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1075755 Posts in 44140 Topics- by 36110 Members - Latest Member: kilsnus

December 28, 2014, 11:26:34 PM
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321  Player / General / ModNation Racers on: May 19, 2010, 10:33:07 AM
Has no thread been made for this yet?  Who, Me? Im sure there must be one somewhere  Crazy

Anyone tried the beta/demo yet? I must say, so far I'm quite impressed as it seemingly does what it says on the tin. The lighting and textures are really nice as is the presentation of the game. Just hope the online gameplay is reasonable Smiley

The Track editing... I didnt have a clue what I was doing, yet a minute later ended up with a perfectly reasonable (granted not very exciting) race track  Coffee

It slightly reminds me of an advanced Kart Rider, which I used to play every night with friends until they stopped the beta for Europe Sad

From the creations on the official site:

 Kiss
322  Developer / Creative / Re: So what are you working on? on: May 19, 2010, 07:33:03 AM
Looking cool Theo, I like a lot of your recent work, doesnt get enough credit imo Smiley
323  Player / General / Re: Content Aware technology on: May 19, 2010, 01:36:29 AM
"I know about the content-aware fill, but I'm still confused about what content-aware scaling does exactly."

I'm pretty sure it's when you resize the image, it will remove pixels that arent really needed and still make the image look reasonable without being too squashed/distorted. It remains proportional to a certain extent.

http://www.youtube.com/watch?v=zJy9PNU12hc
324  Feedback / Playtesting / Re: Run, Dino! Run like the wind! on: May 16, 2010, 08:03:00 AM
I should probably mention I got stuck in a ceiling wall.
325  Player / General / Re: Pokemon Black and White on: May 15, 2010, 05:52:10 PM
Well... They do have their growl animations in the more recent games, but still it's a little bit more, I guess.

With so many pokemon I dont expect them all to have animations. And yes, the pokemon stadium games go against what I say, but then I guess it's a lot quicker to pull a 3D model around sometimes  Huh?
326  Player / General / Re: Pokemon Black and White on: May 15, 2010, 04:26:24 PM
Was the battle video posted yet?  Who, Me?

http://www.youtube.com/watch?v=6Mk9i_sz68Q
327  Player / General / Re: Pokemon Black and White on: May 12, 2010, 09:13:58 AM
Lil fire pig looks kinda cute in his pixel form. I love the concept of the otter with a shell on his tummy, but it's face just kinda looks cheap/fake/not cute enough Sad
328  Player / General / Re: Britain has a new Prime Minister on: May 11, 2010, 05:13:27 PM
ACardboardRobot you're the first person Ive ever seen to call Gordon Brown an incredible politition. IMO he couldn't be further from it, Im relieved he's gone.
329  Community / Townhall / Re: Give Up, Robot on: May 11, 2010, 02:55:07 AM
Just finally finished on normal mode  Coffee My rank was one disco ball  Cry
330  Player / General / Re: Little Big Planet 2 preview on: May 10, 2010, 02:27:24 PM
Mouse support will make it so much easier/faster to use. Im often on Little Big planet but never actually make any full,proper levels because it takes so long Sad Usually experiment making rocket cars, catapults and boats Sad
331  Player / General / Little Big Planet 2 preview on: May 10, 2010, 08:48:01 AM
I have no idea if a thread has been made for this yet, but just saw the preview video and I'm incredibly excited Smiley Some of the new features look potentially awesome.

http://www.eurogamer.net/videos/littlebigplanet-2-announcement?size=hd

The one thing I felt Little Big Planet always lacked in was the ability to create decent AI characters for levels, but by the looks of things I think they may have it covered now. Due for release this year  Kiss
332  Community / Townhall / Re: Give Up, Robot on: May 09, 2010, 08:36:02 AM
Darn I really like this Smiley Very qwerky feel, fun level design, very addictive  Hand Thumbs Up Left Hand Thumbs Up Left Hand Thumbs Up Left
333  Developer / Art / Re: show us some of your pixel work on: May 09, 2010, 08:24:54 AM
Some really nice pixel art in these last few pages  Coffee
334  Developer / Design / Re: Boss Fights on: May 07, 2010, 06:58:29 PM
Noitu Love 2 is the king of Indie game Boss Fight content IMO  Smiley
335  Developer / Creative / Re: So what are you working on? on: May 02, 2010, 12:22:14 PM
I thought opposums were the nasty hissing rodent type animals that nest and breed in people's rooves and bite and generally make a nuisance of themselves?  WTF
336  Player / Games / Re: wtf!?! new NES-inspired Nifflas game out in a couple weeks on: April 27, 2010, 10:46:24 AM
No I have nothing against swedes, I mean barebone graphics with gradients like what nifflas does. You can call it "IKEA games" if you prefer.
Fair enough, but which other Swedish game designers, apart from Nifflas, are doing that? I can't think of any off the top of my head.

Me neither, Konjak actually makes an effort  Big Laff
337  Player / Games / Re: wtf!?! new NES-inspired Nifflas game out in a couple weeks on: April 27, 2010, 05:41:34 AM
(I don't like "swedish" aesthetic in games tbh)
What's that?

Does he mean the Swedish "hidden meaning" name thing?
338  Player / General / Re: Monster Hunter 3 on: April 26, 2010, 02:13:59 PM
Tri is my first Monster Hunter game, and from the little Ive played so far Im enjoying it Smiley Yet to try it online though.
339  Player / Games / Re: wtf!?! new NES-inspired Nifflas game out in a couple weeks on: April 26, 2010, 01:14:32 PM
It's just that people like shouting that something's a rip-off for whatever reason - there was a time where every First Person Shooter was considered to be a 'Doom Clone'.

If a game does a lot of things right, it wouldn't make sense to re-invent the wheel. Just adapt to it and add your own spicy sausage.

Ugh... what? "adapt" or just blatantly copy? And the Doom example was pretty generalized/open, we're talking about a much more obvious comparison here.
340  Developer / Art / Re: show us some of your pixel work on: April 14, 2010, 02:16:08 PM
Your portfolio is fantastic Dan. Welcome to TIGS :D

Yes one of the most impressive Ive seen  Kiss
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