://marianodelacruz.byethost18.com/?page_id=74





Pages: [1]
Theme orange-lt created by panic