|
Subject |
Started by  |
Replies |
Views |
Last post |
|
|
Thoughts about a sort of strategy game
|
increpare
|
0
|
977
|
July 25, 2008, 12:52:51 AM
by increpare
|
|
|
Memory/History in games.
|
increpare
|
10
|
2655
|
May 03, 2008, 10:14:48 PM
by Melly
|
|
|
Geometric worlds in games
|
increpare
|
8
|
1904
|
September 13, 2008, 12:59:07 PM
by increpare
|
|
|
Structuralism and Computer Games
|
increpare
|
19
|
7634
|
June 01, 2008, 06:57:32 PM
by Melly
|
|
|
Isometric golf, how to represent height?
|
indie11
|
6
|
379
|
December 06, 2014, 07:00:04 PM
by The Translocator
|
|
|
player attributes, too less?
|
indie11
|
10
|
1038
|
February 05, 2014, 10:33:54 AM
by ஒழுக்கின்மை
|
|
|
Tutorial or no?
« 1 2 3 4 »
|
indie11
|
67
|
4194
|
July 28, 2013, 02:17:56 AM
by Muz
|
|
|
Mini games ?
|
indie11
|
16
|
1485
|
June 11, 2013, 08:17:21 AM
by Graham-
|
|
|
Your approach to Endless Running/Scrolling games?
|
indie11
|
8
|
2094
|
August 23, 2013, 02:11:49 PM
by rundown
|
|
|
So, I've got this idea for a game... (Design Doc help)
|
IndieJoJo
|
13
|
995
|
September 23, 2011, 12:05:57 AM
by IndieJoJo
|
|
|
More smaller levels, or less bigger levels?
|
indietom
|
1
|
338
|
September 07, 2012, 11:26:34 AM
by Graham-
|
|
|
Modifying the Ogmo Editor For Fast Procedural Levels
|
initials
|
0
|
466
|
October 15, 2014, 10:09:34 PM
by initials
|
|
|
Uplink-Style Game Idea
|
injustpotato
|
8
|
887
|
December 13, 2011, 07:49:20 AM
by neki
|
|
|
Hub Areas
|
ink.inc
|
8
|
769
|
May 13, 2014, 01:48:20 AM
by Graham-
|
|
|
Do In-Game Instructions Break Atmosphere?
« 1 2 »
|
ink.inc
|
35
|
3382
|
July 07, 2010, 05:30:33 PM
by BlueSweatshirt
|
|
|
Awesome Ways to Die... In Games
« 1 2 »
|
ink.inc
|
30
|
3564
|
July 25, 2010, 10:42:05 AM
by C.A. Silbereisen
|
|
|
Shoulder buttons
|
inkBot
|
11
|
1957
|
August 21, 2009, 10:14:44 PM
by JamesGecko
|
|
|
Looking for feedback on an idea for a CCG/turn based strategy game hybrid
|
insyzygy
|
10
|
984
|
June 12, 2013, 01:08:18 PM
by C.A. Silbereisen
|
|
|
Would this game type work?
|
Intii
|
15
|
1146
|
December 17, 2012, 10:39:32 PM
by mit5urugi
|
|
|
Symmetry in strategy?
« 1 2 »
|
invicticide
|
30
|
3473
|
April 26, 2010, 08:51:56 AM
by Mikademus
|
|
|
Intentionally Annoying the Player
|
Irock
|
8
|
644
|
December 21, 2013, 03:20:48 PM
by Irock
|
|
|
Games From Your Dreams
« 1 2 3 »
|
isaac
|
54
|
8097
|
July 01, 2009, 06:43:54 PM
by Martin 2BAM
|
|
|
Newbie requesting feedback on some game ideas (19.7. new stuff added)
|
Ishor
|
9
|
634
|
July 19, 2012, 05:40:54 AM
by Udderdude
|
|
|
Yay/Nay to creating a game when similar titles already exist?
|
Iso
|
12
|
1198
|
August 29, 2013, 01:35:58 PM
by Muz
|
|
|
Advanced Beauty (Professional Uses of Processing+Diverse Styles of Electronica)
|
ithamore
|
1
|
1329
|
September 22, 2008, 01:14:03 PM
by muku
|
|
|
Music Game Ideas, Those You Hope Someone Will Create , & Those You've Enjoyed
|
ithamore
|
7
|
2181
|
February 06, 2008, 08:38:18 AM
by studio13
|
|
|
What is motivation enough?
« 1 2 3 »
|
Ivatrix
|
59
|
3046
|
February 09, 2013, 09:22:11 AM
by Graham-
|
|
|
Different themes/architecture for random dungeons
|
Izzimach
|
3
|
1293
|
October 07, 2009, 03:11:07 PM
by piyush86
|
|
|
Heads Up Display
|
I_smell
|
10
|
3181
|
September 03, 2009, 11:19:01 AM
by Eclipse
|
|
|
How do I communicate this?
« 1 2 »
|
I_smell
|
24
|
3149
|
May 31, 2009, 08:53:55 PM
by Kegluneq
|