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879426 Posts in 32978 Topics- by 24365 Members - Latest Member: Mimiga

May 24, 2013, 04:24:23 AM
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1  Developer / DevLogs / Re: [MMF2] Remedium on: July 03, 2012, 05:18:28 AM
Here the image of the drone! It is remotely controlled from our ship and used to vary the gameplay Wink With him there will be several phases of exploration that will break the monotony of the phases of hard-shoot Wink

This drone can pull some objects to move them through a laser-grapple (picture) and a few extra things Wink


High resolution version : http://willay.clement.free.fr/demo/remedium/edrt%202012-07-03%2015-05-28-43.jpg

As always, tell me what you think!
2  Developer / DevLogs / Re: [MMF2] Remedium on: June 25, 2012, 08:21:21 AM
Well to finish sky invader I need funding... I hope Remedium will allow me to have a little money and so be able to resume the development of sky invader Wink
3  Developer / DevLogs / Re: [MMF2] Remedium on: June 25, 2012, 07:23:11 AM
No videos are just to show the engine, not the game... you can destroy red blood cells, but your goal is to protect them from viruses;)
4  Developer / DevLogs / Re: Screenshot Saturday on: June 25, 2012, 02:31:55 AM

HD 1080p version here: http://willay.clement.free.fr/demo/remedium/edrt%202012-06-22%2017-53-37-23.jpg

This is my game Remedium Wink
5  Developer / DevLogs / Re: [MMF2] Remedium on: June 25, 2012, 12:51:26 AM
Hello everyone!

Yes! It's made with Multimedia Fusion 2!! Wink

Here is a new screen of remedium!


HD 1080p version here: http://willay.clement.free.fr/demo/remedium/edrt%202012-06-22%2017-53-37-23.jpg

What do you think about ?!?!
6  Developer / DevLogs / Re: [MMF2] Remedium on: June 06, 2012, 10:06:55 AM
Thanks ! ! ! I'm currently working hard on this game Wink
7  Developer / DevLogs / Re: [MMF2] Remedium on: June 06, 2012, 06:29:49 AM
Hello,

here is another picture of a significant level of the game because it will be more revelations about the history of the game:


High resolution version: Here

For information, behind the organ all distorted by the effect of liquid, it is the stomach! Wink
8  Developer / DevLogs / [MMF2] Remedium on: June 04, 2012, 04:09:26 AM

History:

Our hero finds himself thrust into a strange world without knowing why or how he ended up in this vessel, which obviously is his own design ...
He will soon realize that it is in the body of a living being, but how did it get there? Is he the one who has been narrowed? By what miracle? Is it in the body of a huge monster?

With you to discover what our heroes in this shooter / adventure!

Gameplay:

The game alternates 2 phases:
- Some shot where the hero must recover the pieces of his spaceship scattered and destroy hordes of viruses that are chasing him
- Part adventure with RPG style dialogue that will advance the story ...

Artwork:


HD 1080p version here: http://willay.clement.free.fr/demo/remedium/artwork_remedium.jpg


HD 1080p version here: http://willay.clement.free.fr/demo/remedium/artwork2.jpg

Screenshots:

What you see is not final and may change again (as the character's name, for example)


The title screen


The game is not very realistic scientifically


The blood system enables going from one organ to another


The game is an arena shooter with some scenario

Video:

Video available on Youtube in HD please Wink:

A rather old WIP
http://www.youtube.com/watch?v=vWa2v9_4Wi0

This video is purely demonstrative and the engine does not really reflect what will be the gameplay (Here is wiped free of red blood cells, so instead it will protect them ...)

Here's a video animation of the main menu!
http://www.youtube.com/watch?v=L_St1N2F7vk

And another WIP video of the engine!
http://www.youtube.com/watch?v=TUC3ikqPocA
9  Developer / DevLogs / [MMF2] Luor v1.505 on: August 20, 2010, 06:55:12 AM
Hello everyone!

I am delighted to announce the official release of 1.505 version of Luor!


NEWS


Also visible at this address:
http://luorgame.free.fr/images/affiche_sortie_version1.505.jpg


The game is of course, always free and the source should not delay. The only time to transfer certain functions to not hack the scores of the game Wink

Moreover, there was a beta test on scores online, but it is possible that some flaws have remained embedded ... If you find them please let me know, many thanks!

The game now includes a download system for automatic updates. Download it and you'll never have to worry about updates!

DOWNLOAD

The game is downloadable for free direct link here:
http://luorgame.free.fr/count_dl.php

Or on megaupload at this address:
http://www.megaupload.com/?d=67TMRMT5

THE BEST SCORES

Do not forget to visit the site at this address:
http://luorgame.free.fr

You can watch all the best scores of Luor players;)

Good luck! I hope that your scores will be awesome! :D 
10  Developer / DevLogs / Re: [MMF2] Sky Invader on: June 16, 2010, 11:53:42 PM
Hello everyone!

Well it been a while since I had not given Sky news Invader.

The reason is that I spent a little time to refine the new version of Luor ... It should also arrive shortly (yeah I was already the ... ": D)

But for the click convention in 2010, taking place in England and that I should participate, I finally decided to boost the creation of Sky Invader.

In fact there are a LOT additions since the last time, but they are not graphic, I can not really show you. Just know that now the gameplay will (hopefully) as rich as the graphics;)

I just show you today especially the new interface In-Game.

You left to right:
- The life bar in the form of a hexagon
- The money collected by killing enemies
- The symbol for the weapon being, selected
- The bars on their levels and rates to improve the power of weapons, their rates of shootings and raised money by killing enemies with this weapon
- The bar level with the blocks which correspond to the next wave

The gameplay resembles increasingly a tower defense system for the whole game tactics.

(Oh, and when a little rain shower that wets extra ^^)


New interface game
In large here
11  Developer / DevLogs / Re: [MMF2] Sky Invader on: February 24, 2010, 12:36:48 AM
Hello everyone!

@ Allen : Sorry but I have trouble writing English, so to speak ...  Who, Me?

Sky invader is on gamespot!

This is the address: http://www.gamespot.com/pc/action/skyinvader/index.html

For the occasion, I told them do some new screenshot:


In general here


In general here


In general here
12  Developer / DevLogs / Re: [MMF2] Sky Invader on: February 22, 2010, 01:03:07 AM
Hello everyone!

Little surprise today. I give you a 2nd video of Sky Invader!
This time we have a better idea of what will be the gameplay of the game

This is the link: http://www.youtube.com/watch?v=ec_KXXmpNb4

So what do you think?
13  Developer / DevLogs / Re: [MMF2] Sky Invader on: February 16, 2010, 12:04:56 AM
Hello everyone!

Another new batch image Sky Invader;)

This time the program you've improved the effects of explosions of rockets and the discovery of power "laser missile"

You also have a first real glimpse of air units that you have to fight;)


Laser anti-missile
In general here


air attack
In general here
14  Developer / DevLogs / Re: [MMF2] Sky Invader on: February 11, 2010, 07:57:08 AM
Hello everyone!

new pictures of Sky Invader: D

This time we have a very nice power. Here the shock wave:


Shock wave
In large here

That power (limited number of use) will cause some damage to light units, but above all will explode instantly rockets and missiles which converge on you!

What do you think? Effect successful?
15  Developer / DevLogs / [MMF2] Sky Invader on: February 09, 2010, 12:29:43 AM
Hello everyone!

This is the first time I come here. I would like to introduce my little project. Alongside Luor, I started a little game called sky invader who plays on shadow. Apart from the player's ship that has a few colors, while the enemies are black, only the scenery changes and what are the effects of explosions are quite detailed and worked. It is also my first in HD 720p (1280 * 720) So necessarily a game more than Luor greedy but frankly makes good :D

Introduction:

The game is not a conventional shooter. There is a real tactical dimension, where you must use the various "powers" of your ship in order not to remain too long under fire from enemy fire.

History :

An alien race has come close to the earth. Hundreds of vessels were placed in orbit around the earth. One of them has been detached from the rest of the fleet to come to the surface. But they will not stay peaceful for long. Humanity goes quickly realize they are not there in time friend.

Feel the extermination of the human species by alien!


Artwork of Sky Invader
In large here

Gameplay :


Here is the menu where you choose the powers
In large here

You have a force field, it can regenerate automatically if not attacked.

Your goal is to manage various powers such as:
- An increased defense
- Invisibility
- Teleportation
- Etc..
-> Not to remain too long under fire.

Several weapons are also part of:
- Lasers continuous or instantaneous
- Guns proton
- Flamethrowers
- Etc.

Some powerful weapons you pump the energy you need for your shield. To you use them sparingly)

Screenshot:


The laser flash, the most powerful weapon of the alien ship
In large here


The laser flash (2), the most powerful weapon of the alien ship
In large here


The explosion of vehicle due to continuous laser (smaller) the alien ship
In large here

Some images are no longer topical, the ship was remake:


In large here

New screenshot :


heavy plasma gun
In large here


Snow Effect
In large here

Video:

http://www.youtube.com/watch?v=2FcZQeAqckY

Music:

I just like to share the progress of the musical side you can hear the first sketches on my website:
http://willay.clement.free.fr
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