Welcome, Guest. Please login or register.
Did you miss your activation email?

Login with username, password and session length

 
Advanced search

878962 Posts in 32949 Topics- by 24353 Members - Latest Member: kanki

May 23, 2013, 02:18:42 AM
TIGSource ForumsCommunityCompetitionsOld CompetitionsVGNGTiny Platypus Pimps [FINISHED!](NOW W/OSX)
Pages: 1 ... 4 5 [6] 7 8
Print
Author Topic: Tiny Platypus Pimps [FINISHED!](NOW W/OSX)  (Read 36598 times)
deadeye
First Manbaby Home
Level 10
*



View Profile
« Reply #75 on: March 25, 2008, 10:16:59 PM »

I didn't have time to add in more visual feedback for this part and perhaps I should.

Some simple NESsy sound effects would add a whole new dimension to this as well.  SFXR is a great tool for generating NES-type sounds, from jumps to hits to power-ups.  You should check it out.
Logged

tweet tweet @j_younger
Ivan
Owl Country
Level 10
*


alright, let's see what we can see

Valaam0
View Profile
« Reply #76 on: March 25, 2008, 10:30:31 PM »

My engine actually plays NSF (Nintendo Sound Format) natively.  Grin
Logged

http://polycode.org/ - Free, cross-platform, open-source engine.
deadeye
First Manbaby Home
Level 10
*



View Profile
« Reply #77 on: March 25, 2008, 10:42:52 PM »

Well shit, get to it then.

Actually, are you planning on developing this further?  I haven't noticed you say one way or the other in the thread.  Tweaks are one things, but are you considering fleshing it out to your original vision?
« Last Edit: March 25, 2008, 10:44:47 PM by deadeye » Logged

tweet tweet @j_younger
ichi
Level 0
**


View Profile
« Reply #78 on: March 25, 2008, 10:52:48 PM »

At first I didn't even notice it was P.I.M.P in the background, no wonder it put me in such a pimpin' mood  Cool
Logged
Derek
Bastich
Administrator
Level 10
******



View Profile WWW Email
« Reply #79 on: March 26, 2008, 05:27:45 AM »

Ivan, my friend, this is amazing!  Some sfx would make it even better! Smiley
Logged
Massena
Level 4
****


Satisfied.


View Profile
« Reply #80 on: March 26, 2008, 07:20:18 AM »

This game's great, running away from the pigs was actually quite fun. I hope you develop this some further! Smiley My only issue is that the whole ho part was hard to understand but perhaps I should've just read the intro screen Tongue Great work!

edit: I can't understand when the hoes are coked up and when they're not, perhaps some more visual feedback?
edit2: (sorry, I don't want to double post) Is there a way to make the game fullscreen on OS X?
edit3: Lips Sealed apparently I was trying to give meth to hoes.. My pimping skills are rusty
« Last Edit: March 26, 2008, 07:30:14 AM by Massena » Logged

thewreck
Level 0
***



View Profile Email
« Reply #81 on: March 26, 2008, 08:53:35 AM »

very slick presentation!

i like the overall game, but i have some feedback which would make the game truly awsome!

Either
A: place the dealer on a platform the police cant reach,
Or
B: make the game pause when you are buying drugs, cause its pretty hard to exit that buy menu when you see a police coming running towards you.
You don't want to loose all your drugs because you are stuck in a dialog box =(

Please add some form of variation to the level aside from the long floor! Perhaps you can enter a shack where a bunch of hoes are cuddled in so that you can smack them in peace! Or perhaps you can climb up a rooftop or under a bridge where a bunch of meth addicts and huddling up... Something to take away from the linear running left and right.

Otherwise, good stuff! Please continue!
Logged

Derek
Bastich
Administrator
Level 10
******



View Profile WWW Email
« Reply #82 on: March 26, 2008, 03:58:20 PM »

I only had a couple of annoyances, and those were:

1. Trying to deal meth and ending up buying meth.  Seemed like I was pretty far from the dealer, too... could close that space a bit.

2. Hard to tell when cops are looking or not!

But I gotta say, the Retro Game Engine delivers!  Can't wait for Soviet Crisis. Grin
Logged
Soulliard
Level 10
*****


The artist formerly known as Nightshade


View Profile WWW Email
« Reply #83 on: March 26, 2008, 07:14:10 PM »

This is one of the funniest ideas in the competition, but it has some major issues. The game should pause while in the menu, for one thing. I kept losing all my drugs because I couldn't hit cancel quickly enough.
Logged

Melly
Level 10
*****


This is how being from "da hood" is like, right?


View Profile
« Reply #84 on: March 27, 2008, 08:00:19 AM »

The presentation and the idea itself are awesome, but you overdid on the difficulty. The cops are too fast and numerous, making it too frustrating to buy drugs and deal with hos. Also the area around the dealer that activates him is too big. I could barely do anything without losing all my drugs 3 seconds later.

Though I love how the methheads keep shaking while they follow you around insistingly asking for the good stuff. Tongue
Logged

Feel free to disregard the above.
Games: Minus / Action Escape Kitty
AdamAtomic
*BARF*
Level 9
*


hostess w/ the mostest


View Profile WWW Email
« Reply #85 on: March 27, 2008, 08:31:18 AM »

you guys are a bunch of platypussies!  I didn't get busted a single time on my second playthrough.  And generally speaking I am pretty crap at games in general!
Logged

cup full of magic charisma
Ciardhubh
Level 1
*


View Profile
« Reply #86 on: March 27, 2008, 08:44:26 AM »

Very well done on the engine and the game. On a side note: beating hoes appears to be tolerated by the police. As long as you don't have any drugs on you, you walk away without consequences :D.

I agree with the menu issue, you cannot close it fast enough. The game should pause while you buy something.
Logged
Ivan
Owl Country
Level 10
*


alright, let's see what we can see

Valaam0
View Profile
« Reply #87 on: March 27, 2008, 11:06:38 AM »

Very well done on the engine and the game. On a side note: beating hoes appears to be tolerated by the police. As long as you don't have any drugs on you, you walk away without consequences :D.

Maybe it's a statement about how violence against women is treated in our society... maybe I just didn't have enough time to implement a separate fine system.
Logged

http://polycode.org/ - Free, cross-platform, open-source engine.
moi
Level 10
*****


shitposting is the new black


View Profile WWW
« Reply #88 on: March 27, 2008, 02:20:48 PM »

Once you know that tiny platypuses are supposed to jump constantly around, the game becomes easier.
But it's still not easy to break even, for a tiny platypus, on the streets.
Logged

lelebęcülo
Massena
Level 4
****


Satisfied.


View Profile
« Reply #89 on: March 29, 2008, 06:32:50 AM »

I got 4 digits for you. 6120. $.
I'm a straight out pimpCool
Logged

Pages: 1 ... 4 5 [6] 7 8
Print
Jump to:  

Theme orange-lt created by panic