|
Subject |
Started by |
Replies  |
Views |
Last post |
|
|
Save games in C++
|
Gravious
|
2
|
1928
|
September 06, 2007, 09:45:19 AM
by renkin
|
|
|
Photoshop Problem that pisses me off
|
Bebop
|
2
|
2664
|
February 26, 2007, 06:37:57 PM
by Derek
|
|
|
GLAda: A complete OpenGL 3.3 interface for Ada 2012
|
Average Software
|
1
|
124
|
December 24, 2014, 10:15:50 AM
by BorisTheBrave
|
|
|
PJPlatformEngine - a super smooth & easy to use platform engine.
|
jchand
|
1
|
117
|
December 25, 2014, 10:19:39 PM
by snowstorm
|
|
|
Effects of object precedence in collisions
|
Quarry
|
1
|
155
|
December 11, 2014, 05:31:49 PM
by jgrams
|
|
|
Just started Game Maker, games crash on load
|
Impmaster
|
1
|
168
|
December 04, 2014, 04:43:26 AM
by nox
|
|
|
AlexVsCoding - How I learnt to program through teaching others.
|
AlexVsCoding
|
1
|
182
|
November 28, 2014, 10:47:19 AM
by InfiniteStateMachine
|
|
|
Good practices for a Motion Sickness toggle in FPS?
|
caiys
|
1
|
191
|
November 26, 2014, 04:23:01 PM
by Sik
|
|
|
NGUI Progress bar health doesn't move when hit by the enemy
|
MNQ
|
1
|
168
|
November 09, 2014, 09:51:53 PM
by DocProctopus
|
|
|
Custom Screen Resolution Tutorial
|
snowstorm
|
1
|
219
|
November 02, 2014, 09:38:32 PM
by denzgd
|
|
|
EasyJava Library (0.3)
|
DarkCart
|
1
|
233
|
October 26, 2014, 11:58:49 AM
by AirTime
|
|
|
2D Tool for puppet animation and with geometric shapes bound to nodes/images?
|
Martin 2BAM
|
1
|
267
|
November 24, 2014, 07:10:44 AM
by blisterfingers
|
|
|
Today at 1pm ET, we'll begin streaming game dev for 30 hours straight.
|
ElyotGrant
|
1
|
166
|
October 15, 2014, 10:49:18 PM
by Layl
|
|
|
Having trouble getting shader to work with sprite batch in XNA #4
|
James Edward Smith
|
1
|
170
|
October 23, 2014, 12:59:42 AM
by JoshuaSmyth
|
|
|
Cavern Generator
|
peteandwally
|
1
|
290
|
October 04, 2014, 01:33:06 PM
by Krux
|
|
|
Assimp Skeletal Animation Implementation
|
Whiteclaws
|
1
|
700
|
September 22, 2014, 01:43:35 AM
by nikki
|
|
|
Trying to Write Script to Move Camera Over Shoulder
|
Henry_Oswald
|
1
|
168
|
September 24, 2014, 09:44:26 PM
by Henry_Oswald
|
|
|
Generating systems with star lanes [space]
|
Archibald
|
1
|
219
|
September 18, 2014, 05:44:06 AM
by Archibald
|
|
|
network packet code organization?
|
Orz
|
1
|
245
|
September 03, 2014, 10:25:52 PM
by Ashaman73
|
|
|
Multi-Resolution Mobile Development
|
marnaouf
|
1
|
387
|
September 01, 2014, 12:52:24 PM
by orionblack
|
|
|
C++ SDL2 - Can some explain this out of curiousity
|
ASnogarD
|
1
|
513
|
August 07, 2014, 01:10:35 AM
by ASnogarD
|
|
|
Change an object's alpha in one camera but not the other? (Unity)
|
Lo-Fi
|
1
|
247
|
August 05, 2014, 04:49:30 PM
by Fallsburg
|
|
|
Introducing SVGAssets (SVG rendering plugin for Unity)
|
mfabbri77
|
1
|
540
|
August 05, 2014, 08:57:15 AM
by Richard Kain
|
|
|
RSD Game-Maker goes open-source
|
aderack
|
1
|
468
|
July 16, 2014, 06:47:40 AM
by aderack
|
|
|
Efficient solution positioning Weapon on position of Hand (Unity 3D)
|
SirPaul
|
1
|
187
|
July 12, 2014, 04:09:59 PM
by Gimym JIMBERT
|
|
|
Help with handling tile map graphic selection
|
Ralgarog
|
1
|
268
|
July 08, 2014, 12:35:46 AM
by nikki
|
|
|
Java LWJGL How to calculate direction when firing a gun.
|
SirPaul
|
1
|
209
|
June 30, 2014, 10:38:29 AM
by gamerzap
|
|
|
Enum extensions for C++ 2011
|
Average Software
|
1
|
1045
|
June 18, 2014, 10:42:44 PM
by RandyGaul
|
|
|
Build pipeline automations for Unity3D
|
DGoodayle
|
1
|
178
|
June 17, 2014, 03:13:21 PM
by Triturus
|
|
|
3d engine
|
Ludwig
|
1
|
571
|
July 01, 2014, 02:38:42 PM
by Ludwig
|