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878113 Posts in 32906 Topics- by 24327 Members - Latest Member: MasterFenrir

May 21, 2013, 07:12:16 AM
TIGSource ForumsDeveloperFeedbackGNILLEY, for Global Game Jam Sydney
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Author Topic: GNILLEY, for Global Game Jam Sydney  (Read 8843 times)
Cagey
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« Reply #15 on: January 31, 2010, 10:54:27 PM »

Sitting next to you as you playtested this game was fun.

You very much deserved that innovation prize Smiley.
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JackNeil
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Grappling Hook


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« Reply #16 on: February 01, 2010, 07:44:22 AM »

The idea is awesome!
I laughed really hard while watching the video. Big Laff
Thanks man!
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Christian Teister | Game Developer
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undertech
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« Reply #17 on: February 01, 2010, 10:28:35 AM »

I'm alternating endlessly between these two error dialog boxes:
---------------------------
Error
---------------------------
Traceback (most recent call last):
  File "<string>", line 1, in <module>
  File "<string>", line 3, in a
NameError: global name 'sample' is not defined

---------------------------
OK   
---------------------------

and
---------------------------
Error
---------------------------
Traceback (most recent call last):
  File "<string>", line 11, in <module>
NameError: name 'vee_vee' is not defined

---------------------------
OK   
---------------------------

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Radix
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Glen Forrester

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« Reply #18 on: February 01, 2010, 03:09:33 PM »

Thanks, but you probably got an initial error before those two started looping.

(Let me know if I'm wrong, but still...)

If anyone's having errors, please post the first message. It'd help me out.
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aeiowu
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« Reply #19 on: February 01, 2010, 03:34:31 PM »

are you the one in the hat?
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Gainsworthy
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« Reply #20 on: February 01, 2010, 03:46:24 PM »

Radix! You just got a mention on FBI Radio. Virtual Vices. Also mentioned you playtesting in a room of sleep-deprived coders. Sounds boss.  Beer!

Haven't had a chance to play yet, but that video is amazing.


EDIT: Added linky to the podcast, if you want to hear it. It's like, 10 minutes, and you get one or two at the end. It's the one about, uh, worst tech ideas. Though GNILLEY was totally unrelated to the rest of the topic.

Heard it on the radio this morning, thought I should notify.
« Last Edit: February 02, 2010, 03:51:51 AM by Gainsworthy » Logged
Radix
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Glen Forrester

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« Reply #21 on: February 01, 2010, 05:12:13 PM »

I don't really know what that is, but awesome.

are you the one in the hat?
That's Malcolm, one of the organisers. I almost brought a hat.
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unsilentwill
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« Reply #22 on: February 01, 2010, 07:27:44 PM »

First error:

Error
---------------------------
Traceback (most recent call last):
  File "<string>", line 1, in <module>
ImportError: DLL load failed: The specific module could not be found.

Kind of a shame too, trying to show it to friends, tried on three different machines.
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Radix
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Glen Forrester

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« Reply #23 on: February 01, 2010, 07:30:53 PM »

Were they all Windows 7 machines by any chance?
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unsilentwill
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O, the things left unsaid!


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« Reply #24 on: February 01, 2010, 07:31:35 PM »

Vista 64x actually, maybe one was 7.
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deadeye
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« Reply #25 on: February 01, 2010, 07:53:03 PM »

I have XP.
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Radix
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Glen Forrester

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« Reply #26 on: February 01, 2010, 08:37:27 PM »

I'm feeling like it might be a 64-bit thing.

Except for deadeye and allen which might be a python thing.

Still figuring it out. Un/fortunately it's only affecting a minority.
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unsilentwill
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O, the things left unsaid!


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« Reply #27 on: February 01, 2010, 09:34:59 PM »

 Hand Thumbs Down Left  Droop Hand Thumbs Up Right
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undertech
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« Reply #28 on: February 01, 2010, 09:55:43 PM »

Thanks, but you probably got an initial error before those two started looping.

(Let me know if I'm wrong, but still...)

If anyone's having errors, please post the first message. It'd help me out.

You're right! This is the first message:
---------------------------
Error
---------------------------
Traceback (most recent call last):
  File "<string>", line 1, in <module>
ImportError: DLL load failed: The specified module could not be found.

---------------------------
OK  
---------------------------

Windows 7 64-bit
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Mipe
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« Reply #29 on: February 02, 2010, 12:17:36 AM »

I wonder how much different Aquaria would have been had we used our voice...  Who, Me?

*grabs a can of nitrogen for those high tones*
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