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Gimym JIMBERT
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« on: March 26, 2010, 08:58:48 PM » |
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There is law, called the moulinex law by the name of the french game tester that first formulate it (joystick mag), that stipulate that Cinematics of today are game of tomorow. It was formulate in the same era than ecstaica 2.
How true do you beleive this law work? Let's compare old cinematics to game!
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 ILLOGICAL, random guy on internet, do not trust (lelebĉcülo dum borobürükiss) ! GЮЯЦ TФ ДЯSTӨTZҚД! sonic the heidegger (Überall Geschwindigkeit)
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team_q
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« Reply #1 on: March 26, 2010, 09:24:51 PM » |
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Are you talking about graphical quality? or narrative content?
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falsion
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« Reply #2 on: March 26, 2010, 09:26:56 PM » |
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I don't mean to be rude or anything, but it's really hard to understand what you're saying. I'm guessing English isn't your native language?
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Gimym JIMBERT
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« Reply #3 on: March 26, 2010, 09:38:59 PM » |
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gasp
@eric: graphics
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 ILLOGICAL, random guy on internet, do not trust (lelebĉcülo dum borobürükiss) ! GЮЯЦ TФ ДЯSTӨTZҚД! sonic the heidegger (Überall Geschwindigkeit)
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Rob Lach
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« Reply #4 on: March 26, 2010, 09:51:07 PM » |
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Well, I guess eventually games will reach the quality of the the Command & Conquer cinematics.
Or are you talking about stuff like 3D Animated films? If that's the case, I see the two merging at some point, where any CG imaginable will be capable of being displayed in real-time so games and movies will have the same visual quality. Games will be the interactive end, movies such as what Pixar makes would be the authoritarian story end, and somewhere between will be something that nowadays we call machinima, where there will be tools for constructing a scene in real-time using preset assets.
Edit: I also find it silly to attribute such an obvious observation to someone. That's like me saying "Cars will get more energy efficient with time." and calling that Lach's law.
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alspal
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« Reply #5 on: March 26, 2010, 09:52:39 PM » |
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I don't mean to be rude or anything, but it's really hard to understand what you're saying. I'm guessing English isn't your native language?
He never responds to that.
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Ashkin
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« Reply #6 on: March 26, 2010, 09:53:31 PM » |
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I do believe he's french.
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Cokho
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« Reply #7 on: March 26, 2010, 09:56:08 PM » |
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I see what you mean! (but well, we speak hte same language  ) Well if we take a look at heavy rain for exemple, and the cinematics of Warcraft 3, we can see the same quality of image. (I didn't find another word for quality, I of course am not saying that those graphics are better than pixel graphics!) So yeah, I think mainstream has managed to get the graphics of the old cinematics in the current game! Was I understandable? Warning - while you were typing 3 new replies have been posted. Wow, I guess pierog said everything !
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Pardon my poor english T_T
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Gimym JIMBERT
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« Reply #8 on: March 26, 2010, 10:20:54 PM » |
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I'm talking about cg cinematics, yeah i'm french (somewhat)
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 ILLOGICAL, random guy on internet, do not trust (lelebĉcülo dum borobürükiss) ! GЮЯЦ TФ ДЯSTӨTZҚД! sonic the heidegger (Überall Geschwindigkeit)
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Melly
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« Reply #9 on: March 26, 2010, 10:59:05 PM » |
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You're not telling us everything.
I will get to the bottom of this and expose you to the world.
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moi
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« Reply #10 on: March 26, 2010, 11:03:47 PM » |
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There is law, called the moulinex law by the name of the french game tester that first formulate it (joystick mag), that stipulate that Cinematics of today are game of tomorow. It was formulate in the same era than ecstaica 2.
How true do you beleive this law work? Let's compare old cinematics to game!
I'm from the same country, I'm going to translate his post: In France there is a law (named after a tester in kitchenware ustensils who once hurt himself on a malfunctioning joystick). It says that what is presented in a game cinematic should be included in the main gameplay no later than 24 hours after the first presentation. For example if you have orcs in the first cinematic, there should be an encounter with orcs pretty soon into the game. It's not a very good law, but somewhat french laws are sometimes stupid.
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subsystems subsystems subsystems
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Gimym JIMBERT
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« Reply #11 on: March 26, 2010, 11:10:26 PM » |
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There is law, called the moulinex law by the name of the french game tester that first formulate it (joystick mag), that stipulate that Cinematics of today are game of tomorow. It was formulate in the same era than ecstaica 2.
How true do you beleive this law work? Let's compare old cinematics to game!
I'm from the same country, I'm going to translate his post: In France there is a law (named after a tester in kitchenware ustensils who once hurt himself on a malfunctioning joystick). It says that what is presented in a game cinematic should be included in the main gameplay no later than 24 hours after the first presentation. For example if you have orcs in the first cinematic, there should be an encounter with orcs pretty soon into the game. It's not a very good law, but somewhat french laws are sometimes stupid. Not!
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 ILLOGICAL, random guy on internet, do not trust (lelebĉcülo dum borobürükiss) ! GЮЯЦ TФ ДЯSTӨTZҚД! sonic the heidegger (Überall Geschwindigkeit)
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Woodwolf
Level 1
Learning by doing, I hope.
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« Reply #12 on: March 27, 2010, 04:27:00 AM » |
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As a Spanish guy that I am, I find this thread utterly funny  But yes, I agree. Today's cinematics are tomorrow's graphics in videogames. Many games already use their own engines for that, and they do look much better than some old cinematics... HOWEVER I must say that Blizzard's cinematics are still far superior than Heavy Rain's graphics.
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Alex Vostrov
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« Reply #13 on: March 27, 2010, 11:59:03 AM » |
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This heavily depends on Moore's law being intact and people still giving a damn.
Personally, I find that I care about graphical improvements less and less. They're all just gotten so ... academic. All games look so good now that I don't care if they've implemented HD radiosity or whatever's the rage nowdays.
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