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1075969 Posts in 44154 Topics- by 36120 Members - Latest Member: crochi

December 29, 2014, 07:22:24 PM
TIGSource ForumsDeveloperCreativeDesign
Pages: 1 ... 16 17 [18] 19 20 ... 49
Subject Started by Replies Views Last post
Idle Christmas clicker skiing game! (controls?) neetdev 2 239 Last post October 26, 2014, 11:36:27 AM
by neetdev
Mechanics Dynamics Aesthetics Nebjezus 17 1083 Last post March 17, 2013, 10:01:03 AM
by Graham-
How to make the oldschool FPS NOT boring? « 1 2 » nayon 32 12019 Last post December 21, 2007, 03:13:21 AM
by skaldicpoet9
Can "nothing" be scary? {Exploration demo, need help] « 1 2 ... 7 8 » nayon 152 17794 Last post February 04, 2009, 10:15:41 PM
by letsap
stories anyone? « 1 2 » narasu 21 3687 Last post April 14, 2009, 03:07:00 AM
by Corpus
An open question to TIGSource: Minimising game design Nandrew 17 5869 Last post August 31, 2009, 07:23:39 AM
by Nandrew
Design exercise - Card games Nagnazul 3 2338 Last post October 22, 2009, 11:47:56 AM
by Nagnazul
side-scrolling shmup with grappling hook? nachobeard 16 1386 Last post July 25, 2012, 01:00:52 AM
by nachobeard
What do you think is the hardest genre to design for? « 1 2 » Müsta Klaki 33 2397 Last post October 03, 2013, 06:34:58 AM
by hmm
What is a niche genre and how much impact does setting have? My Escape 14 3087 Last post March 18, 2012, 12:39:53 PM
by C.A. Silbereisen
The importance of wrapping up? My Escape 8 702 Last post March 11, 2012, 03:14:56 AM
by Archibald
Level design for a TBS horror Muz 7 1480 Last post April 09, 2011, 02:51:06 PM
by Chipacabra
Productivity games Muz 1 285 Last post November 18, 2013, 09:33:58 AM
by mrBlack
Characters owing favors Muz 5 469 Last post March 26, 2014, 06:25:10 PM
by baconman
Morality mechanics « 1 2 3 » Muz 49 4590 Last post September 17, 2010, 09:58:20 PM
by bvanevery
Casual Pomodoro Game Muz 10 1083 Last post August 20, 2012, 04:40:40 PM
by Lynx
Iterative design Muz 1 378 Last post August 24, 2012, 06:07:38 AM
by Graham-
RPGs without dungeons Muz 18 2557 Last post August 06, 2010, 06:11:50 AM
by fraxcell
Cities in RPGs « 1 2 3 » Muz 44 4762 Last post August 25, 2010, 02:05:42 PM
by Gimym JIMBERT
Magic working as cooking does Muz 19 1254 Last post February 19, 2014, 04:43:41 PM
by stefoid
Grinding without the RL time requirements « 1 2 3 » Muz 55 3273 Last post May 30, 2013, 09:07:46 PM
by Gimym JIMBERT
Quick way to get a theme Muz 15 1291 Last post January 24, 2013, 05:35:02 PM
by ஒழுக்கின்மை
3D Depth Cues MurrayL 4 549 Last post November 23, 2011, 01:17:11 PM
by Gimym JIMBERT
I'm looking for cheap and broken games (study purposes) Muffinhat 13 825 Last post February 05, 2014, 05:40:15 AM
by Udderdude
How does one make a character as memorable as Mario? « 1 2 3 4 » Muffinhat 69 4756 Last post April 25, 2014, 03:04:01 PM
by Graham-
What happened to Collectathons? Muffinhat 11 850 Last post August 16, 2014, 02:42:12 PM
by SirNiko
Random design question about System Shock 2.... Muffinhat 5 373 Last post October 16, 2014, 02:55:03 PM
by Siilk
High Score on "Fastest Time" Games? msilver 14 831 Last post July 30, 2012, 03:44:59 AM
by Noyb
Using (Electronic) Games To Interact With The Real World MrMog 1 581 Last post December 11, 2010, 08:00:32 AM
by oyog
Best way to visually communicate (Numbers or colours?) MrMog 9 1026 Last post May 31, 2011, 07:09:40 AM
by ---
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