Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

879996 Posts in 33016 Topics- by 24385 Members - Latest Member: jhewitt

May 25, 2013, 01:19:33 PM
TIGSource ForumsPlayerGeneralPost your favorite game where you don't play as a sociopath who kills everyone
Pages: 1 [2] 3 4 5
Print
Author Topic: Post your favorite game where you don't play as a sociopath who kills everyone  (Read 4321 times)
Contrary
Level 4
****


View Profile
« Reply #15 on: April 05, 2010, 11:35:26 AM »

Heavy Rain- WAIT SPOILERS.

K, you don't play as a sociopath most of the time.
Logged
Chaoseed
Level 3
***



View Profile WWW Email
« Reply #16 on: April 05, 2010, 11:47:05 AM »

There are a lot of puzzle games that don't involve killing (Little Magic comes to mind.)  I don't think you kill anyone in Myst and for the indiers I'm pretty sure Within a Deep Forest is pretty toothless.

Nearly all the text adventure games fall into this category.

Dwarf Fortress encourages you to keep your dwarves alive, even though some players like killing them off instead. Durr...?

How about Civilization?  Sure, you fight the enemy civilizations, but what you're really trying to do is CREATE MILLIONS OF PEOPLE! Giggle
Logged

TwilightVulpine
Level 8
***


View Profile
« Reply #17 on: April 05, 2010, 11:50:55 AM »

Could it be that you have come to your conclusion first and only later tried to build up supporting evidence?
Objection!
It was objectionable.


Hmm, I'm not sure if I saw the link in some topic here in the TIGForums, but I was reading a review of an interesting japanese PS1 game called Moon. The premise of the game is that you have to fix the problems a typical RPG hero causes and to help people in peaceful ways. I never actually played it, but it got me interested.
Logged
allen
Level 10
*****



View Profile WWW
« Reply #18 on: April 05, 2010, 12:24:45 PM »

Deus Ex.

You can go through the game without killing but a few people (I think). JC Denton (its up to the player) is a pretty level headed dude. But it's up to you if you want him to be a bit psychotic or not.
Logged
tiglionabbit
Level 0
***


View Profile Email
« Reply #19 on: April 05, 2010, 02:40:33 PM »

Hmm, I'm not sure if I saw the link in some topic here in the TIGForums, but I was reading a review of an interesting japanese PS1 game called Moon. The premise of the game is that you have to fix the problems a typical RPG hero causes and to help people in peaceful ways. I never actually played it, but it got me interested.

That sounds like a pretty cool idea.  Reminds me of the "act like a hero" stage of Synopsis Quest.  Is there an English patch?

I tried Lack of Love, but I didn't like it because I couldn't figure out exactly what I was even doing most of the time.

Heavy Rain
Loved Indigo Prophecy, gotta try this.

Man, I played Mario once, and before I knew what was happening, I was physically ejected from Thrifty foods for stomping on all their mushrooms.

Violence begets violence.
Hehe, I thought it was a funny example.  I don't really have a problem with Mario, and the game is still fun in a pacifist run.  I just find it interesting that it gives you points for squishing those little guys, and how pervasive this sort of thing is.

You know how at the end of every Megaman X game, X monologues about how he'd rather not have to fight / destroy other robots?  I think it would be interesting to have a game where your score decreases if you kill the enemies.  Though I'd be much more interested in using them to my advantage, like in Wario Land, or other ways.

...
Wasn't aimed at you specifically. It's just as applicable for any one of many "Mature games for mature gamers such as myself," tracts.

Your original post is bizarre though. Leaving aside the sociopath remarks and the fact that it has been noted many times that disproportionate amounts of problems are solved by killing in games vs real life. Mario's 'violence' is only a reaction to hostile aggression. It's a similar situation with Snake in MGS. Knytt and VVVVVV have a lot of 'violence', often advocating suicide as a means to easily correct mistakes. The only difference between Beyond Good & Evil and your other cited works of carnage aand desruction seems to be that you say it is good.

Could it be that you have come to your conclusion first and only later tried to build up supporting evidence?

I know Beyond Good and Evil is not a shining example of nonviolent play.  I was just struck by how they portrayed the main character as caught up in a war she'd rather not take part in, but given reasons that are rather universally motivating.  Also how the story focuses on social influence, through taking pictures and distributing propaganda, instead of just running in to the enemy base and killin their doods like some kind of juggernaut.  Sure this isn't really gameplay, but it's a big part of the experience.

But the fact that this surprised me is what surprised me, so to speak.  There are so many violent games that even deviating from the norm a little bit feels novel.  Besides, being unable to think of a good example was one of the motivations for this post.  The Mario example was a bit of a hyperbole I know.  I just thought it was a funny way to bring up the subject.  In reality, I don't care if a game has cartoon violence in it.

Yeah I guess VVVVVV is not really a role playing game.  The respawn points and spikes are largely unexplained in the story, just there to make it play like a game.  Though it does tally up your deaths and reward you for dying less.

Also, you're right.  Internet Forum is a great game!  I can play however I want, without some pre-determined objective.  And it's entirely made of user-generated content!  The PVP is pretty fun too, and it operates with nonviolent game mechanics.  I'll have to play more of this.

Edit: You're right, I did a pretty terrible job of choosing non-sociopath games.  The ones I listed just skirt the issue by being totally unrealistic.  Meanwhile, I've actually played a lot of indie games that aren't about violence at all.  The mostly fall in the category of mood-generating exploration, investigation, collection, etc.

I guess I didn't have a very good reason for starting this thread, sorry.
« Last Edit: April 06, 2010, 02:12:47 AM by tiglionabbit » Logged
gunswordfist
Level 7
**


View Profile Email
« Reply #20 on: April 06, 2010, 03:51:52 PM »

MGS4. Snake is perfectly sane.
Logged

Indie games I have purchased:
Spelunky
Shoot 1UP
Türbo Bröther
Pixelhead
Level 10
******


duh-duh-duh-nah-nuh duh-duh-duh-nah-nah


View Profile WWW
« Reply #21 on: April 06, 2010, 03:57:11 PM »

Outrun. The only thing you kill in that is the highway, with speed.
Logged
tiglionabbit
Level 0
***


View Profile Email
« Reply #22 on: April 06, 2010, 03:59:39 PM »

Outrun. The only thing you kill in that is the highway, with speed.

That is the most awesome response.
Logged
Shade Jackrabbit
Level 10
*****


TIME RANGER


View Profile WWW Email
« Reply #23 on: April 06, 2010, 04:15:43 PM »

Yeah pretty much the entire Adventure Game genre.
Logged

["Thread Reader" - Read a thread.]
Chris Whitman
Sepia Toned
Level 10
*****


A master of karate and friendship for everyone.


View Profile Email
« Reply #24 on: April 06, 2010, 04:23:30 PM »

MGS4. Snake is perfectly sane.

If you're going to split hairs, sociopathy is no longer an accepted term. The correct term is antisocial personality disorder, and it's a personality disorder, not a mental disorder. Hence Snake can be perfectly sane and still a sociopath in the classical sense.

</nerd>
Logged

Formerly "I Like Cake."
Chris Whitman
Sepia Toned
Level 10
*****


A master of karate and friendship for everyone.


View Profile Email
« Reply #25 on: April 06, 2010, 04:23:53 PM »

Oh, who am I kidding? That tag has been open for a long time and isn't closing anytime soon.
Logged

Formerly "I Like Cake."
SidM
Level 1
*



View Profile Email
« Reply #26 on: April 06, 2010, 04:31:04 PM »

SENSIBLE SOCCER :D
Logged
kavs
Level 2
**


Brad Kavanagh


View Profile WWW Email
« Reply #27 on: April 06, 2010, 05:02:48 PM »

Earthbound, if you haven't played it. Makes you so feel so happy inside you'll impulsively adopt 50 orphaned puppies.
Logged

TwilightVulpine
Level 8
***


View Profile
« Reply #28 on: April 06, 2010, 05:12:09 PM »

That sounds like a pretty cool idea.  Reminds me of the "act like a hero" stage of Synopsis Quest.  Is there an English patch?

I tried Lack of Love, but I didn't like it because I couldn't figure out exactly what I was even doing most of the time.

I don't think there is an English patch for Moon. Well, at least I didn't find one.

Both Moon and the "act like a hero stage" Synopsis Quest reminded me of this video. Of course, Moon is much older, but I only read about it lately.

Outrun. The only thing you kill in that is the highway, with speed.
Yeah pretty much the entire Adventure Game genre.
SENSIBLE SOCCER :D

Many games focused in sports and puzzles tend to be non-violent

Earthbound, if you haven't played it. Makes you so feel so happy inside you'll impulsively adopt 50 orphaned puppies.

I like Earthbound/Mother series very much too, but it has a reasonable deal of violence: beating things/animals/people/whatever, putting them on fire, etc.. It is nearly as violent as most RPGs.
Logged
MaloEspada
Guest
« Reply #29 on: April 06, 2010, 05:15:53 PM »

Grim Fandango
Ace Attorney series
Shadow of the Colossus (i think it applies, since you are doing it for your love etc?)
Logged
Pages: 1 [2] 3 4 5
Print
Jump to:  

Theme orange-lt created by panic