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1135517 Posts in 47685 Topics- by 39041 Members - Latest Member: Moooncow

July 06, 2015, 03:21:42 am

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TIGSource ForumsDeveloperCreativeDesign
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Subject Started by Replies Views Last post
Announcements
Show us your level design « 1 2 ... 7 8 » Alec S. 158 40000 Last post July 03, 2015, 07:47:39 am
by Alec S.
Pitch your game topic « 1 2 ... 99 100 » letsap 1984 226340 Last post June 23, 2015, 03:24:05 pm
by Wilson Saunders
Game design resources « 1 2 3 4 » antoniodamala 70 21199 Last post June 02, 2015, 04:30:05 pm
by SalmanShh
The designer's workshop « 1 2 3 4 » Guert 78 45915 Last post May 13, 2013, 01:38:42 pm
by Jimym GIMBERT
Postings
Solving artificial creativity? Jimym GIMBERT 0 50 Last post July 05, 2015, 08:09:21 am
by Jimym GIMBERT
Midnight masterpieces. SpaceGoat 2 175 Last post July 05, 2015, 02:02:45 am
by Jordgubben
Dice RPG JasonPickering 18 938 Last post July 04, 2015, 08:14:05 am
by JasonPickering
Techniques for making your game more visually appealing SalmanShh 10 764 Last post July 03, 2015, 10:44:50 am
by NemoDev
ASCENT game update, feedback on idea/design/story so far much appreciated Deano_27 0 83 Last post July 02, 2015, 02:08:24 am
by Deano_27
Farming in a roguelike ? repstyle 18 729 Last post June 30, 2015, 07:20:58 pm
by Muffinhat
Making unique enemies while keeping a similar base design Rxanadu 1 97 Last post June 30, 2015, 10:50:37 am
by DanglinBob
Lets Make Some Doom Maps « 1 2 » FrankieSmileShow 22 1741 Last post June 27, 2015, 08:21:58 am
by Sik
Super Metroid controls « 1 2 ... 12 13 » J-Snake 243 6784 Last post June 25, 2015, 01:34:06 pm
by Silbereisen
Struggling with Non-Combat RPG Elements starsrift 11 611 Last post June 25, 2015, 03:51:18 am
by starsrift
Horror advice from H.P. Lovecraft Miziziziz 0 135 Last post June 23, 2015, 07:59:23 pm
by Miziziziz
Sim Spoon 3 541 Last post June 18, 2015, 12:49:24 pm
by JctWood
Need a look for the map screen in my game Defcon1 3 666 Last post June 14, 2015, 11:25:35 am
by Defcon1
Some Musings on Space Games (On Foot vs In ships) Jesk77 2 275 Last post June 12, 2015, 05:24:18 pm
by Jesk77
How close can you get to parody? Müsta Klaki 1 267 Last post June 08, 2015, 05:41:29 am
by melerski
Coherence in Game Design: A Dishonored and The Last of Us Analysis Video Daltrey.Waters 0 198 Last post June 03, 2015, 03:28:00 pm
by Daltrey.Waters
Social simulation and character interaction denzgd 7 548 Last post June 03, 2015, 10:14:19 am
by Jimym GIMBERT
Concept: Millishark - Fantastic Voyage + gardening? jgrams 0 171 Last post May 31, 2015, 06:01:49 pm
by jgrams
How to improve Spore? « 1 2 » Silbereisen 32 2142 Last post May 31, 2015, 05:37:36 pm
by Jimym GIMBERT
Level Boundaries! What's the secret? RaconteurNick 10 857 Last post May 29, 2015, 12:29:41 am
by starsrift
Opinions on my GUI CriticallyPixel 12 909 Last post May 26, 2015, 09:45:47 am
by Bluebutton
Designing Open Worldish Real Time Games? Armageddon 18 1333 Last post May 25, 2015, 03:44:55 pm
by J-Snake
Seduce your Players to Love the Game JeroJuujarvi 0 257 Last post May 25, 2015, 05:22:34 am
by JeroJuujarvi
Cooperation vs. Depth/richness of the game world Corwin 3 395 Last post May 22, 2015, 04:08:33 am
by JohansenIndustries
Game Design Dissection: GALAGA!! The game that NEVER gets old. baconman 2 529 Last post May 21, 2015, 10:11:08 am
by mondo
Modding within a metaverse, where all games are connected and consistent... Retrotation 1 288 Last post May 20, 2015, 01:32:49 am
by Retrotation
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