TIGSource has an IRC channel now!
Server:
irc.esper.net
Room:
#tigIRC
Home
TIGSource
Help
Search
Login
Register
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
Advanced search
1075871
Posts in
44149
Topics- by
36119
Members
- Latest Member:
propmaster
December 29, 2014, 11:26:53 AM
Show Posts
Pages:
1
...
96
97
[
98
]
99
100
...
115
1941
Feedback
/
Playtesting
/
Re: Choke on my Groundhog, YOU BASTARD ROBOTS [In development]
on: August 02, 2008, 10:07:00 AM
release 3 doesn't work
Please fix it
1942
Community
/
Bootleg Demakes
/
Re: flu1d
on: August 02, 2008, 06:47:17 AM
win
1943
Community
/
Bootleg Demakes
/
Re: Right 2 Be Dead
on: August 02, 2008, 06:43:11 AM
The internets is you
1944
Community
/
Bootleg Demakes
/
Re: flu1d
on: August 01, 2008, 09:26:22 AM
Awesome
1945
Community
/
Bootleg Demakes
/
Re: Large-Scale Vehicular Stealing
on: August 01, 2008, 09:25:45 AM
WIN
1946
Developer
/
Indie Brawl
/
Re: Indie Brawl: Design Doc and Engine Test- Now with Combat!
on: August 01, 2008, 03:14:15 AM
They look so much more badass with the big outline.
So I vote big outlines.
1947
Developer
/
Art
/
Re: show us some of your pixel work
on: July 31, 2008, 01:25:26 PM
Quote from: Kekskiller on July 31, 2008, 03:10:27 AM
Here's a new handmade fractal from me:
[awesome]
Makes me think of christmas.
Really.
1948
Player
/
Games
/
Re: Cave Story Rumors
on: July 31, 2008, 10:07:36 AM
http://amigaworld.net/modules/news/article.php?storyid=4455
1949
Developer
/
Indie Brawl
/
Re: Indie Brawl: Design Doc and Engine Test- Now with Combat!
on: July 31, 2008, 09:27:25 AM
The naija idle sprite is not very... idle.
1950
Developer
/
Collaborations
/
Re: Adventures in TIG, Episode II: The TIGers strike back
on: July 31, 2008, 09:25:17 AM
>stare at awesome avatar
1951
Developer
/
Art
/
Re: tigsource draws robots
on: July 31, 2008, 07:37:25 AM
1952
Developer
/
Collaborations
/
Re: Adventures in TIG, Episode II: The TIGers strike back
on: July 31, 2008, 07:35:23 AM
>notice the awesome avatar
1953
Player
/
General
/
Re: Trojan virus?
on: July 29, 2008, 03:46:53 AM
I think it's TAMER's fault.
Or Smithy.
1954
Player
/
General
/
Re: No More Sweden
on: July 29, 2008, 01:31:53 AM
Must have been awesome, wish I was there.
1955
Community
/
Competitions
/
Re: Idea pool for new TIGS competitions
on: July 27, 2008, 12:36:21 PM
What about level designs inspired by images, music, novels, etc..
1956
Developer
/
Art
/
Re: The Uncanny Valley. Fact or Fiction?
on: July 27, 2008, 11:50:31 AM
It's probably real, but we're nearly through that stage.
I find this quite on the convincing side.
http://www.gametrailers.com/player/24386.html
Oh by the way,
Kung Fu Panda
has quite some good emotions in it.
1957
Feedback
/
Playtesting
/
Re: GoGo Digger - New free ware game from BadBumble (Beta)
on: July 27, 2008, 10:14:31 AM
Ahem!
..
FAIL
1958
Developer
/
Indie Brawl
/
Re: Indie Brawl: Naija
on: July 27, 2008, 06:35:32 AM
Quote from: chutup on July 27, 2008, 03:59:52 AM
Also she could be able to cling to walls like Lucario.
And diddy. Doo naht fohget diddy.
1959
Feedback
/
Playtesting
/
Re: Gunshot Pong [FINISHED]
on: July 25, 2008, 12:23:07 PM
Quote from: policedanceclub on July 25, 2008, 12:16:56 PM
The ball goes always left., even in multiplayer.
Must be coincidence, or the Game Maker choose function is crap.
1960
Developer
/
Art
/
Re: tigsource draws robots
on: July 25, 2008, 12:06:06 PM
YES.
Pages:
1
...
96
97
[
98
]
99
100
...
115
Loading...