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661
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Developer / Art / Gesture drawings anyone?
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on: November 21, 2010, 06:31:56 PM
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A while back Derek posted a thread where people were doing gesture drawings. I can't seem to find it with the search button though..  Anyway, I decided I'm going to do a couple 5 minute sets per day at posemaniacs.com and post them here. 30 seconds per pose = 10 figures per set. I'd be pleased as punch if anyone else wanted to join in. I'm not very good at this so critique is welcome. Here's my first set. I started in the upper left and proceeded right, bottom right is the very last one.  PS. You are all very attractive individuals and I think that outfit looks stunning on you today. 
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663
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Developer / Art / Re: Pixnid - OS X Open Source Pixel Editor
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on: November 21, 2010, 08:23:38 AM
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Not too useful for me right now. What comes to mind that you haven't already mentioned
1: a non-dropdown size selection tool 2: greater range of brush sizes 3: zoom 4: multi-touch gesture support for scrolling+zooming 5: pressure sensitivity
I forgot to mention, zoom is in. Command-Plus and Command-Minus, a la Photoshop. Command-1 zooms to actual pixels. I'll update the original post. You should throw this on github or some other svc. I would totally be down to try to help add a few of those missing things.
Alright, I'll do that right now. I wasn't sure if anyone would care at all about it but if you're willing to help I'll get a github set up 
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664
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Player / General / Re: Things that Suck
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on: November 21, 2010, 08:21:54 AM
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Kid Niki for the NES. I dusted that cart off today and gave it another try. Man it is bad.
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665
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Developer / Art / Pixnid - OS X Open Source Pixel Editor
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on: November 21, 2010, 07:59:22 AM
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Howdy gents and ladies.  As I promised last week, I took a crack at whipping up a Cocoa OS X open source pixel editor. Mind you, I'm not terribly good at Objective-C/Cocoa dev, but I did manage to get something quite functional out the door in a week. For your enjoyment, or lack thereof, Pixnid: http://www.wegetsignal.ca/pixnid/edit: Github repository for those interested... https://github.com/jotapeh/PixnidFeatures- All sharp pixels - NO antialiasing
- Freehand tool, circle, line, rect, and fill
- Can open PSD, TIFF, PNG, BMP, JPG, etc..
- Layers
- Glorious Apple Color Picker
- One amazing level of Undo
- Image zoom (theoretically infinite, I haven't put a limit on it)
Known issues/limitations- Only one amazing level of Undo
- Layers can't be rearranged
- No copy/paste
- Saves only as full-color PNG with transparency
Anyway, source and binary is available at the above link. The good news is (to my knowledge) it's stable. If you can make it crash, let me know. The bad news is that I'm not really a great Cocoa programmer so I'm sure there's a lot of "WTF is he doing here?" in the code. So.. er.. yeah 
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675
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Developer / Art / Re: Art Programs for Mac
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on: November 15, 2010, 12:47:41 PM
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For giggles I'm going to take a swing at coding something up in Cocoa. It won't have the feature spread that Pixen did, but it WILL be stable.
I'll happily open-source it if there's interest.
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676
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Developer / Art / Re: Art Programs for Mac
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on: November 15, 2010, 06:16:36 AM
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Pixen is open source. What it needs is somebody to take over development.  If someone knows Cocoa, this would make me happier than most other things. it's always weird when you build a project from svn trunk and you get a prompt saying a update is available  Yeah, wth? I got the same thing when I compiled from trunk this AM. Poked at the source a bit and got it to compile on Snow Leopard (with 112 warnings... sloppy code much??) but it crashed shortly after.  The Pixen source is just enormous too, I think if anyone wanted to fix it they'd have to talk to the original creators to at least get a sense of where the heck to START. At least I would. Not to mention there is no mention of any type of license anywhere, so even if you spent hours/days/months fixing it who knows what the legality of it all would be.. 
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677
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Developer / Technical / Re: The happy programmer room
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on: November 13, 2010, 09:06:37 AM
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I just signed up for Xbox Creators' Club today and I'm actually enjoying the hell out of the deployment system of XNA -> 360  I've never typed a lick of C# before but somehow it just feels good, man.
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678
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Player / General / Re: Internet Blacklist
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on: November 12, 2010, 02:05:25 PM
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Yikes. The internet is the one bastion of true freedom in the world. This would put an end to that rather quickly.
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