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1075883 Posts in 44149 Topics- by 36119 Members - Latest Member: propmaster

December 29, 2014, 12:46:44 PM
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1  Feedback / Playtesting / Re: Cobi Adventures - Alpha test on: July 03, 2014, 08:51:20 PM
Thank you all for testing! I really appreciate it.

First, I wanna say oops! I wasn't aware of the 32-bit error. I'll have to fix that right away.
 
Second, I should have made it more apparent before releasing into the wild the main 'objective' of the story. The idea behind the story mode which separates it from arcade is that there is a goal you have to complete as fast as possible to get the best score possible. The goal is collecting 'gems' (WIP on what it's suppose to be) which is those green diamonds that only the green enemies drop. Collect those and fill the meter at the bottom of the screen as fast as they come at you. I'm still working on for balancing. As some point out, I want it to be for casual players or players who's not really into these types of games to easily grasp and have fun and complete. At the same time, I want it to be for those who love these types of games and are hungry for high scores. So the objective and how its going to be presented and attained is still being worked on, and is currently the main focus besides the art direction. 

Third, not wanting to give away everything, just know there are more enemies, weapons, and possibly an extra pick-up or two I'm still playing with. Its just that this was the most current and stable build and I was told to get as much feedback and exposure as early as possible. So no worries there... yet  Smiley

Thank you all very much, I hope you stick around or more show up! As I posted, I work full-time so it's not gonna be update after update or reply after reply. I will try to keep it as frequent as possible.
2  Feedback / Playtesting / Cobi Adventures - Alpha test on: July 02, 2014, 06:57:16 PM
Hello All! I'm brand new here, so forgive me if I violate anything, i called myself reading the rules.

My name is Gerron, 1 man team at Anthony Koncepts, currently developing during whatever free time I have and of course paying out of my pocket working full-time.

The game under development is 'Cobi Adventures: The Invasion' and it is a 2.5D side scrolling twin-stick shooter. You play as COBI, a little android bent on saving the planet from a damaging invasion. Take down waves of enemies by collecting power-ups and items that will gradually make you stronger. Objective?: Get you best score possible challenging you, your friends, and even the world!  .. also save the planet.

Please test and give honest feedback (yes, bad feedback is welcomed) and lemme know what you think. Keep in mind I still have TONS of work to do, and although mostly is graphical, game-play elements may change some in future updates or release. Thank you!

IndieDB Download:: http://www.indiedb.com/games/cobi-adventures/downloads/cobi-adventures-pre-alpha

Game-play Video:: http://youtu.be/VSrih6Y04AE









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