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1075911 Posts in 44152 Topics- by 36120 Members - Latest Member: Royalhandstudios

December 29, 2014, 02:28:32 PM
TIGSource ForumsDeveloperTechnical (Moderators: Glaiel-Gamer, ThemsAllTook)
Pages: 1 ... 17 18 [19] 20 21 ... 143
Subject Started by Replies Views Last post
Only Drawing 1 Triangle ? Whiteclaws 2 445 Last post November 03, 2013, 04:31:55 PM
by Whiteclaws
How to implement 2d platformer slope collision in tile-based engine? iEnjoyFreeBacon 19 5466 Last post November 03, 2013, 02:09:12 PM
by M.C.THUGZ
GLM - How to orient one object to look at another? Orz 4 1726 Last post November 03, 2013, 07:42:35 AM
by Thomas Hiatt
Help with Construct 2 Carrion 2 224 Last post November 03, 2013, 06:27:45 AM
by Whiteclaws
GM studio seamless screen scaling Jrap 3 885 Last post November 02, 2013, 10:46:01 PM
by Carrion
Dynamic lighting in a 2d game kvisle 2 380 Last post November 02, 2013, 03:28:34 PM
by kvisle
Software design, client-server architecture, and game state soryy708 16 2069 Last post October 31, 2013, 08:42:33 PM
by InfiniteStateMachine
c++ super thraed « 1 2 » S16VATR 21 1546 Last post October 31, 2013, 12:10:19 PM
by soryy708
How to create custom bitmap font? dimakoles 6 514 Last post October 31, 2013, 11:42:49 AM
by soryy708
Converting between orientation vector and Euler angles? Orz 6 731 Last post October 30, 2013, 08:10:19 PM
by S16VATR
Visual studio, resources, and shaders. Crimsontide 8 918 Last post October 30, 2013, 10:30:25 AM
by Crimsontide
Would Unity be easy to use for pixel based games? QCPolmer 14 1094 Last post October 30, 2013, 10:12:44 AM
by Fallsburg
display_reset issues Thomas Finch 5 533 Last post October 30, 2013, 07:37:07 AM
by 5I6VATR
Hinting GL Version on Mavericks causes GLEW to explode giantrobotbee 8 1113 Last post October 28, 2013, 05:05:22 PM
by giantrobotbee
2D Shader Effects in C# / Monogame StrictlyDominant 3 643 Last post October 28, 2013, 11:57:42 AM
by InfiniteStateMachine
Suggested Reading for Game Architecture _matt_ 12 1291 Last post October 28, 2013, 03:58:51 AM
by JakobProgsch
Tile map drawing issue (float precision?) SelfTitled 11 1320 Last post October 27, 2013, 12:33:33 PM
by Anti!
How to develop unmaintainable software « 1 2 3 4 5 » ThemsAllTook 80 4755 Last post October 27, 2013, 12:50:32 AM
by Noogai03
Sleeping bodies with user applied gravity in box2d/farseer Noogai03 2 250 Last post October 27, 2013, 12:43:08 AM
by Noogai03
RPG Inventory with Unity newobj 4 598 Last post October 25, 2013, 07:59:50 AM
by newobj
Function pointers in Blitzmax Ben_Hurr 3 581 Last post October 23, 2013, 11:50:51 PM
by Prinsessa
Assign A Variable To A Newly Created Instance? Siegfreide 14 1262 Last post October 23, 2013, 09:49:29 PM
by mokesmoe
I want to continue lessons with Game Maker Studio denzgd 6 801 Last post October 23, 2013, 08:57:11 PM
by denzgd
Gamepad HAT switch, how does it work? Ben_Hurr 14 1818 Last post October 23, 2013, 05:05:59 PM
by Sik
Validating arguments passed from Lua to C? Gregg Williams 2 401 Last post October 22, 2013, 07:52:04 PM
by Gregg Williams
XNA: Play or Pass? MegaMasterX 13 1607 Last post October 22, 2013, 04:09:07 PM
by InfiniteStateMachine
Havok's Project Aanrchy now includes Scaleform for FREE Monday 2 365 Last post October 22, 2013, 03:15:43 PM
by Monday
Is There A Way To Manually Code "Move_Towards_Point"? Siegfreide 13 1444 Last post October 18, 2013, 03:12:18 PM
by ekun
Updating only entities near player/camera? Orz 7 656 Last post October 18, 2013, 06:34:05 AM
by SelfTitled
Morality Modelling in Unity coAdjoint_Tom 5 573 Last post October 18, 2013, 12:59:01 AM
by coAdjoint_Tom
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TIGSource ForumsDeveloperTechnical (Moderators: Glaiel-Gamer, ThemsAllTook)
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