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341
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Player / Games / Re: League of Legends
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on: August 03, 2011, 11:59:36 AM
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I'd say report them. I don't think Riot does anything about single reports, and if it wasn't their fault, it should stay at this single report, right?
I hate winning when the other team has less players. It feels undeserved.
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344
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Player / Games / Re: League of Legends
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on: August 02, 2011, 04:56:19 AM
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I also throw in the towel as Swain, he is so lackluster now compared to any other mage it's not even funny. It's so nice that Riot decided to drive his ultimate into the ground, even when they know before level 6 you're basically a sitting duck. Uhm, what did Riot do with it? (Also: Hi thread!)
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349
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Developer / Creative / Re: Today I created...
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on: July 28, 2011, 12:06:03 PM
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Because a symbol can mean one thing and one thing only, and you can get all the learnage you need in that department from crackpot conspiracy websites and disney movies. To be fair, the All-seeing-eye IS the first thing I thought about upon seeing this symbol. (If you see the swastika, do you really think "Oh, the symbol this dude is wearing has lots of meanings, I cannot assume anything"?) Cool shirt though, I like it!
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350
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Player / General / Re: That was quick: 3DS price drop
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on: July 28, 2011, 02:33:52 AM
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20 free games That eerily reminds me of Action 52... (Surely at least a FEW of these 52 games should be worth the price, right? Right? Why are you laughing?) And yeah, it is probably to give players a... well, a "chance" to still get these 20 games and join this "Nintendo Ambassador" program as a "loyal customer".
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351
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Player / Games / Re: My Little Pony
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on: July 25, 2011, 02:00:10 PM
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More importantly: Why has Applejack so little votes? Her accent is soo awesome!
Is her name a reference to the brandy or the cereal? From her name she does sound like the most edible of the ponies. mlp.wikia.com suggests that it's the brandy, but also mentions the cereals - whatever that's worth 
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352
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Player / Games / Re: My Little Pony
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on: July 25, 2011, 12:07:24 PM
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More importantly: Why has Applejack so little votes? Her accent is soo awesome!
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356
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Developer / Technical / Re: The grumpy old programmer room
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on: July 23, 2011, 04:32:58 AM
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In all honesty, I havn't commented ANY code... though ill probably do it when it finally comes to uploading it online or something Is it much code? Because if you don't have a very very strong motivation to do it later (not just "putting it up for a bunch of unknown people at the internet"), you'll probably skip it later if you don't do it now.
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357
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Developer / Creative / Re: Today I created...
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on: July 23, 2011, 04:26:21 AM
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He's probably just being silly like moi is all the time. He might also be referening to the graphic program taking up much, much more space than the little girl in the canvas, and suggesting that she might've been better of in a small picture of her own. That being said: I like it! She looks cute 
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360
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Player / General / Re: Fight Thread Pollution! Post here if it's not worth a new thread!!!
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on: July 21, 2011, 12:50:48 AM
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I'm thinking I'm ready to start working on my first long-term project. Any advice, particularly for what makes this different than regular, 1-2 month projects?
If you are not working alone: Be sure that you are really, really convinced that it will be a good project. Sleep a few nights about it. Make a prototype early to check if it is working out at all. Specify how the game should feel like, and write it down. You might lose touch with that. Also, you will lose your motivation sometimes. That's all right, it'll probably come back if you keep on working. Make a big task list, with milestones. Lots of them. Some tasks might be less specific, be sure to break them down later on into subtasks.
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