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878538 Posts in 32925 Topics- by 24337 Members - Latest Member: kellerx25

May 22, 2013, 05:49:53 AM
TIGSource ForumsPlayerGamesXCOM
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Author Topic: XCOM  (Read 11754 times)
Renton
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« Reply #105 on: June 16, 2010, 11:12:21 PM »

Oy. This is the Fallout thread all over again.
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jwk5
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« Reply #106 on: June 16, 2010, 11:28:20 PM »

I would have rather seen them set up the new X-Com like Valkyra Chronicles on the PS3 where it mixes turn-based tactical gaming with FPS shooter elements (you take turns moving characters a certain distance in real time, and then you aim and shoot a la FPS). I doubt they are going to, though. From the sounds of things this will lean more towards conventional FPS elements.
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« Reply #107 on: June 17, 2010, 12:50:49 AM »

Not only is this ridiculous conjecture, but it's inaccurate ridiculous conjecture. Games do do this, even now. Named characters are gleefully done away with, grunts are often cannon fodder for... well, anything needing to prove a point.
Right, random grunts.  But they won't be as cavalier about taking the player out.  And any named characters who die will do so in a scripted event or a cutscene.  It won't be like X-Com where anyone can die if you screw up, and it's all in the players hands.

That cool "roguelike" sense of danger has long been dead to commercial games.

Besides, the existence of game is not denying anyone a True Sequel to X-COM.
If anything this is the death knell of any hope for another "real" X-Com game.  Either this succeeds and they make 70 identical sequels, or it fails and they decide the X-Com brand is unprofitable.
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Dragonmaw
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« Reply #108 on: June 17, 2010, 01:22:44 AM »

The pure X-COM legacy has been going for a while with spiritual sequels, though. Like the After- games, or the freeware remakes, or even Isochron on the iPhone. It's also being incorporated into mainstream games (Peace Walker reminds me a lot of X-COM).

Honestly, who gives a shit about the franchise? It's a really generic setting in the first place. Only the third game had a unique setting, and most people (foolishly) didn't like it that much.
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« Reply #109 on: June 17, 2010, 03:44:07 AM »

Yeah, that's true.  No reason why someone couldn't make a game based on the original's gameplay without the rights to the actual X-Com license.
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Renton
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« Reply #110 on: June 17, 2010, 03:54:32 AM »

They are Undecided

Seriously, don't you people even read the threads you're posting in anymore?

There's like someone saying "Oh hey I know it should be like Valkyra Chronicles" every two pages. READ FIRST, PEOPLE.
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Gnarf
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« Reply #111 on: June 17, 2010, 04:11:28 AM »

Honestly, who gives a shit about the franchise?

I dunno.

I don't really mind it. Obviously it might even turn out to be a good game (though at this point I'd say that expecting it to be good would be kind of like expecting a game to be good because it was based on a rad movie, or something to that effect).

It's mostly just amusing. In a way, it reminds me of when those shit Ubisoft games or whatever was released with DRM that kicked you out of the game if your connection went down. Because you're like, whoah, what's the point with that? Are they doing it just to piss people off or what? Takes some balls, don't it? But then it's not like it really makes a difference to me. Not like I was going to play those games anyway. Similarly, some guys making an FPS called X-COM isn't really a big deal or anything. But you're kind of left with the impression that they slapped "X-COM" onto it just to make a point of how they're not going to make an X-COM game.
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« Reply #112 on: June 17, 2010, 04:23:04 AM »

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Christian Knudsen
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« Reply #113 on: June 17, 2010, 04:51:35 AM »

Addicted

EDIT: Maybe it's just the fanboy in me, but the imaginary game that that screenshot would be from just seems so much more interesting than one with black goo and polygonal UFOs.
« Last Edit: June 17, 2010, 04:55:15 AM by chrknudsen » Logged

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Arne
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« Reply #114 on: June 17, 2010, 05:40:54 AM »

Nonsense HUD

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Ed
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« Reply #115 on: June 17, 2010, 10:47:03 AM »

Thread end! That's wonderful, Arne.
The Chrysalid looks really happy/silly, like he's just turned up to borrow a lawnmower in a ridiculous 70s sitcom.
(But still awesome - and yes I'm aware of your XCOM love  Beer!)


Oh, also, didn't see this linked already: RPS did an excellent and entertaining pair of articles:
Why I Think XCOM Will Suck
Why I Don't Think XCOM Will Suck
« Last Edit: June 17, 2010, 10:51:04 AM by Ed » Logged

Dragonmaw
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« Reply #116 on: June 17, 2010, 12:46:17 PM »

Yeah, that's true.  No reason why someone couldn't make a game based on the original's gameplay without the rights to the actual X-Com license.
The already did.

Like 10 times.
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« Reply #117 on: June 17, 2010, 12:56:14 PM »

I won't believe a single thing of that unscripted nonsense.
Remember when they praised Bioshock pre-release? Yeah that was supposed to be unscripted as well..
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« Reply #118 on: June 17, 2010, 06:09:25 PM »

The already did.

Like 10 times.

Is UFO Defense still the best one?
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Dragonmaw
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« Reply #119 on: June 17, 2010, 09:37:20 PM »

The already did.

Like 10 times.

Is UFO Defense still the best one?
Apocalypse has always been the best X-COM game.
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