Hello. I am currently a member of a team that in 10 weeks are developing a game. It is a school project so i hope it is okay to post about it here.
From the (inactive) blog: Clean Up Crew is a fast paced Co-op puzzle game developed by 13 students from Skövde University. We're making this game in educational purpose as we all study game development in one way or another.
We plan to have a complete game within ten weeks and today is already the third day of development so we have a lot to do. The project group consists of four subgroups, one for each department. Art, Design, Software Engineering and Sound Engineering.
More about the game itself. Have you ever wondered what happens when the Super Heroes are done playing? When SuperAwesomeMuscleMan is done with his epic Battle against SuperAwesomeMuscleVillain who cleans up what used to be the city center? This is the game that salutes the unsung heroes of everyday life, the cleaners! The game centers around a dysfunctional cleaning crew called “The Clean Up Crew”. As player you control one of four available characters or team-up with a friend in Co-op mode. Together you have to solve compelling puzzles and task as fast as possible without damaging the environment. To make cleaning a little bit more interesting you have a gravity tool at your disposal. This tool makes it possible to lift, push, pull and throw huge objects. All members are also equipped with gravity spheres which are used to stick objects together.
I will try to get some better video/images on the models.
The game is developed in XNA for PC with the help of physics library "JigLibX". We are 3 programmers, 4 designers, 5 graphic-artists and 1 sound-guy. And We are in on our 4th week now and finally some okay gameplay has been implemented.
Here is a video for you: http://www.youtube.com/watch?v=5v5CLF8n_fo
Update video: http://www.youtube.com/watch?v=_h5d-bf7A7A
And some concept art: