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1075891 Posts in 44150 Topics- by 36119 Members - Latest Member: propmaster

December 29, 2014, 01:18:09 PM
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1  Feedback / Playtesting / Re: Evasion on: June 24, 2014, 07:31:18 AM
First off, thank you for all the feedback.

Regarding the font:
I liked that font so I started using it. Near the deadline I realized it wasn't listed as ”100% free use” so I swapped it out with Arial just in case. I might look into a new font later.

I didn't think of restricting the cursor to the window but I’m not sure it’s necessary.

There's a smallish issue with the level select. If I click too far to the right on the #2 "card" it selects #3 instead. It seems like it's not checking for "card" depth when determining which has been clicked.
I changed some of the level select code around so that should be all fixed now.

Adding the credits and controls to the options menu was a bit last minute.
The credits and controls were in their own separate rooms. I have now integrated them the same way as the rest of the menu system (including returning to the options menu).

Why does only the initial menu have mouse-over underlines?
This again was due to time, I might update the other menus with hover and selected states in the future.
I also want to improve the menu button design.

Regarding the size I didn't really worry about it but I was using large .wav files.
The project folder for audio is 189MB
I have changed the music files to “compressed (streamed from disk)” (bringing the size down to 19.2MB).
The game is made with GameMaker: Studio

I also made a few other tweaks.
That’s it for now. I will take a look at difficulty and balancing issues over the next week or so.
2  Feedback / Playtesting / Evasion on: June 23, 2014, 07:01:45 PM


Description:
Your base was destroyed now you race across the country trying to evade your enemy.
Collect scrap metal while on the run to upgrade your vehicle and increase your chances, just don’t run out of fuel.

Key features:
Upgrade your vehicle
Shoot enemies
4 enemy types
Lots of bullets
Audio control
Full screen
1280×720 resolution


http://loading_glitch.itch.io/evasion
http://gamejolt.com/games/shooter/evasion/28661/
 
Developer Bio:
My name is Ian Halliwell, I’m studying at Media Design School in New Zealand.
This is one of my first games and is an experiment made with GameMaker: Studio.

Contact info:
[email protected]
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