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1075871 Posts in 44149 Topics- by 36119 Members - Latest Member: propmaster

December 29, 2014, 11:26:53 AM
  Show Posts
Pages: 1 ... 97 98 [99] 100 101 ... 115
1961  Feedback / Playtesting / Re: Choke on my Groundhog, YOU BASTARD ROBOTS [In development] on: July 25, 2008, 10:47:06 AM
So you made the Groundhog game after all...
That sounds like Solid Snake. Er what? There's no sound!

;Anyway, new demo is double awesome.
1962  Player / General / Re: TIGSauce's most epic posts on: July 25, 2008, 09:45:19 AM


Hide yer damn hobnobs! You know they seek them!
1963  Developer / Indie Brawl / Re: Indie Brawl: Design Doc and Engine Test on: July 25, 2008, 08:36:23 AM
This game is flooded with awesome already.
1964  Developer / Art / Re: show us some of your pixel work on: July 25, 2008, 08:17:51 AM
Camdag I thought you were... dead? WTF

You disappeared since pants adventure 2
1965  Feedback / Playtesting / Gunshot Pong [FINISHED] on: July 25, 2008, 08:10:37 AM
Not anything serious, but I had an idea and instantly wanted to make it. It's just pong, but you shoot at the ball to bounce it.




oh, and download http://www.mediyama.net/games/gunshotpong.zip

Quote
and yes, two-player has yet to come.

i need to know about just small tweakings, like if the ship should move faster, or should be easier to control, should the bullets move faster, should the ball increase less... that kind of things.

and also, should i add 2-player

I guess I consider it finished now. It features single player against the wall, and two-player. I know there is no scoring, no time limit, nothing. I decided to leave it to the player(s) to count up the score. This is just some "lunchbreak game", anyway.

Oh and teh controlz

Single player:
Up, Down
Z to shoot

Multiplayer:
Player 1: W, S
          G to shoot
Player 2: Up, Down,
          Right Ctrl to shoot (although left ctrl works as well)
1966  Developer / Art / Re: tigsource draws robots on: July 25, 2008, 07:53:06 AM
I think this type of hat actually exists, (but not sure)
No. This one goes straight up. So it only exists since July 20
1967  Player / Games / Re: Your 5 favorites? on: July 25, 2008, 07:51:39 AM
1.  Cave Story
2. Trilby: The art of Theft
3. Nikujin
4. Knytt Stories
5. All cactus' games stuffed on one spot
1968  Developer / Design / Re: Game designer wannabes on: July 25, 2008, 07:28:05 AM
Character plays a role.
1969  Developer / Art / Re: tigsource draws robots on: July 25, 2008, 07:25:57 AM
we have a win.

DEREK USE IT
1970  Developer / Collaborations / Re: Adventures in TIG, Episode II: The TIGers strike back on: July 25, 2008, 02:41:00 AM
You are now in Fail-Hell II

>
1971  Developer / Collaborations / Re: Adventures in TIG, Episode II: The TIGers strike back on: July 24, 2008, 02:46:13 AM
>notice that im naked
1972  Player / Games / Re: Brave Karma Warriors on: July 22, 2008, 10:50:01 PM
So that rumour about Cactus' games taking only 2-3 days to complete was only a myth after all... Wink
That's only when it's not full moon.
1973  Feedback / Playtesting / Re: Choke on my Groundhog, YOU BASTARD ROBOTS [In development] on: July 22, 2008, 10:48:55 PM
That's pretty damn awesome.
1974  Developer / Art / Re: tigsource draws robots on: July 22, 2008, 08:13:49 AM
Woo. This is the beginning of a new manbaby-generation.
1975  Developer / Collaborations / Re: Adventures in TIG, Episode II: The TIGers strike back on: July 22, 2008, 12:39:55 AM
>attend ostrich banquet Evil
1976  Developer / Collaborations / Re: Adventures in TIG, Episode II: The TIGers strike back on: July 21, 2008, 11:47:05 AM
You fail.

You are now in fail-hell.
1977  Developer / Collaborations / Re: Adventures in TIG, Episode II: The TIGers strike back on: July 21, 2008, 10:01:14 AM
Wait. Wasn't god mode already on?

Apparently, the wolf is a hack in the game that goes past god mode. There ought to be some kind of solutions though.. The gentleman, looking at the wolf, has a serious expression on his face, and rubs his chin. You would do good asking him about the wolf.
1978  Developer / Collaborations / Re: Adventures in TIG, Episode II: The TIGers strike back on: July 21, 2008, 08:09:13 AM
 Gentleman: A direction loved especially by tigers.

A wolf appears.
>
1979  Developer / Art / Re: tigsource draws robots on: July 21, 2008, 03:26:51 AM
I think we have found an awesome-manbaby goldmine.
1980  Community / Competitions / Re: Wah! I Want the Next Compo! Do you? on: July 21, 2008, 03:03:04 AM
Yar.
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