Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

1075971 Posts in 44154 Topics- by 36120 Members - Latest Member: crochi

December 29, 2014, 07:40:15 PM
TIGSource ForumsDeveloperCreativeDesign
Pages: 1 ... 29 30 [31] 32 33 ... 49
Subject Started by Replies Views Last post
Games with Developer Commentaries. Does your game have one? Accidental Rebel 18 2067 Last post January 13, 2011, 02:52:44 AM
by Accidental Rebel
A New FMV Game? saibot216 18 1633 Last post December 09, 2010, 08:21:14 PM
by saibot216
How to design non goal games? [solved!] Gimym JIMBERT 18 2122 Last post September 30, 2010, 03:25:01 PM
by Gimym JIMBERT
RPGs without dungeons Muz 18 2557 Last post August 06, 2010, 06:11:50 AM
by fraxcell
If someone just emerged from a coma, would they make more interesting games? Greg Game Man 18 2152 Last post July 01, 2010, 03:13:20 PM
by Gimym JIMBERT
Essay Attack: Great Game Designers are Great Teachers Alex Vostrov 18 2403 Last post March 22, 2010, 10:35:56 PM
by Alex Vostrov
How do you decide if your idea is worth working on Cargo 18 2772 Last post February 15, 2010, 06:05:52 AM
by Fauxfox
In Game Shops: Buy and Sell price ratios st33d 18 2041 Last post January 22, 2010, 12:06:06 AM
by X3N
How to make a multiplayer game fun for people of different skill levels? FatHat 18 3183 Last post December 03, 2009, 02:36:28 AM
by alspal
Ways to Adaptive Difficulty Sam 18 2828 Last post May 19, 2009, 02:16:59 PM
by roBurky
"Tactical RPG" design Woodwolf 18 5970 Last post June 29, 2008, 05:51:26 PM
by DYRE
Niffla's "Night Game" papamook 18 5634 Last post October 08, 2007, 10:57:31 PM
by Clemens
Innovation in Indie Games Panel Steve Swink 18 7501 Last post March 02, 2007, 06:34:03 AM
by Bezzy
Thematic Design tortoiseandcrow 19 773 Last post October 25, 2014, 12:57:48 AM
by starsrift
Help with Boss Design JasonPickering 19 1392 Last post July 04, 2014, 11:22:23 PM
by Elzy
Making a linear/one-dimensional dungeon cralwer Password 19 1729 Last post June 24, 2014, 02:21:14 AM
by Danny Hayes
Magic working as cooking does Muz 19 1254 Last post February 19, 2014, 04:43:41 PM
by stefoid
Backtracking in Rouge-Likes matwek 19 1181 Last post January 08, 2014, 05:18:58 PM
by SirNiko
Why is Yoshi's Island a good example of level design? Blink 19 2131 Last post November 22, 2013, 08:44:51 AM
by Graham-
Atmospheric Whiteclaws 19 1470 Last post November 19, 2013, 08:13:09 AM
by Canotico
Trouble with enemy designs Faeldspr 19 1368 Last post July 10, 2013, 11:16:42 AM
by malicethedevil
Jump Design ... Whiteclaws 19 1333 Last post February 12, 2013, 08:36:41 PM
by ococo
Single vs multiple characters ikatsuke 19 1134 Last post June 01, 2012, 02:20:46 PM
by ikatsuke
About "F-Zero GX" level design/difficulty Guiber 19 2757 Last post January 05, 2012, 08:23:30 AM
by C.A. Silbereisen
Adventure Stone! MinskWorks 19 1493 Last post February 09, 2012, 09:50:18 AM
by Geeze
Interactions with NPC in game (engine, concept, gameplay) Gimym JIMBERT 19 1936 Last post February 17, 2011, 06:58:03 PM
by Gimym JIMBERT
Stats in RPGs JasonPickering 19 2000 Last post December 23, 2010, 06:18:22 PM
by Retrogames
"Less talk, more rock" Josiah Tobin 19 2833 Last post March 25, 2010, 04:04:29 PM
by agj
Cooperative Gameplay dspencer 19 2383 Last post February 28, 2010, 11:39:58 AM
by Droqen
Funny idea for a game Epitaph64 19 2428 Last post January 10, 2010, 04:52:45 PM
by Parthon
Pages: 1 ... 29 30 [31] 32 33 ... 49
TIGSource ForumsDeveloperCreativeDesign
Topic you have posted in
Normal Topic
Hot Topic (More than 20 replies)
Very Hot Topic (More than 100 replies)
Locked Topic
Sticky Topic
Poll
:  
Theme orange-lt created by panic