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1076026 Posts in 44157 Topics- by 36124 Members - Latest Member: Fitzgerald

December 30, 2014, 02:52:38 AM
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521  Player / Games / Re: Asura's wrath on: January 28, 2012, 07:30:58 AM
http://www.gametrailers.com/video/hot-springs-asuras-wrath/726118

The most intense hot springs water fight you'll ever see.

Oh, the japanese... never cease to amuse me
522  Player / Games / Re: the Wii U may get renamed on: January 27, 2012, 05:10:01 AM
Drop the Wii... make it only "U".

523  Player / Games / Re: What are you playing? on: January 25, 2012, 03:57:20 AM
Played Gitaroo Man on my PSP some years ago, one of my favorite rhythm games, so good to see people doing something different on the rhythm game genre.
524  Player / Games / Re: What are you playing? on: January 24, 2012, 04:38:09 AM
Playing L.A. Noire, much better than I was expecting. I'm liking the "episodic" structure of the game, each case feels like an episode of a tv series and there are some smaller cases (usually just a quick chase) that don't break the flow like a lot of side-quests in other games, they fit right in like those scenes in House where he diagnose a patient in a single scene while there's a bigger case going on.

The only part I don't like is the interrogation, the face capture is pretty impressive but hard to read, simply because reading someone expression in real life is hard! Also, the the facial animation is so good that it gets creepy because the rest of the animation doesn't follow it.
525  Player / Games / Re: Skyward Sword on: January 24, 2012, 04:04:56 AM
The game gets much better on the area after Eldin Volcano  Hand Thumbs Up Left Wink
526  Player / General / Re: Indie Game: The Movie as an half-hour comedy series on: January 23, 2012, 09:17:03 AM
It won't be a comedy, guys!

https://www.facebook.com/IndieGameTheMovie/posts/352368818109093

Well, I trust on HBO, their series are usually very good.
527  Feedback / Playtesting / Re: International Kung-Fu Warrior #UPDATE# (v.0.2 => testing the A.I.) on: January 23, 2012, 05:19:04 AM
Awesome game! Great art-style, very addictive gameplay.

Took me some time to figure out that you had to keep space pressed to attack, I think putting some visual cue to show that you are in "attack stance" or "moving stance" would help.
528  Player / Games / Re: Skyward Sword on: January 09, 2012, 10:11:34 AM
Also, puzzles. Were there any in this game? The only time I remember getting stuck or having to think is when I had to figure out that you could stab those water fruits.

Stabbing the fruits.. that was a very clever use of the controls. I'm impressed how you find new ways to use your sword until very late in the game.

In conclusion, it's a new zelda formula, it's great but would be more appropriate in a new franchise because zelda identity hold it back. If the game was named by any other name, it would be awesome

Nintendo should get all of their weird ideas that don't fit Zelda very well and make a new IP out of it.
529  Player / Games / Re: Skyward Sword on: December 19, 2011, 05:11:41 AM
if I wasn't a big Zelda fan I would probably have stopped playing before the 2nd dungeon.

+1. Sadly my Zelda-Freakness made me finish the game in 6 days Smiley

I'm on my 6th day with 28 hours... and that's because I have a bunch of work to do. I finished TP when I had just left college, with nothing else to do, took me 4 days.



Anyway, what should I do with Cawlin crying over Groose's bed?
530  Player / Games / Re: Skyward Sword on: December 19, 2011, 04:38:30 AM
28 hours in, 6 dungeons cleared... the game only starts to shine on Dungeon 3, when the time stones appear, they make for some awesome puzzles. From that point on the game becomes great. But it has a very slow start, takes more than an hour to get off the sky, if I wasn't a big Zelda fan I would probably have stopped playing before the 2nd dungeon.
531  Player / Games / Re: Nintendo's Controversial Words Towards "Garage Developers" on: December 19, 2011, 04:16:22 AM
Sorry to revive an old topic, but our company has 4,400 sq ft of office space and a great security system, 17 employees. But Nintendo rejected us with no reason specified. Just said 'try again in 6 months'. Anyone ever had that experience?

Do you guys have any games published? Anyone experienced?

Only company I know that have a Nintendo license with no previous games is 2D Boy, but it was founded by ex-EA employees.

I worked on a small company in Brazil that had a Nintendo license, it took around 2 years for it to get one.
532  Player / Games / Re: Humble Indie Bundle 4 on: December 14, 2011, 12:33:55 PM
LET'S MAKE A BUNDLE OF BUNDLES!
533  Player / Games / Re: Humble Indie Bundle 4 on: December 14, 2011, 11:31:18 AM
Great selection of games, but I already had all the games on Steam.. except for Cave Story and Bit.Trip.Runner which I already had on WiiWare so I bought it anyway as a gift and gave everything to charity. Smiley

534  Player / Games / Re: Miyamoto going indie on: December 07, 2011, 09:33:11 PM
Mario and Zelda are safe, Nintendo has plenty of good developers that learned from Miyamoto and been doing most of the work in the last years.

Curious to see what he can do with smaller teams and more freedom.
535  Player / Games / Re: Miyamoto going indie on: December 07, 2011, 08:55:21 PM
So, does he already have a TIGSource account?

Can't wait to see his entry on the next Compo!
536  Developer / Creative / Re: The Unfinished Game/Demo Dump on: November 25, 2011, 07:14:58 AM
Really like that art style but a "free-roaming-shooter" doesn't appeal to me...

But use that art style for something!
537  Player / Games / Re: Minecraft is completed on: November 19, 2011, 01:29:39 PM
Minecraft is the game I've played the most in the last 2 years and IMHO the most influential game developed in the last 2 (maybe 3) years. I think in the next years we're gonna see a lot of games cloning (already happening) and incorporating concepts from Minecraft. Like what happened right after Pokemon's success, for some time it felt like every game needed to have some kind of collectible creature!

Congratulations notch!  Beer!
Now get back to work!
538  Player / Games / Re: Modern Warfare 3 on: November 10, 2011, 06:56:35 PM
I played Mortal Kombat and DOOM when I was 10 and turned out fine.
539  Player / Games / Re: Modern Warfare 3 on: November 10, 2011, 06:10:37 AM
Start playing it yesterday and while it is more of the same, the game is so fast paced, with so much action that it's hard to stop playing it. Just like the other COD games, and Killzone and Gears and pretty much every AAA action game out there, this got me thinking that these games could make action movies obsolete in the next few years.
540  Player / Games / Re: Modern Warfare 3 on: November 09, 2011, 06:57:19 AM
CALL OF DUTY IN MY INDIE GAMES FORUM?  My Word!

I bought it on steam but haven't played it yet, still waiting for the download to finsh
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