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361
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Feedback / Playtesting / Re: Borealis - Pixel Art Platformer - Looking for honest feedback
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on: October 13, 2014, 08:10:19 PM
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yeah, i can write up a whole list of shit to fix; for the most part, keep in mind 100% that you should always be making similar things pixel-similar; i.e. you can literally copy and paste her boots, it's probably better that way! it's weird how that works out in pixel art when in traditional drawing it makes it look worse.
i'll do that when i can
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368
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Player / Games / Re: Games you can't remember the names of
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on: October 13, 2014, 06:06:01 PM
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Oh man, my friend had that game. Was it possibly Test Drive?  nah, i don't think so. unless the original test drive had a third person camera view? i'm losing my mind now because i tried looking it up and i can't find it. did i just make this game and this entire experience up? seems unlikely?
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371
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Player / General / Re: Guts Mountain: Death Kings
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on: October 13, 2014, 05:29:57 PM
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>ask old man about his father >ask old man about sea >ask old man about sentient bats >ask old man about skull in room >ask old man if he's up for a hug
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373
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Feedback / DevLogs / Re: The Sun And Moon
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on: October 13, 2014, 05:18:28 PM
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just played the ludum dare version because this is the first i've seen this devlog.
i loved it, though i will say the music cheesed me off a bit; was really hyper-repetitive, which made me wanna cry/quit on harder levels because it just makes the whole experience off-putting.
i guess what i'm saying is: please make sure you have full 3 minute tracks instead of 30 second loops or whatever it was
OTHER THAN THAT
this looks fantastic
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375
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Feedback / Playtesting / Re: Borealis - Pixel Art Platformer - Looking for honest feedback
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on: October 13, 2014, 04:28:50 PM
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honestly the original art could do with some eye de-sizing too but it's less of an issue there because the face + head on the whole is wider and larger, as is, you know, the whole thing.
in sprite form, you're squeezing everything together to an insane degree and it causes a lot of issues. either you need to make the whole sprite bigger (probably not a good idea) or make the eyes slightly smaller i think
i get that it was drawn by the original/same artist but the idle just looks kinda fucked up and unappealing to me because of the eyes? the original art does not in this way, but yeah. maybe that's just me? i actually don't really have much of a problem with the other proportions so much (though there are pixel-by-pixel issues in some cases otherwise too)
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376
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Feedback / Playtesting / Re: Borealis - Pixel Art Platformer - Looking for honest feedback
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on: October 13, 2014, 03:52:26 PM
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her eyes are fucking gigantic, okay that's literally the biggest damn issue here and i get that you like chibi aesthetics that's fine i love anime but seriously LITERALLY: shrink her eyes by half and see what happens to the overall design. there are other issues too but nobody else is saying this one. big eyes aren't inherently bad but the ratio of eye to head is way unbalanced. EDIT: like look at this:  that fixes a ton of what's weird about this instantly and it took me under 90 seconds to do it
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380
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Player / General / Re: Guts Mountain: Death Kings
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on: October 13, 2014, 03:44:07 PM
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wonder aloud why my head started hurting again. also wonder why i stopped being hungry. also maybe sip the potion again so that it's light out, and then exit the door.
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