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maxwell
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« Reply #15 on: January 26, 2010, 03:29:55 PM » |
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squares are easier to program  it's an interesting thing to think about though. I struggle a lot with figuring out whether a feature is worth the work it requires. In this case I know I can't give up my grid because I decided to use it very early on, so now there's a ton of code that needs it. It figures into the design too, because grids express distance, and that's important with my weird isometric perspective. But if I were starting a new game it's the type of thing I would have to think about, though that's challenging for me because it's mostly a decision about visual style and I'm no artist.
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« Last Edit: January 26, 2010, 03:39:46 PM by maxwell »
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mokesmoe
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« Reply #16 on: January 26, 2010, 04:00:45 PM » |
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I don't thing he meant to abandon the grid. I think he just wanted more non square elements, like in the background for instance. I think the very square appearance looks fine, as your in a big city, and most urban areas looks very square.
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rayteoactive
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« Reply #17 on: January 27, 2010, 02:52:20 AM » |
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This looks really sweet...with nightcrawler style teleportation and all  . My only complain is the character art though. And yes, if testplay is still available, I like to give it a shot 
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GOZU
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« Reply #18 on: January 27, 2010, 03:22:27 AM » |
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I don't have the spare time to offer assistance with testing this, but I wanted to post anyways just to say that this looks absolutely fantastic. The gameplay video looks excellent, reminds me a little of Metal Gear Solid, but much more action-orientated  Only criticism is that the health packs in the screenshots stand out like a sore thumb in my opinion, I'd definitely change the sprite for them. Other than that though, really nice work 
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CiroContinisio
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« Reply #19 on: January 27, 2010, 04:39:11 AM » |
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I don't thing he meant to abandon the grid. I think he just wanted more non square elements, like in the background for instance. I think the very square appearance looks fine, as your in a big city, and most urban areas looks very square.
Yes, I just wanted to say: do bigger tiles, and paint non-square things in them. They would anyway belong to a grid, but 'visually' you will break monotony. As mokesmoe‽ reports, for the city the square look is ok. But for other locals? Just a suggestion, anyway.
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Maikel_Ortega
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« Reply #20 on: January 27, 2010, 05:39:22 AM » |
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I'd like to test the game ^^
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Melee Studios:http://melee-studios.com
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Delaney
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« Reply #21 on: February 21, 2010, 01:50:13 PM » |
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I want to test! I want to test!  I agree that the squares need to be broken up. Right now there are so many parallel vertical lines that it takes a few seconds for the depth to register. Can't wait to get my hands on this!
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Golds
Loves Juno
Level 7
Juno sucks
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« Reply #22 on: February 21, 2010, 01:58:42 PM » |
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I'm jumping on the "I'd like to give this game a spin and some feedback" train. Looks great.
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maxwell
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« Reply #23 on: February 21, 2010, 02:53:07 PM » |
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Yeah, so it was "done," but I decided to add one more feature.  Survival mode! This was fun to make cause I finally got to design some maps without worrying about stealth, which was a pretty challenging constraint for the rest of the game. The artwork will be done in a couple weeks and I'll send out new demos then. After that, time to find a sponsor.
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« Last Edit: February 21, 2010, 03:33:28 PM by maxwell »
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maxwell
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« Reply #24 on: April 10, 2010, 09:52:47 AM » |
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just bumping to say it's done!!(is there any way to move this thread into feedback? I'd love to get more people's take on it)
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« Last Edit: April 10, 2010, 10:02:13 AM by maxwell »
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Cighton
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« Reply #25 on: April 10, 2010, 06:34:23 PM » |
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The screen size is huge. Sometimes I can't even see most of the level. Other than that, it's fun.  
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increpare
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« Reply #26 on: April 10, 2010, 06:55:45 PM » |
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Knifing people I'm finding to be really awkward.
The standard screen size was also too big for me. Thankfully, the 'fullscreen' option actually makes the window smaller so I could see it (though some of the text was difficult to read).
I haven't gotten to far in yet, but it's generally feeling pretty nice -
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mokesmoe
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« Reply #27 on: April 10, 2010, 08:31:09 PM » |
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I find knifing to be easy after a lot of practice, but sometimes the knife just doesn't work. I stab someone in the back and they just turn around and start shooting me.
The screen size if fine for me, but I'm using the highest resolution I can, so that doesn't really count.
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