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1028637 Posts in 41304 Topics- by 32914 Members - Latest Member: soulfoam

July 31, 2014, 05:40:00 PM
TIGSource ForumsFeedbackPlaytestingstrangers
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Author Topic: strangers  (Read 24077 times)
jwaap
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JW


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« on: January 22, 2010, 05:24:27 AM »

download the game
play this song while playing

a school project, and hopefully it tells you something about humanity

f4 for full screen

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Kevin
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I am the reinforcements.


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« Reply #1 on: January 22, 2010, 06:43:51 AM »

haha nice. It's pretty effective, I think. Great visuals, too. Spaceman's vertical axis could to be centered. Right now, he jumps horizontally when you change directions.
About half way through I was like "It'd be funny if they were peaceful aliens". I shot them all anyway.
« Last Edit: January 24, 2010, 02:28:59 AM by Kevin » Logged

Danrul
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« Reply #2 on: January 22, 2010, 07:05:52 PM »

I have to say this game worked perfectly on me. 

That is all.

No spoilers.
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JackNeil
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Grappling Hook


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« Reply #3 on: January 23, 2010, 06:12:13 AM »

Nice game and surprising twist. Smiley

I first was confused, why A and D didn't work in the tutorial. I would recommend either to allow all actions you mention in the tutorial-message or none. Anything else is not consistent.

In the end I tried to start the spaceship with the right mouse-button, because before I used the right mouse-button for the jet-pack. I think this would be more intuitive than pressing the enter-key.
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Christian Teister | Game Developer
Grappling Hook | Dev-Blog
increpare
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« Reply #4 on: January 23, 2010, 07:47:54 AM »

I seemed to get stuck in the ship a couple of times.  I liked it, though : )
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pgil
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« Reply #5 on: January 23, 2010, 07:15:45 PM »

I seemed to get stuck in the ship a couple of times.  I liked it, though : )
I got stuck in the ship too  Sad Is the enter key supposed to start it?
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jwaap
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JW


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« Reply #6 on: January 24, 2010, 02:01:57 AM »

bug fixed, download same file again
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Renton
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« Reply #7 on: January 24, 2010, 02:36:58 AM »

I am in love with this game. I must rip off the ideas sometime.
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kaputtnik
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Roll over, Stravinsky!


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« Reply #8 on: January 26, 2010, 01:44:39 AM »

I approve.
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Time flies like an arrow. Fruit flies like a banana. | www.56kmodern.com - game truth, shun error.
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« Reply #9 on: January 27, 2010, 03:52:55 AM »

I think it is a considerable talent to be able to integrate the twist into the gameplay. I liked Braid, and this game because of its success in achieving this integration. I wish it was longer, or had a Edmund-like second part; but as (apparently) this was made to be a short experience, the length is not something one should complain about.
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del
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« Reply #10 on: January 27, 2010, 04:12:27 PM »

 Hand Thumbs Up Left Grin Hand Thumbs Up Right

Amazing!!!!
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PM me if you need more feedback.
rekcah
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PulseBoy.com


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« Reply #11 on: January 27, 2010, 06:07:47 PM »

That was PRETTY damn awesome LMAO!!!
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Kicks
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Kicks4224@hotmail.com Tykwondo42
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« Reply #12 on: January 27, 2010, 07:25:37 PM »

Columbus needs his own game.
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Cerogravian
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Working As Designed


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« Reply #13 on: January 27, 2010, 11:33:44 PM »

Wonderful experience, even though I wasn't that shocked Giggle

But above all - Great visuals and I really love the music, your work as well? Gentleman
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Christian223
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« Reply #14 on: January 28, 2010, 02:54:12 AM »

Very nice "twist". Maybe it would be better if you continued a little bit more the story, and told about what happens with the characters after the visit to that planet. Something that shows more the consecuences of your actions.
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