|
Guert
|
 |
« Reply #15 on: January 22, 2008, 01:54:54 PM » |
|
Pretty good stuff!  What's the gameplay like? I mean, the artwork reminds me of Metal Slug (obviously) but how will it play? When are you going to have a playing demo for this? Be sure to post it in the feedback section when you do 
|
|
|
|
|
Logged
|
|
|
|
|
Eric McQuiggan
|
 |
« Reply #16 on: January 22, 2008, 02:08:59 PM » |
|
Man those babies want me to play this that much more! YEAH!
|
|
|
|
|
Logged
|
|
|
|
|
Farmergnome
|
 |
« Reply #17 on: January 22, 2008, 04:50:10 PM » |
|
its sort of pretty simple, ever played crimsonland or similar? Its just that on a sidescrolling plane, the objective is to survive until dawn, the game starts at dusk. Its playable now, just not publicly playable  . Spud n I realy want to take our time polishing it, even if it is a realy small project at the moment, that way if people like it we can build on it without having to go over stuff. Theres a heap of weapons in the game, and we plan on doing a few releases of it if its actually decent, in which we will probably add more than one level and expand the playfield a little, maybe powerups, who knows.
|
|
|
|
|
Logged
|
|
|
|
|
ravuya
|
 |
« Reply #18 on: January 24, 2008, 10:11:26 PM » |
|
Is the flaming one running faster?
|
|
|
|
|
Logged
|
|
|
|
|
noodleJuice
|
 |
« Reply #19 on: January 24, 2008, 11:38:11 PM » |
|
Hi all. I am actually the farmer of spuds that is working on this sweet little game with the farmer of the unknown. I think the description that its something along the lines of Crimsonland is a good one, at least in terms of how the game feels. One of our other goals is to inject a healthy (or not so healthy, YMMV) does of black humour... and plain fun for that matter.
Cheers
|
|
|
|
|
Logged
|
|
|
|
|
Farmergnome
|
 |
« Reply #20 on: January 25, 2008, 01:06:53 AM » |
|
Sorry for the piss-poor response time, but here goes. Is the flaming one running faster?
Sure why not  God damn do I love your pixels! I do prefer unfiltered in still shots, but I could see that in motion and with special effects filtering might make sense.
Thanks man, not to kiss some ass, but ur art r0x my s0x, and yea, I think everyone is getting a bit worked up, ingame the bluring and details look fine to me atleast  Fair enough  Anyway, I love the rocking out chainsaw sprite  Thanks dude, this game is just a little inspired by a awesome zombie game of yours :> Ok that aside, its time to meet the zombies... Tonight its Pedo-Priest Zombie, after a life of tappin the back end of alter boys, its time to him for pay for his sins.  Mc Pain style! 
|
|
|
|
« Last Edit: January 25, 2008, 01:11:20 AM by Farmergnome »
|
Logged
|
|
|
|
|
Farmergnome
|
 |
« Reply #21 on: January 28, 2008, 02:06:34 AM » |
|
WARNING IMAGE HEAVYGday Tiggers, had a few minutes so i screenshoted my testing today, keep in-mind, the bonus dialog and counter on the UI right, and a fair few in-game graphics aren't still implemented yet, but consider it early dev screenshot, most notable visual non inclusions are the gun flares also. Right, Mc Pain, ready to rock the ladays....  BOOM headshot.  Chuck likes it... hot.  More to come, me n noodle pwned it pretty hardcore this weekend. ok, round 2, here on in its external links, otherwise derek will probably hunt me down for making overly large picture posts. http://www.iron-gaia.com/test/4.jpghttp://www.iron-gaia.com/test/5.jpghttp://www.iron-gaia.com/test/6.jpg
|
|
|
|
« Last Edit: January 28, 2008, 04:32:03 AM by Farmergnome »
|
Logged
|
|
|
|
|
noodleJuice
|
 |
« Reply #22 on: January 28, 2008, 09:11:56 AM » |
|
Hmm. Still needs more violence, and possibly blood. I don't yet think it's gratuitous enough.  This is all I can manage at 2:30am.
|
|
|
|
|
Logged
|
|
|
|
|
Guert
|
 |
« Reply #23 on: January 28, 2008, 09:32:36 AM » |
|
Ok, thanks for the info. Post a demo when you can 
|
|
|
|
|
Logged
|
|
|
|
|
Derek
|
 |
« Reply #24 on: January 28, 2008, 02:27:52 PM » |
|
FUCK YES!ok, round 2, here on in its external links, otherwise derek will probably hunt me down for making overly large picture posts.
You don't know me very well, then!  ... 
|
|
|
|
|
Logged
|
|
|
|
|
Farmergnome
|
 |
« Reply #25 on: February 05, 2008, 05:20:07 AM » |
|
FUCK YES!ok, round 2, here on in its external links, otherwise derek will probably hunt me down for making overly large picture posts.
You don't know me very well, then!  ...  Sweet then picture post time  Quick update, new particles are in, weapon flares, and faked lighting  , still alot of visual tweaks needed to be done, so definitely WIP still, It was meant to be finished by now, version 1 that is, but we are being perfectionists with a few elements, so should have something for feedback soonish. On that note Ill put up a gameplay video soon once we iron out the last of the visual bugs. Chuck going terrorist style.  zombie BBQ  Gun flares. 
|
|
|
|
« Last Edit: February 05, 2008, 05:29:10 AM by Farmergnome »
|
Logged
|
|
|
|
shinygerbil
Blew Blow (Loved It)
Level 10
GET off your horse
|
 |
« Reply #26 on: February 05, 2008, 05:50:16 AM » |
|
Looks freakin' sweet. For some reason that filtered look really does it for me. 
|
|
|
|
|
Logged
|
olücĉbelel
|
|
|
|
Farmergnome
|
 |
« Reply #27 on: February 24, 2008, 03:34:56 AM » |
|
Looks freakin' sweet. For some reason that filtered look really does it for me.  Cheers man, hella appreciated, comments like that make me want to actually release something  We are pretty much closing in on the testing phase, should be done soonish if we can stop creeping, its turning from "mini" project into something bigger, but for our sanity we have stopped adding shit we shouldn't (smurf and midget zombies fuck yea). but we are pretty much done, just need a tester in the next week or two, two probably being more realistic, so if anyone wants some testing creds to there name, and a sweet zombiefied credits sign, hit me up at [email protected].  If it wasn't obvious, thanks Mark n Joel for the voice acting and sound design, couldn't of got it finished without you guys, especially on such short notice, r0x on.
|
|
|
|
« Last Edit: February 24, 2008, 03:36:49 AM by Farmergnome »
|
Logged
|
|
|
|
|
Zaphos
Guest
|
 |
« Reply #28 on: February 24, 2008, 03:55:05 AM » |
|
If it wasn't obvious, thanks Mark n Joel for the voice acting and sound design, couldn't of got it finished without you guys, especially on such short notice, r0x on.
Does that mean what I think it means? 
|
|
|
|
|
Logged
|
|
|
|
|
Farmergnome
|
 |
« Reply #29 on: February 24, 2008, 05:02:17 AM » |
|
If it wasn't obvious, thanks Mark n Joel for the voice acting and sound design, couldn't of got it finished without you guys, especially on such short notice, r0x on.
Does that mean what I think it means?  spot on :D Mark got his redneck cop on.
|
|
|
|
|
Logged
|
|
|
|
|