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341
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Developer / Art / Re: Mockups
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on: April 14, 2010, 03:03:13 AM
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 This started out as an addition, but I eventually just redrew everything. Approximately 90 background tiles are used (not including text box stuff), though some of those aren't pictured. (I should probably find a new theme to harass. )Awesome.
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343
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Developer / Art / Re: show us some of your pixel work
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on: April 11, 2010, 03:51:37 AM
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Well yes, tiles don't have to matchup in a tileset etc, but the way they're positioned in multiples suggests they're supposed to pattern in some way  Edit: Nevermind it was Medevenx who assumed they were going to be in repeat pattern.
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344
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Player / General / Re: WarioWare DIY
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on: April 09, 2010, 01:34:45 PM
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Just recieved it today (Ordered an American version from a dude in London) Seems pretty cool so far
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345
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Developer / Creative / Re: So what are you working on?
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on: April 09, 2010, 01:57:21 AM
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Those tiles/colours are way too much for my eyes to deal with. On close inspection they're nice but overall it's way too busy, which presumably is your intention 
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346
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Developer / Art / Re: show us some of your pixel work
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on: April 08, 2010, 09:54:04 AM
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truck truckin trucktrucktruckiiiiiin  official art on the bottom is so i know how big to make them Please do a funny murkrow sprite <3 Nice color ramps and technique and stuffs What, like Murkrow being stupidly akward to catch? 
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347
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Developer / Art / Re: show us some of your pixel work
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on: April 07, 2010, 05:56:57 PM
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I decided to try out some dithering, something I don't use often.  Kinda Metroid inspired. To Game Boy spec. lookin goood I agree, really like the look of this 
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358
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Player / General / Re: Scribblenauts 2!
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on: March 07, 2010, 05:49:22 AM
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Wow, I loved the first, although I gave up on it for a little while. It somehow became kinda repetitive for me.
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359
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Community / Townhall / Re: Multimedia Fusion 2 Flash runtime has been released :)
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on: March 07, 2010, 12:51:01 AM
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SWF apps run in a sandbox, they have no access to the system, they cannot load or save file. That's pretty darn limiting right there. If you really want to create SWFs, why not just use Flash to start with? Well I guess if you're more familiar with Flash that would work for you. For many who use MMF2 and not so much Flash this is very handy indeed 
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360
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Developer / Art / Re: show us some of your pixel work
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on: March 06, 2010, 07:09:54 PM
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thats not your pixel work tho  The underlying graphics, no that was supplied. But as I said above it was the overlay lighting which I'm showing, and I did 100% draw that myself in GIMP. I've often seen and wanted to build lighting like that, but it's the first time I've ever drawn some that doesn't look terrible. Still, it's not pixel work??? 
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