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1075970 Posts in 44154 Topics- by 36120 Members - Latest Member: crochi

December 29, 2014, 07:34:51 PM
TIGSource ForumsDeveloperCreativeDesign
Pages: 1 ... 32 33 [34] 35 36 ... 49
Subject Started by Replies Views Last post
'getting real' (online book about software design) ஒழுக்கின்மை 1 999 Last post October 13, 2009, 12:05:08 PM
by deathtotheweird
So, I've got this idea for a game... (Design Doc help) IndieJoJo 13 995 Last post September 23, 2011, 12:05:57 AM
by IndieJoJo
Thoughts of XCOM/RPG/Sidescrolling Space Shooter? :0 Ramivacation 4 994 Last post November 02, 2010, 10:41:38 AM
by Ramivacation
Controls The Translocator 14 993 Last post August 08, 2014, 03:52:06 AM
by TacoBell_Lord
Local vs global smart design: Golden eyes wii vs 64 case Gimym JIMBERT 2 993 Last post November 28, 2010, 01:08:00 PM
by Gimym JIMBERT
Enemy Movement Types JasonPickering 9 991 Last post March 07, 2012, 05:44:08 AM
by RamSteelwood
Automatic Game Design nihilocrat 1 991 Last post January 15, 2009, 07:46:54 AM
by J.G. Martins
2D Shmup - Delivering Powerups Archendrus 9 985 Last post January 11, 2013, 05:29:16 PM
by Sharkoss
Wario Land 4 dissected in new eBook vinheim3 4 984 Last post December 17, 2013, 04:08:37 AM
by vinheim3
Looking for feedback on an idea for a CCG/turn based strategy game hybrid insyzygy 10 984 Last post June 12, 2013, 01:08:18 PM
by C.A. Silbereisen
Fixed or variable health on opponent instances bitserum 11 984 Last post May 19, 2013, 11:21:32 AM
by Montoli
how do you create interesting stage enemy designs? Medevenx 7 983 Last post May 14, 2012, 06:42:17 AM
by Graham-
How to decide Enemies JasonPickering 12 981 Last post August 02, 2013, 10:10:05 AM
by braddev
Psychogeography Ed 4 981 Last post February 18, 2010, 09:48:17 PM
by agj
Thoughts about a sort of strategy game increpare 0 977 Last post July 25, 2008, 12:52:51 AM
by increpare
Seconds, Minutes, Hours hmm 18 976 Last post September 10, 2012, 04:36:28 PM
by nekokoneko
Fun Input Systems wMattDodd 8 969 Last post July 31, 2012, 08:00:09 AM
by Gimym JIMBERT
Cybernauts Design Mephs 0 967 Last post February 22, 2009, 08:49:34 AM
by Mephs
AI in 4X Combats? (see video) Orymus 4 966 Last post November 18, 2013, 07:16:37 AM
by Orymus
shoot 'em up idea thatbrod 4 961 Last post July 22, 2009, 04:35:41 AM
by Selben Coirlo
How I prototype games... mihai 10 960 Last post March 30, 2013, 03:05:09 PM
by aberrantmind
Design Books armedpatriots 15 958 Last post July 04, 2014, 11:50:59 PM
by Elzy
Exploration RyanHuggins 6 958 Last post December 07, 2011, 05:34:21 PM
by Lynx
Real Time Tactics game design Bambino2012 6 957 Last post September 07, 2012, 09:16:49 AM
by Graham-
Examples of semi- or fully-automated battle systems in RPGs? Headless Man 6 957 Last post July 26, 2011, 02:24:52 PM
by JasonPickering
Request for help: Six main types of game structure, improve my definitions PeteDevlin 15 956 Last post July 11, 2014, 08:44:40 AM
by valrus
Puzzles The Translocator 15 955 Last post August 11, 2014, 10:33:40 AM
by hammeron-art
2D platformer / flying enemies impulse9 5 954 Last post February 18, 2013, 03:59:18 PM
by impulse9
Card Game RPG dustin 2 951 Last post December 05, 2011, 12:34:17 PM
by antybaner
Critque my game pitch! "Hard Case" for PC and stuffs BattleBeard 8 951 Last post July 08, 2011, 07:49:33 AM
by BattleBeard
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