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1075971 Posts in 44154 Topics- by 36120 Members - Latest Member: crochi

December 29, 2014, 07:38:58 PM
TIGSource ForumsDeveloperCreativeDesign
Pages: 1 ... 31 32 [33] 34 35 ... 49
Subject Started by Replies Views Last post
The Proud Level Designer's Room st33d 0 588 Last post January 18, 2011, 11:31:34 AM
by st33d
Advice for writing 1st GDD Goodbye 2 881 Last post January 17, 2011, 01:44:07 PM
by ink.inc
Game Endings « 1 2 3 4 5 » Matthew Rundle 92 11477 Last post January 15, 2011, 11:14:19 AM
by AMT
What would YOU do with a proceduraly generated universe? TheSpaceMan 17 1722 Last post January 14, 2011, 09:24:08 AM
by TheSpaceMan
What would YOU do with a procedural destructible 2D terrain engine? « 1 2 3 » LemonScented 51 6748 Last post January 13, 2011, 05:53:09 PM
by moi
Your MMORPG « 1 2 3 » JackieJay 42 3731 Last post January 13, 2011, 05:02:07 AM
by ithamore
Games with Developer Commentaries. Does your game have one? Accidental Rebel 18 2067 Last post January 13, 2011, 02:52:44 AM
by Accidental Rebel
Intentionally 'bad' controls « 1 2 ... 5 6 » team_q 109 13535 Last post January 12, 2011, 04:23:32 PM
by Contrary
Should sequels have different interfaces than their predecessors? « 1 2 » tesselode 21 1756 Last post January 10, 2011, 05:45:22 PM
by eva
how u cure bord... « 1 2 » eva_ 33 3594 Last post January 09, 2011, 04:28:46 PM
by cystem glitch
Discovery and player self sabotage DecapitatedOrk 17 1744 Last post January 09, 2011, 01:03:18 PM
by X3N
The balance of development? TheSpaceMan 4 830 Last post January 07, 2011, 02:28:06 PM
by Triplefox
Game Design Cheat Sheet « 1 2 3 » Feral_P 48 12519 Last post January 07, 2011, 01:14:20 PM
by TacoBell_Lord
What are games? Kreed 6 885 Last post January 07, 2011, 04:15:38 AM
by C.A. Silbereisen
Best way to start a game. « 1 2 » danlthemanl 32 4431 Last post January 05, 2011, 08:47:10 PM
by Accidental Rebel
The Chase JasonPickering 1 603 Last post January 05, 2011, 08:34:42 PM
by Accidental Rebel
Games that go on forever « 1 2 » Conker534 32 3155 Last post January 04, 2011, 02:48:36 PM
by J. R. Hill
Competitive vs. "just for fun" « 1 2 3 4 » RCIX 75 6792 Last post January 04, 2011, 12:56:06 AM
by .
Showing Dice in Games JasonPickering 14 1277 Last post January 02, 2011, 02:15:54 AM
by Sir Raptor
How to Reward with Destructible Collectibles? st33d 2 570 Last post December 30, 2010, 04:59:18 PM
by C.A. Silbereisen
Are 'combos' the most important part of a fighting game? « 1 2 » [RM8] 35 4115 Last post December 27, 2010, 11:47:35 AM
by ChosenCharacter
Would You Read a Novella RE: Super Mario Bros Design? « 1 2 » Dustin Smith 21 2042 Last post December 25, 2010, 09:48:09 AM
by Retrogames
Atmosphere in 2D games LazyWaffle 17 2435 Last post December 24, 2010, 04:30:43 AM
by J-Snake
Stats in RPGs JasonPickering 19 2000 Last post December 23, 2010, 06:18:22 PM
by Retrogames
Let's talk platformer physics. « 1 2 3 » J. R. Hill 59 9625 Last post December 22, 2010, 05:53:31 PM
by eva_
Why TrapThem-physics have never been done before? J-Snake 15 2039 Last post December 22, 2010, 10:00:09 AM
by J-Snake
A "continuous" platformer? Has something like this been done? « 1 2 3 » PogueSquadron 42 4762 Last post December 17, 2010, 02:41:35 PM
by J-Snake
Why “art game”? « 1 2 ... 15 16 » joulimousis 309 23222 Last post December 15, 2010, 02:48:35 PM
by Ubrasaur
penalties in games « 1 2 » BoxedLunch 23 4542 Last post December 15, 2010, 01:40:37 PM
by IQpierce
Playtesting Crystalink Chris Z 0 535 Last post December 15, 2010, 01:37:06 AM
by Chris Z
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