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401
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Developer / Art / Re: show us some of your pixel work
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on: June 08, 2010, 10:48:56 AM
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@jajistu- please tell me its for jable's adventure, i'd love to find that unicorn in the game  please tell me you know that's already an existing character
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402
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Developer / Art / Re: Art
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on: May 30, 2010, 04:44:42 AM
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Link please.
you can always go looking through his older posts yourself. no reason someone else would have to do that for you. not meaning to be hostile or anything, just making a statement.
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403
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Developer / Art / Re: Art
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on: May 15, 2010, 09:03:50 AM
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Sometimes it's better to just paint generic robots and men with swords.
I concur
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406
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Developer / Audio / Re: Show us some of your music!
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on: April 24, 2010, 02:21:28 AM
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Mobius Staircase HandrailProbably the reason I'm here. Not actually a new piece exactly, it's actually a piece from 3 or 4 years ago that I recently dug back up. I gave it a listen and decided that it was a fundamentally fun to listen to piece as-is and that trying to put any game changers in there was just a stupid idea, so instead I extended the piano part further in much the same vein as what was already there (for those interested, new stuff starts at ~1:10), rearranged what was there a little for a nicer flow, and added a loop point which I'm not sure I like but seemed better than the alternatives. Also, I gave it a silly title  I like this song! I had my guitar on my lap and I kind of figured out that if I combined the F# pentatonic scale and the A major scale, I could improvise some stuff over it. Silly me, if I combine those two itīs actually just a F#minor scale
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407
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Feedback / DevLogs / Re: Jables's Adventure
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on: April 19, 2010, 08:00:51 AM
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Just a question, if I donate $51 and I ask for Justin Bieber to be in the game. Will you do that?
If anyone did that with me i'd give a 2 dollar refund 
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409
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Developer / Art / The simple stuff?
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on: April 04, 2010, 09:10:42 AM
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For a long time I have thought about this and eventually figured out that my frustration that increased with every drawing I have ever tried to make only really occured because I tried drawing too difficult stuff, started the wrong way etc.
Now after a long break I want to try getting back to drawing. Can I get some advice on interesting but simple things (any examples will help me think of things myself) that I can draw that will not make me want to start throwing things?
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412
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Developer / Art / Re: Art
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on: March 21, 2010, 12:54:52 PM
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i can't really see it properly, but that looks damn amazing
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417
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Developer / Creative / Re: COMICOMPO 2 / FINISHED.
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on: February 26, 2010, 02:33:41 PM
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I thought PoV's page was one of the most epic in the comic (if only just for the last frame which was GOLD)
and technically, Langdell lost at the very end, which makes it all good.
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418
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Developer / Business / Re: Indie game internship?
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on: February 25, 2010, 05:53:08 AM
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Wow, thank you very much. Ronimo Games made Swords & soldiers? And they're like 30 minutes away from my home town! Looks like I'll be good. Thank you very much
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419
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Developer / Business / Indie game internship?
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on: February 24, 2010, 05:08:58 AM
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School has assigned me to find an internship at any place that would fit my interest.
I thought becoming an indie developer's sidekick would be pretty cool - trouble is, I can't travel that far. I live in Holland right now, and I was looking for a place nearby (so like Belgium or Germany)
is or does anyone know an indie developer who lives in the aforementioned locations?
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420
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Hidden / Unpaid Work / Re: Artist wanted for collaboration
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on: February 22, 2010, 02:35:47 PM
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hermaphroditic reproduction
EDIT: Okay sorry just that one line as a complete post would be a bit ridiculous.
@Parabolart, that stuff looks amazing! it's really trippy. If you're into that stuff, you should consider hallucinogenic substances - correct me if I'm wrong but although those images are trippy, they look like they were drawn by a sober person.
That doesn't make it any less cool though
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