I am very glad that you have a positive outlook on your business. However I believe a healthy critical approach to what oneself has produced is important.
<wall of text>Your website is the primary (only?) route for people to get to know about your games. Sadly you do a poor job of displaying them. For your single player and in-development games you have no screenshots available at all, and only the most vague short paragraph description of a single game.
Your general quality of written English is very poor, which gives an immediate negative impression to anyone visiting the site. I had assumed English was not your first language, but it sounds like you're American.
Mech Warefare 1 (it's spelt Warfare, if you're meaning to refer to war/battle/combat rather than wares/goods/merchandise) claims to be a remake of a NES (I think you mean SNES) version of Mechwarrior. Mechwarrior has had
several sequels since then, and has another
currently in development. This makes me suspect that you do not have the license needed to legally produce a Mechwarrior game. No need for a license to make a game about stomping robots of course, but the four sentences of information you give makes it sound like there's a direct relation to that franchise which seems to be begging for a cease-and-desist.
You encourage people in this thread to look at your forums. Sadly only a post giving stencils for customising hardware is visible to a guest. Casual viewers are generally unlikely to sign up for a forum account (even if it is free and relatively quick) so it is unwise to hide anything there that hopes to attract business for you. If you're overly worried about spam, allow guests to view the forum but require signing up for posting rights.
You have an arcade of syndicated Flash games. I'm not sure why? You have no hope against the giant portals of it helping drive traffic to your site. The games don't seem particularly handpicked, so why not just link to a real Flash portal that does the job much better?
I get the feeling that you're developing using either Blitz3D or DarkBasic? Certainly nothing wrong with using these kinds of pre-made engines. However you need to be aware that any potential player that has managed to find your site is likely to be pretty savvy and will recognise models and textures that appear to be from generic packs. The screenshots of your various multiplayer games all give me the feeling that they've been made using virtually identical engines and with generic texture and model assets. That may not be true, but it's the impression I am given.
Nice idea to have a "Green" section of your website. Sadly it is insane. Recycling a computer case isn't much of a waste at all as it can be easily disassembled to a sheet of metal ready for melting. Suggesting that instead you repaint it and reuse it is interesting. If your aim is to be green, why not just reuse it as it is rather than incurring the environmental cost of manufacture and transport of the paints?
Producing model and texture packs is a fair enough business plan, and I'll take your word that you've completed market research that shows this to be a viable alternative to hiring yourselves out as asset producers for a specific project. If there's no real money in making games, I do wonder why you have (approximately) five programmers on your payroll. Making short games could be a useful marketing tool for your assets but your staff seems a little oddly weighted if that is your plan. I can only assume you're not going to try to sell random snippets of code.
Sadly your website currently doesn't display any of the assets that you have created and offer for sale. The only content I could find in the Developer section were an series of website layouts. As you have openly admitted your web design skills are sorely lacking, so I find myself wondering why you offer such things as examples of your work.
The generally ugly appearance of your site as a whole gives the air of a business which does not care much for the visual quality of its products. If you are aiming to sell model and texture packs then it is just such an air of visual quality that you must create. As it is you give the impression that you do not much care for how your own product looks, which implies that you will care even less for how your client's product looks.
</wall of text>In summary, the whole thing looks like something made in the late 90s by a teenager who's really keen to be a game developer but isn't quite sure how to go about it. That's fair enough and kind of charming. What isn't charming is you potentially bullshitting your employees (or yourself) as much as it looks like you're trying to bullshit this forum.
My hope is that UOK Games is a tax scam: offset the profits made by that computer repair business against the expenses (new games computers for all!) and complete lack of profits from UOK.
Alternatively it's a masterful troll. In that case congratulations and consider yourself very well fed.