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891506 Posts in 33545 Topics- by 24779 Members - Latest Member: Obsidiangun

June 19, 2013, 09:25:01 PM
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1  Player / General / Re: A is for Abortion. on: May 21, 2013, 04:45:17 PM
... Shit I forgot the alphabet.
2  Player / General / A is for Abortion. on: May 21, 2013, 03:32:17 PM
B is for Bbortion.
C is for Cbortion.
D is for Dbortion.
E is for Ebortion.
F is for Fbortion.
G is for Gbortion.
H is for Hbortion.
I is for Ibortion.
J is for Jbortion.
K is for Kbortion.
L is for Lbortion.
M is for Mbortion.
N is for Nbortion.
O is for Obortion.
P is for Pbortion.
Q is for Qbortion.
R is for Rbortion.
S is for Sbortion.
T is for Tbortion.
U is for Ubortion.
V is for Vbortion.
W is for is for Wbortion.
X is for Xbortion.
Y is for Ybortion.

3  Player / General / Re: What are you reading? on: April 28, 2013, 01:07:08 PM
Books I've read recently:

Frank Herbert - Dune
Samuel R. Delany - Babel-17
Marta Randall - The Journey
Thomas Pynchon - Gravity's Rainbow
Wilson & Shea - Illuminatus!

Currently Reading:

Samuel R. Delany - Neveryona
4  Player / General / Re: What is your Nationality/Ethnicity? on: April 28, 2013, 01:04:01 PM
I'm of mixed Scottish/furfag ancestry.
5  Player / General / Re: Ode to a Forum on: March 22, 2013, 04:35:00 PM
bump
6  Player / General / Re: All Purpose Animu Discussion on: February 16, 2013, 01:06:18 AM










7  Player / General / Re: Twitter on: February 11, 2013, 09:08:19 PM
8  Player / General / Anigif Discotheque on: December 04, 2012, 06:25:17 PM


9  Community / Sports / Re: Post-Apocalyptic Unicorn Marathon on: November 12, 2012, 07:49:08 PM
I PREFER FULTTERSHIES.
10  Community / Sports / Re: The Field on: November 12, 2012, 07:48:10 PM
THIS BETTER BE MEASURABLE IN DICKS PER MINUTE.

Oh wait ergodic is an actual word nevermind.
11  Player / General / Re: Wreck-it Ralph! Disney's homage to Video Games! on: November 04, 2012, 06:12:41 PM
ReBoot or GTFO.
12  Developer / Business / Re: i have an idea for a gaem on: October 31, 2012, 07:44:35 PM
He's converting it to pennies an e-mailing it to Wikiped.
13  Player / General / Re: TRAINS on: October 28, 2012, 07:46:55 PM
Heeeere they come, clickity-clack, down the track.
14  Developer / Design / Let's come up with single-player variants for collectible card games. on: October 08, 2012, 05:43:12 PM
In lieu of my usual stupid posts...

I used to play Magic: The Gathering a fair amount. Loved the game back in the day. Still do, although I think the new rulesets have sort of drifted in to weird territory, but I digress. Problem is, I have a job and I don't really know a lot of people, so face-to-face MTG playing is out of the question. Tons of online versions for actual head to head play, but I've still got a huge box of physical cards that's basically just collecting dust.

So, I've wanted to come up with single-player variants for MTG for some time but never really got around to it.

I'm sure other people here are in a similar situation, either for MTG or Yugioh or Pokemon or whatever the kids are playing these-a-days. Or hell, even with board games.

For inspiration, here's this website: http://www.angelfire.com/games4/magicvariants/ It has a few Solitaire variants.

So there are some considerations I've had for this.

- Ideally you don't deviate from the original FEEL of the game too much. Deviating from the ruleset, perhaps drastically, is inevitable. What I mean is like, you probably wouldn't want to completely eliminate the concept of land from MTG solo play, since land and colored mana are very central game concepts.

This is why the official MTG Solitaire rules aren't very good. It's basically /regular/ solitaire merged with War, only you're playing it with MTG cards. Most of the original game has been stripped out.

Completely removing mechanics for ease of coming up with solo play is also a kind-of-boring solution.

- One possibility would be to write some companion software that acts as a virtual DM/opponent. For instance, on the website I linked to, check out the Deep IQ variant. That could be automated somewhat with a simple text-based program.

- Some cards are going to have incredibly specific rules that aren't going to be reconcilable with solo games. You also have issues where certain expansions to CCG introduce rules that are only relevant to that expansion (which causes issues in regular play as well but again I digress). How do you cope with situations like these? Just outright ban the usage of the card? Come up with alternative rulings?
15  Player / General / Re: Pinterest on: September 05, 2012, 06:22:00 PM
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