|
Subject |
Started by |
Replies |
Views  |
Last post |
|
|
GM script question
|
Pteriforever
|
3
|
413
|
September 28, 2011, 06:15:34 PM
by Pteriforever
|
|
|
Clever way of handling moving platforms in a platform game
|
ThemsAllTook
|
3
|
413
|
June 16, 2012, 03:50:44 PM
by InfiniteStateMachine
|
|
|
Engine Questions
|
theenderling
|
2
|
413
|
July 23, 2013, 05:35:19 AM
by EdgeOfProphecy
|
|
|
I'm planning to open-source a project for the first time. Advice?
|
InfiniteStateMachine
|
1
|
414
|
November 27, 2010, 03:24:22 PM
by BorisTheBrave
|
|
|
i hav a technical question.......
|
evelyn
|
2
|
415
|
September 22, 2011, 02:51:29 AM
by st33d
|
|
|
Compilation order of operations
|
Ben_Hurr
|
4
|
415
|
December 29, 2011, 05:55:41 PM
by Ben_Hurr
|
|
|
Any androids devs out there? Having problems with puting out certain layout
|
waxx
|
5
|
415
|
July 18, 2012, 07:21:41 PM
by Muz
|
|
|
Projections. Need a little help.
|
Hambone
|
4
|
415
|
June 21, 2014, 08:49:10 AM
by InfiniteStateMachine
|
|
|
A good free resource for textures / skyboxes / sound files ?
|
driftwood
|
4
|
416
|
August 31, 2011, 08:42:49 AM
by driftwood
|
|
|
How to produce PSP XMB's bkg effect?
|
kamac
|
10
|
416
|
February 26, 2013, 09:20:58 AM
by kamac
|
|
|
Calculating Mode with floating point numbers
|
st33d
|
7
|
416
|
June 21, 2013, 01:02:29 PM
by JakobProgsch
|
|
|
Don't collide with what you're holding!
|
Rat Casket
|
7
|
416
|
July 06, 2013, 08:02:31 PM
by z84c00
|
|
|
Help with random spawn points
|
namragog
|
2
|
417
|
September 29, 2011, 09:04:23 AM
by namragog
|
|
|
Some physics questions regarding update rate
|
1kW
|
2
|
417
|
January 31, 2014, 07:56:10 PM
by 1kW
|
|
|
Blender Keyframe Issue
|
Henry_Oswald
|
3
|
417
|
July 21, 2014, 10:00:28 PM
by Henry_Oswald
|
|
|
C++ dialog boxes [SOLVED]
|
kamac
|
2
|
418
|
October 21, 2011, 09:39:41 AM
by kamac
|
|
|
Proper 2D keyboard-controlled motion (velocity and position)
|
stef1a
|
1
|
419
|
December 18, 2011, 10:13:44 PM
by Netsu
|
|
|
Newbie Question: DirectX and DXLibrary
|
lasttea999
|
6
|
419
|
November 06, 2012, 02:30:52 PM
by xrabohrok
|
|
|
Open source, self hosted Playtomic pt2: Analytics
|
beno
|
0
|
419
|
June 10, 2013, 12:12:50 PM
by beno
|
|
|
vCam Interactive - Need help or suggestions for alternatives...
|
Cerogravian
|
0
|
420
|
December 25, 2010, 02:20:58 PM
by Cerogravian
|
|
|
papaya mobile engine ?
|
moi
|
0
|
420
|
January 03, 2012, 05:34:18 AM
by moi
|
|
|
Where to start?
|
Zack Bell
|
3
|
420
|
July 23, 2012, 11:31:08 AM
by Zack Bell
|
|
|
Card Games?
|
andersh
|
3
|
421
|
January 15, 2011, 03:57:08 PM
by andersh
|
|
|
Implementing Scoreoid In Unity with Advanced Encryption
|
jaykalabs
|
0
|
421
|
December 07, 2013, 10:42:28 PM
by jaykalabs
|
|
|
Saving and loading text files in haxe - flash target
|
Noogai03
|
0
|
421
|
April 12, 2014, 12:24:10 AM
by Noogai03
|
|
|
Jewel matching puzler in gm.
|
antymattar
|
1
|
422
|
January 18, 2011, 04:17:32 PM
by AMT
|
|
|
HID Gamepads. How much can I assume?
|
mcc
|
1
|
422
|
January 22, 2011, 06:28:59 PM
by mjau
|
|
|
What is it called when animating sprites from several bodyparts insteadOfFrames
|
Salsario
|
3
|
422
|
September 09, 2011, 09:08:40 PM
by Strelok
|
|
|
Codea: programming games ON an iPad
|
Noogai03
|
3
|
423
|
May 16, 2013, 01:29:25 AM
by Kirill
|
|
|
How is procedural terrain generated and stored in large scale game development?
|
dr.crow
|
6
|
423
|
May 23, 2013, 06:51:24 AM
by dr.crow
|