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1095826 Posts in 45375 Topics- by 37170 Members - Latest Member: brianFlyte

March 01, 2015, 11:16:33 AM
TIGSource ForumsDeveloperCreativeDesign
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Subject Started by Replies Views Last post
Announcements
Pitch your game topic « 1 2 ... 97 98 » letsap 1954 208514 Last post February 27, 2015, 02:07:33 PM
by Wilson Saunders
Show us your level design « 1 2 ... 7 8 » Alec S. 150 33078 Last post December 21, 2014, 02:44:54 AM
by shellbot
Game design resources « 1 2 3 4 » antoniodamala 68 15891 Last post December 18, 2014, 09:54:23 AM
by Gimym JIMBERT
The designer's workshop « 1 2 3 4 » Guert 78 41784 Last post May 13, 2013, 01:38:42 PM
by Gimym JIMBERT
Postings
Oculus Rift: VR Developer Kit « 1 2 3 4 » unsilentwill 75 10381 Last post Today at 11:10:39 AM
by unsilentwill
The infinity of space in 640*480 skaz 0 13 Last post Today at 10:48:26 AM
by skaz
mercenary leader skills Abnormal Ape 2 128 Last post February 28, 2015, 12:43:29 PM
by Wilson Saunders
Feel the Impacts « 1 2 » airman4 21 578 Last post February 27, 2015, 10:55:38 AM
by airman4
Which kind of combat do you like the most for a beat'em up? ArsCreativa 5 205 Last post February 26, 2015, 06:21:42 PM
by baconman
Zelda-like mechanics discussion. baconman 9 490 Last post February 25, 2015, 02:01:27 AM
by Prinsessa
Side scrolling ARPG battle mechanics discussion mzn528 1 101 Last post February 25, 2015, 12:45:16 AM
by TobyHefflin
The Core Aspects to a Graceful Game halken 13 496 Last post February 24, 2015, 07:02:24 PM
by halken
RPG Quests (Family Game Night RPG) JWK5 0 77 Last post February 24, 2015, 02:44:04 AM
by JWK5
End of stage gimmicks 7Soul 15 790 Last post February 23, 2015, 05:19:38 AM
by TobyHefflin
Your Game Is Bullshit « 1 2 ... 6 7 » Rat Casket 123 5706 Last post February 20, 2015, 04:04:10 PM
by baconman
Should A Player Break The Game? « 1 2 » starsrift 21 685 Last post February 20, 2015, 02:33:43 AM
by alastair
Stories.. Do games need them? « 1 2 3 » z84c00 50 1429 Last post February 17, 2015, 09:18:54 PM
by LeonDaydreamer
Multiplayer Roguelike - School Project philip 0 108 Last post February 17, 2015, 02:48:28 PM
by philip
Super Metroid controls « 1 2 ... 11 12 » J-Snake 235 4224 Last post February 17, 2015, 11:33:43 AM
by Dragonmaw
Designing the perfect bouncy block Miziziziz 7 280 Last post February 17, 2015, 11:02:57 AM
by Prinsessa
The design of a Dr. Brain/Professor Layton-esque math game Clockwise 11 355 Last post February 16, 2015, 12:19:43 PM
by Rarykos
What makes a game addictive? kirtov 7 390 Last post February 15, 2015, 11:10:14 AM
by Ammypendent
The Neverending Hybrid Game Design Game « 1 2 ... 60 61 » LiquidAsh 1214 112437 Last post February 11, 2015, 11:18:54 PM
by Cheezmeister
Boss Battles with or without health bars PappaWayne 7 281 Last post February 11, 2015, 06:56:21 PM
by bdsowers
The trouble with NPC Interactions in RPGs:Lessons from both Skyrim and Ultima VI WhiskeybarrelStudios 7 288 Last post February 11, 2015, 05:53:16 PM
by valrus
Are action-challenges and respawn integrally connected? Torchkas 5 164 Last post February 10, 2015, 07:41:18 PM
by valrus
(Video)game design vs Definition of Done Jordgubben 6 308 Last post February 10, 2015, 11:26:57 AM
by Jordgubben
Designing a puzzle platformer JasonPickering 13 524 Last post February 10, 2015, 07:11:50 AM
by Ishi
BASIC Hop'n'Bop /GameAboutGamingBegins? (+Petit Computer discussion) baconman 0 83 Last post February 08, 2015, 12:35:09 AM
by baconman
Looking for a miniatures-feel tactical game (Space Combat) Orymus 3 211 Last post February 08, 2015, 12:10:54 AM
by Jordgubben
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