|
Subject  |
Started by |
Replies |
Views |
Last post |
|
|
Box2D platformer issues
|
mirosurabu
|
11
|
3908
|
September 27, 2009, 02:35:40 PM
by mirosurabu
|
|
|
Box2D: Best way to get velocity that an object had *right before* a collision?
|
heisenbergman
|
2
|
438
|
May 18, 2013, 04:17:51 AM
by heisenbergman
|
|
|
Bracelet that allow you to control with your fingers device/gear actions
|
Goldark317
|
8
|
306
|
October 03, 2014, 11:12:45 AM
by Goldark317
|
|
|
Branching Dialogue and Handling Voice Overs
|
nqe
|
10
|
1924
|
April 19, 2010, 08:12:57 AM
by nqe
|
|
|
Branching dialogue in Game Maker?
|
denzgd
|
7
|
1315
|
August 25, 2014, 02:32:39 PM
by denzgd
|
|
|
Break My Collision Detection Code!
|
cld
|
17
|
970
|
July 13, 2012, 03:04:54 AM
by st33d
|
|
|
Bresenham Circle Algorithm
|
st33d
|
3
|
2171
|
July 21, 2010, 08:56:10 AM
by st33d
|
|
|
Browser Based Game Development
|
Sinister.Frankly
|
9
|
1255
|
June 24, 2009, 02:36:05 PM
by Snakey
|
|
|
Browser cache question
|
golgorand
|
3
|
528
|
December 24, 2010, 08:16:52 AM
by bateleur
|
|
|
Bug in my brute-force pathfinding code.
|
ashground
|
8
|
1748
|
August 20, 2009, 01:15:07 PM
by Ed
|
|
|
Bug in This Bullet Spread Code!
|
Farcrusader
|
5
|
533
|
January 19, 2011, 08:40:48 PM
by ink.inc
|
|
|
Bug when changing from a sprite with one image to one with multiple images?
|
Loop Gain
|
7
|
1052
|
August 17, 2009, 04:58:09 PM
by Theta
|
|
|
Bugfixes that have astounded you
|
ThemsAllTook
|
17
|
1209
|
August 06, 2013, 09:13:10 AM
by ThemsAllTook
|
|
|
Bugtracking
|
Michaël Samyn
|
3
|
851
|
January 01, 2009, 12:48:49 PM
by AshleysBrain
|
|
|
Build pipeline automations for Unity3D
|
DGoodayle
|
1
|
178
|
June 17, 2014, 03:13:21 PM
by Triturus
|
|
|
Build Versioning+Upload/Distribution System
|
zacaj
|
5
|
517
|
August 22, 2012, 06:37:10 AM
by CowBoyDan
|
|
|
building a gui toolbox - button events
|
nikki
|
5
|
499
|
March 30, 2011, 10:01:39 PM
by Triplefox
|
|
|
Building A Releasable Game With Python?
|
Kyle Preston
|
13
|
713
|
October 16, 2014, 08:47:31 PM
by Cheezmeister
|
|
|
Building a transformation matrix for realistic arrow flight
|
Orz
|
2
|
199
|
September 11, 2014, 10:13:44 PM
by Orz
|
|
|
Building tilegrid mesh
|
omgnoseat
|
3
|
282
|
March 21, 2014, 11:18:25 AM
by omgnoseat
|
|
|
Bullet class
|
Ben_Hurr
|
15
|
1163
|
March 28, 2012, 02:57:47 PM
by Richard Kain
|
|
|
Bullet Collision
« 1 2 »
|
st33d
|
22
|
3217
|
September 30, 2010, 04:05:42 AM
by st33d
|
|
|
Bullet collision question (video inside)
|
hagel
|
2
|
796
|
May 04, 2009, 07:04:00 AM
by JLJac
|
|
|
bullet direction in a physics room?
|
Rat Casket
|
3
|
520
|
November 24, 2013, 09:43:29 AM
by BorisTheBrave
|
|
|
Bullet Hell
|
digitalgibs
|
4
|
873
|
June 04, 2010, 05:29:51 AM
by st33d
|
|
|
Bullet phyics engine and time steps
|
Pishtaco
|
5
|
948
|
March 06, 2011, 10:31:01 PM
by Pishtaco
|
|
|
Bump mapping pixel art
|
Robotacon
|
5
|
3446
|
November 05, 2007, 02:16:33 PM
by Robotacon
|
|
|
Byte Issue
|
Maud'Dib Atreides
|
6
|
491
|
June 15, 2012, 05:36:16 PM
by Maud'Dib Atreides
|
|
|
C and Allegro 4 / Allegro GL, anyone ?
|
FractureGD
|
0
|
181
|
March 05, 2014, 08:28:13 AM
by FractureGD
|
|
|
C and DirectX9
|
Zack Bell
|
11
|
542
|
December 01, 2012, 12:26:32 PM
by PompiPompi
|