Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

878397 Posts in 32920 Topics- by 24333 Members - Latest Member: blackarm

May 21, 2013, 07:46:11 PM
TIGSource ForumsDeveloperCreativeIndie Brawl (Moderators: Clemens, Soulliard)Indie Brawl: Support Characters
Pages: 1 ... 8 9 [10] 11 12 ... 32
Print
Author Topic: Indie Brawl: Support Characters  (Read 66013 times)
Goodbye
Level 3
***


Mr. GuyManDude


View Profile
« Reply #135 on: March 02, 2010, 07:30:31 PM »

Well, my computer sucks and it often makes red things black (LOL, black nosed Spelunker all of the time!) The only reason I could tell that Veo's sprite is red nosed instead of black nosed is because I know that Spelunker's nose is supposed to be red.

Anyway, I was going to draw the damsel until I learned her dress was red...it is red, right?
Logged
Laremere
Level 5
*****



View Profile Email
« Reply #136 on: March 02, 2010, 07:46:38 PM »

Yes, it is red.  Someone already drew the Damsel elsewhere, which we may or may not chose to use:
I am aware that any and all sprites posted and/or submitted are in no way shape or form guaranteed to be liked, used, or otherwise noticed.
Edit: I actually wasn't expecting anything I've made so far to be used-I came her so that some of the awesome spriters for this awesome game could help me get better so that eventually, I could help this project too.

I'm kinda bored of her now, gonna go do Asha.

Slick edit, but missing the damsel's Marilyn Monroe hairdo. May fix that later.
Logged

If a tree falls in the forest and no one is around to hear it, is sound_tree_fall.play() called?

"Everything that is really great and inspiring is created by the individual who can labor in freedom."
-Albert Einstein
Veo
Level 1
*



View Profile
« Reply #137 on: March 03, 2010, 12:47:37 AM »

Veo's is better, but the clothes don't sit right with me. I pictured him with different clothes.
How bout this?
Logged
JMickle
Level 10
*****


lqikq come home


View Profile
« Reply #138 on: March 03, 2010, 07:32:02 AM »

ah thats loads better actually! looks great.  Smiley
Logged

Goodbye
Level 3
***


Mr. GuyManDude


View Profile
« Reply #139 on: March 03, 2010, 02:37:45 PM »

Veo's is better, but the clothes don't sit right with me. I pictured him with different clothes.
How bout this?

Now that I look at it, it looks a lot like my dad... Droop

But nonetheless I think it's perfect except for one thing: the shotgun. Of course we should wait till we get the body sprite approved before that.
Logged
Soulliard
Moderator
Level 10
******


The artist formerly known as Nightshade


View Profile WWW Email
« Reply #140 on: March 04, 2010, 09:04:54 AM »

It looks okay to me.
Logged

Dailyman
Level 1
*



View Profile Email
« Reply #141 on: March 07, 2010, 07:56:30 PM »

How is Tim (from Braid) going to be implemented again? Is it going to be like Shadow in Super Smash Bros Brawl (Shadow slows time down for the other players)
Logged
Soulliard
Moderator
Level 10
******


The artist formerly known as Nightshade


View Profile WWW Email
« Reply #142 on: March 09, 2010, 08:29:29 AM »

It stuns everyone else, freezing them in time.
Logged

Blaizer
Level 1
*



View Profile
« Reply #143 on: March 10, 2010, 04:02:41 AM »

It would have to also stop or slow down the music to be authentic Smiley
Logged
Ouren
Enjoyed Some Pizza!
Level 4
*


Wolfgame


View Profile WWW Email
« Reply #144 on: March 10, 2010, 07:46:50 AM »


Sumotori - Pushes characters around.

Sumotori...

Yes, please!
Logged

mokesmoe
Level 10
*****



View Profile Email
« Reply #145 on: March 10, 2010, 02:01:09 PM »

It would have to also stop or slow down the music to be authentic Smiley
Slowing down the music should be possible, as An Untitled Story could speed it up during the boss battles.

EDIT: Found the funtion: sound_background_tempo(factor)
Apparently it only works with midis, so that sucks.
« Last Edit: March 10, 2010, 02:13:08 PM by mokesmoe‽ » Logged
JMickle
Level 10
*****


lqikq come home


View Profile
« Reply #146 on: March 10, 2010, 03:02:49 PM »

Indie brawl uses an external DLL for the music, and speeding up/ slowing down is not the slightest bit of a problem, really. I'M SURE SOULLIARD CAN HANDLE IT  Giggle
Logged

Soulliard
Moderator
Level 10
******


The artist formerly known as Nightshade


View Profile WWW Email
« Reply #147 on: March 10, 2010, 05:16:18 PM »

Yeah, I could do that.  Smiley
Logged

JoeInky
Level 0
***


joeinky@hotmail.com
View Profile WWW Email
« Reply #148 on: April 01, 2010, 06:53:29 AM »

May I make a suggestion?

Aggroll, from Voltorometer



He's basically a giant spikeball that could roll from one side of the screen to the other dealing damage to anyone he touches?

I don't know if that would be too much like any of the other characters though so...
Logged
godsavant
Guest
« Reply #149 on: April 01, 2010, 08:03:29 PM »

I like the design, and the art style is simple enough to replicate, but question: are you suggesting your own game?  Giggle
Logged
Pages: 1 ... 8 9 [10] 11 12 ... 32
Print
Jump to:  

Theme orange-lt created by panic