i'm entirely new to the forums of tigsource and strongly hope i'm not breaking any conventions through this (i'm kind of surprised, there are so few other threads in this area).
this is a screenshot of a game i made using images stolen from various sources:
the game is done with exception of sound, which i might add if i find any good ones (free).
here is how it works:
you control the guy seen on the bubble, walk and jump like any conventional platformer.
you shoot bubbles to temporarily freeze the ghosts. if you walk into an unfrozen ghost you die.
you can also create different bubbles which grow if you keep pressing the button and start floating upwards when you release them. you can then jump onto them and use them to go high up into the air and arrive at fascinating (or not so fascinating) new places in the map. the bubbles are destroyed when they touch an enemy or wall, or you are on them and are stopped by a wall (while going upwards).
the bubbles also shrink while going up, and become slower, so you have to create a new bubble to switch to, in order not to fall down.
the game supports a linear map order and a highscore but is also open for more motivating features
right now the game is compiled on a linux system, but it uses sdl and opengl and will port to windows etc. without problems.
i made this for fun, not for money, so if you are interested, i would offer you to be part of a "fun collab" by making some pretty pixels (player, ghost and map-tiles etc.) or sound for this game. i'll send the game to anyone who's interested.