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407882 Posts in 13861 Topics- by 26277 Members - Latest Member: gonna24you

July 31, 2010, 06:16:15 PM
TIGSource ForumsCommunityCompetitionsGAMMA (Moderator: fish)Spite [Released]
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Author Topic: Spite [Released]  (Read 1148 times)
Kaelan
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janus@luminance.org Kaimu+Desu
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« on: February 01, 2010, 01:10:44 AM »

A dungeon romp in classic Zelda tradition, with a twist.



Had a lot of fun putting this together with my artist friend, even though we didn't have much time to spare since we're both crunching at our respective day jobs. Hoping people have a little fun with it - I'll make sure to post the download if it's not selected.

EDIT: Download here: http://dl.dropbox.com/u/1643240/SpiteGamma4.zip
See post below for system requirements.
« Last Edit: February 18, 2010, 12:15:49 PM by Kaelan » Logged

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allen
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« Reply #1 on: February 01, 2010, 01:13:31 AM »

Oh, nice. I really like the artwork. Nice and clean.
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Hangedman
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« Reply #2 on: February 02, 2010, 06:44:29 AM »

rail adventure?
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caffeinekid
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« Reply #3 on: February 02, 2010, 10:56:55 AM »

Claw machine dropping rocks on the enemies? Smiley
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Kaelan
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« Reply #4 on: February 17, 2010, 08:43:35 PM »

Since we didn't get selected, here's the game download for people who want to try it out! I'd love to hear what you think.

http://dl.dropbox.com/u/1643240/SpiteGamma4.zip

~

Spite is a one-button game for the Kokoromi Gamma 4 competition built with C# and XNA. You'll need Windows XP or better and a Direct3D 9 capable video card to play it. Also, a finger to press your spacebar. XBox 360 controllers are supported.
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allen
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« Reply #5 on: February 17, 2010, 08:49:30 PM »

Oh man, it's so short but so good. The artwork is incredible, really nice looking.
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luvcraft
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« Reply #6 on: February 17, 2010, 09:02:06 PM »

damn, kael, I was sure that this would make the cut!

maybe you can hide it as an unlockable somewhere in Inferus. Smiley
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dkoontz
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« Reply #7 on: February 24, 2010, 02:27:15 AM »

Great art and nice variety to the gameplay.  To me it felt like the final level of Braid, and I wanted it to be longer.  I guess the art assets are pretty steep on making new rooms though.  Excellent showing though.
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