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1075969 Posts in 44154 Topics- by 36120 Members - Latest Member: crochi

December 29, 2014, 07:32:54 PM
TIGSource ForumsDeveloperCreativeDesign
Pages: 1 ... 17 18 [19] 20 21 ... 49
Subject Started by Replies Views Last post
Iterative design Muz 1 378 Last post August 24, 2012, 06:07:38 AM
by Graham-
Feedback Loops « 1 2 » Alec S. 28 2056 Last post August 21, 2012, 01:27:38 PM
by Alec S.
Turn based fighting without Double Blind system JasonPickering 13 1517 Last post August 21, 2012, 12:18:14 AM
by Mittens
Casual Pomodoro Game Muz 10 1083 Last post August 20, 2012, 04:40:40 PM
by Lynx
Designing a multiplayer FPS PompiPompi 15 1225 Last post August 18, 2012, 09:54:46 AM
by rivon
How to make turn-based combat interesting? « 1 2 » sadrobot 20 2125 Last post August 17, 2012, 12:26:45 PM
by Gimym JIMBERT
Slowly draining Health JasonPickering 17 1190 Last post August 15, 2012, 05:37:32 AM
by rek
How Do You Flesh Out Your Enviornment? TacoBell_Lord 9 919 Last post August 14, 2012, 02:38:04 PM
by Alec S.
What makes a game compelling? « 1 2 3 4 5 » Houndninja 86 6015 Last post August 13, 2012, 01:41:39 PM
by xix
Reversing Roles? « 1 2 » Medevenx 21 1538 Last post August 12, 2012, 08:01:38 AM
by Cironian
Gameplay montage (examples?) Ninja Dodo 8 680 Last post August 10, 2012, 12:06:05 PM
by Graham-
Gathering pickups - suggestion needed Blodyavenger 3 459 Last post August 09, 2012, 06:24:49 AM
by Blodyavenger
What is the 3 X structure? « 1 2 3 » Bishop 45 3012 Last post August 09, 2012, 05:32:43 AM
by WillUSA
Stripping Down and Simplifying? Nystre 6 706 Last post August 08, 2012, 05:37:39 AM
by Graham-
'Non-interactive' multiplayer idea Flynn1179 7 688 Last post August 07, 2012, 03:27:34 PM
by EdgeOfProphecy
Touch Interface Design Article LiquidAsh 8 823 Last post August 07, 2012, 02:36:49 PM
by LiquidAsh
Screen question Kazuyo 4 502 Last post August 06, 2012, 03:04:39 AM
by Blodyavenger
Turn-Based Zelda Homework « 1 2 » st33d 27 1706 Last post August 05, 2012, 06:29:08 AM
by Paul Jeffries
The designer's workshop: JRPGs « 1 2 3 4 » Guert 64 14543 Last post August 05, 2012, 01:21:42 AM
by GhostBomb
Project scaling for monthly-to-seasonal output? baconman 5 624 Last post August 04, 2012, 09:33:12 PM
by craigtimpany
Arcade Machine Games kinglake 7 841 Last post August 04, 2012, 07:20:23 AM
by kinglake
graphic roguelike dev + movement topic Faust06 10 1578 Last post August 04, 2012, 07:07:33 AM
by Sharkoss
What makes an intimidating enemy? « 1 2 3 » BattleBeard 44 3543 Last post August 04, 2012, 04:17:37 AM
by Oskuro
Feedback on control scheme ideas for an XBLIG Zelda Clone. Retro-Rob 4 580 Last post August 03, 2012, 03:51:20 PM
by TacoBell_Lord
how much for 2D game design? Deviator 9 1004 Last post August 02, 2012, 07:20:31 AM
by randomnine
Tiny Game Design Tool Kurai 12 1315 Last post August 01, 2012, 07:05:58 AM
by RyanHuggins
toast_trip's design nonsense [split from previous thread] « 1 2 3 » Graham- 56 2591 Last post July 31, 2012, 09:22:44 AM
by Graham-
Fun Input Systems wMattDodd 8 969 Last post July 31, 2012, 08:00:09 AM
by Gimym JIMBERT
dumsign « 1 2 ... 17 18 » e_va 345 10557 Last post July 31, 2012, 04:20:51 AM
by Blodyavenger
High Score on "Fastest Time" Games? msilver 14 831 Last post July 30, 2012, 03:44:59 AM
by Noyb
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