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879823 Posts in 33007 Topics- by 24380 Members - Latest Member: hirokoae46

May 25, 2013, 03:07:38 AM
TIGSource ForumsDeveloperCreativeWhy do you do what you do?
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Author Topic: Why do you do what you do?  (Read 2866 times)
Montoli
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i herd u liek...?


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« Reply #15 on: January 12, 2010, 05:08:41 PM »

Why do you do what you do?

Because if not me, then who?

Seriously.  I know it's crazy, but for some reason, no one else seems to be making the games that I, specifically have inside my own head.

And since I figure SOMEONE ought to make them, I guess it has to be me.
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Alex Vostrov
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Oh no! It's a paper crane!


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« Reply #16 on: January 12, 2010, 09:08:51 PM »

Why do you do what you do?

Because if not me, then who?

Seriously.  I know it's crazy, but for some reason, no one else seems to be making the games that I, specifically have inside my own head.

And since I figure SOMEONE ought to make them, I guess it has to be me.

It's funny that you say this, since I've felt very similarly at times.  A lot of what drives my work is dissatisfaction with how things are done now.  I see enormous unrealised potential in games, and it kills me slightly inside to see it wasted.   I know, not a positive emotion to be motivated by, but it's there.  Anyway, I sometimes wonder whether I would make games if the games industry suddenly became innovative overnight.
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Richard Kain
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« Reply #17 on: January 13, 2010, 09:41:48 AM »

I am compelled. Creation is in my blood. I seem to be at my happiest, and at my most focused, when I am constructing something. Games are simply an ideal medium for a creative problem-solver such as myself. They are a delicious union of technical prowess and artistic potential. For a jack-of-all-trades, indie game development is actually rather appealing. You get to experiment with numerous different disciplines.
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nikki
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« Reply #18 on: January 13, 2010, 04:14:10 PM »

Because i can't get that bloody clone operational, damn china-produced mutant filth.
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supershigi
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« Reply #19 on: January 20, 2010, 12:52:00 AM »

I like the idea of making video games because it combines so many different art forms; story writing, drawing, composing, game design, etc.  I've always been a creative person, so I love working on these sorts of things.
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Laura Shigihara | Composer and Game Designer
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tim-bo-jay
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« Reply #20 on: January 20, 2010, 06:14:59 AM »

Something I realise I over looked saying when I first answered this question was that although it wasn't my original driving force to make games, seeing someone enjoying what you've made is awesome. Maybe it's just a chance to feed my already over sized Ego (well I say over sized but when your as awesome as I am it's just about right...for I am God! FEAR ME) but although at the current stage of my game only close friends and family are seeing it (and I've already accepted they will give me praise even if it sucks cause their friends and family, so as soon as my team lets me I want you guys to rip it apart so I can see what people REALLY think of it) their reactions and their wanting to play more of it puts a big smile on my face and makes me feel awesome about my creation, it's a feeling I don't get from the other mediums I've worked in for some reason.
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Greg Sergeant
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« Reply #21 on: January 20, 2010, 01:31:05 PM »

- I think Im Good at it
- Getting awards/good feedback/happiness for others boosts my ego
- Loads of Money in it
- Other art forms just arent enough, loads of people can paint/draw, loads can animate.. games you have to be able to do a LOT, and the interaction/complexity of it all.. makes it more rewarding
- Also the fact that theres tons of different elements in a game, means its constantly changing as you make it, sometimes working on a character animation, then a gameplay concent, then tweaking, then music, then a powerup..etc. Variety is the Spice of Life, and this variety stops development getting old for me-as opposed to animating a really long animation
- Such a New medium, with SO many advantages for us with the internet. Good times for game devs
- I enjoy games, and i can reach a massive audience with them
- It feels cool to be part of this indie game niche group of people who understand games. A feeling you wouldnt get, as a painter or a musician because SOOO many people do those things, and it isnt new or as interesting.
- Whilst other artists are forced to delve into love/relationships/deep thought, as a games designer i dont need to be poetic. I just focus on making people happy, and a fun experience.. which probably keeps me happier as a person Smiley
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