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TIGSource ForumsPlayerGamesYou are a bunch of FREAKING AMATEURS
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Author Topic: You are a bunch of FREAKING AMATEURS  (Read 21496 times)
Alex May
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« on: February 05, 2008, 09:03:58 AM »

 http://www.gamesetwatch.com/2008/02/column_the_amateur_amateur_vs.php

Quote
Indies graduated from the university Comp Sci department; Amateurs graduated from Earth B

Indies rely on word of mouth publicity and playing the media game; Amateurs publicly complain that they should have written the game in C# when they picked C instead and may not have played their own game.

Indies release when they're ready for a private beta; Amateurs release when the game compiles

Indies are planning on releasing on Xbox Live as soon as the game is certified; Amateurs are planning on releasing on AmigaDOS as soon as the game is open source.

Indies avoid death-march by enjoying working 24 hours a day for no money; Amateurs avoid death-march by having to put the kids to bed first

Indies try to create buzz by launching a Flash-based website with game media releases; Amateurs try to create buzz by launching a Geocities site with lots of flashing blink tags

Indie games are patched once they hit version 1.0; Amateur games are no longer played once they hit version 1.0

Indies try to 'make it' by coming up with a business plan and looking for venture capital; Amateurs try to 'make it' by coming up with a company name and looking for website hosting

Every odd numbered Introversion title (Hacker, Defcon) is indie; every even numbered one (Darwinia, Subversion) amateur

Indies produce casual games; Amateurs produce inkblots

Indies go to GDC, Amateurs go to IRC

Take that.
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skaldicpoet9
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« Reply #1 on: February 05, 2008, 09:20:54 AM »

 Cry

what did I ever do to you?

I prefer the term Inditeur Tongue
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« Reply #2 on: February 05, 2008, 09:30:15 AM »

Venture capital, X-Box Live, Flash? are you serious?

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Alex May
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« Reply #3 on: February 05, 2008, 09:33:01 AM »

Fellow Roguelike dev, Slashie! Go for the throat!
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skaldicpoet9
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« Reply #4 on: February 05, 2008, 09:34:55 AM »

Venture capital, X-Box Live, Flash? are you serious?



Yes, and you'd better get with the program damnit.

I expect to see a steady stream of roguelikes on XBLive pronto!
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Alec
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« Reply #5 on: February 05, 2008, 09:44:30 AM »

Best comments ever.
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LThenton
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« Reply #6 on: February 05, 2008, 09:51:29 AM »

Okay, so the bullet points are a bit exaggerated, but there's a lot of truth in the article itself.
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Alex May
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« Reply #7 on: February 05, 2008, 09:59:28 AM »

Nah it's meaningless

He's conflagrating terms himself - he's using "indie" to mean both "doing it for the money" and "skilled and professional approach" while on the other hand using "amateur" to mean both "hobbyist" and "unskilled, slapdash approach". It's bullshit.
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Wilson Saunders
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« Reply #8 on: February 05, 2008, 10:04:42 AM »

It makes me sad to know that I am an amature instead of an indie  Cry . I match most of the amature criteria (unfinished projects, real life, no financial plan).
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AdamAtomic
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« Reply #9 on: February 05, 2008, 10:05:54 AM »

First 6 words of the article:

Quote
Andrew Doull is an IT manager

That is all I needed to know.
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skaldicpoet9
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« Reply #10 on: February 05, 2008, 10:08:32 AM »

Yeah, this article seriously makes me laugh and gag at the same time.

Especially this: "Amateur gaming has the ability to disrupt the gaming industry."

I think my health is in jeopardy.
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BenH
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« Reply #11 on: February 05, 2008, 10:36:27 AM »

I'm so amateur I disrupt the games industry. 


Seriously though. If what I do makes me an amateur, then I'm more than happy to be one as its a damn sight more fun than being an IT manager.
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the_dannobot
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« Reply #12 on: February 05, 2008, 10:44:14 AM »

Quote
Indies avoid death-march by enjoying working 24 hours a day for no money

In order to write their dream game, the indie game studio may turn to releasing a 'guaranteed hit' in the form of a casual game
:D screw that
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« Reply #13 on: February 05, 2008, 11:08:16 AM »

DONT TRY TO PUT ME IN ONE OF YOUR LITTLE BOXES, MAN.
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« Reply #14 on: February 05, 2008, 12:04:44 PM »

So, what's he's basically saying is that indie devs make games which are just as incestuous as most major games and which are also commercially geared, but still... refuse to go major? In other words, they're all illogical crazy people.

On the other hand, the amateurs are obsessives with no actual skills, who shake things up and also rock the foundations of the games industry.

WHET?

Also, his grammers is bad.
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Genisi
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« Reply #15 on: February 05, 2008, 01:51:19 PM »

WHAT.
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shinygerbil
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« Reply #16 on: February 05, 2008, 01:54:08 PM »

WHAT.

my thoughts entirely
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olücæbelel
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« Reply #17 on: February 05, 2008, 02:03:06 PM »

I don't think it was that bad of an article. I think it just tried too hard to label things.

Also the word amateur has too much build in negativity in it. Don't know about you, but I for one I'm honored to be an amateur. From wikipedia: The word comes from French, and can be translated as "lover of", reflecting the amateur's motivation to work as a result of a love or passion for a particular activity.
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Petri Purho
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« Reply #18 on: February 05, 2008, 02:07:00 PM »

Pulling a dictionary doesn't work when people call you gay as an insult, and it won't work now.
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c-foo peng
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« Reply #19 on: February 05, 2008, 04:40:17 PM »

TAGSOURCE.COM
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