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877292 Posts in 32856 Topics- by 24294 Members - Latest Member: RopeDrink

May 19, 2013, 04:31:56 AM
TIGSource ForumsDeveloperCreativeCollaborationsLights! Camera! Action! ACTION 52 OWNS (let's do this)
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Author Topic: Lights! Camera! Action! ACTION 52 OWNS (let's do this)  (Read 275248 times)
genericuser
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« Reply #1740 on: June 22, 2011, 02:29:36 AM »

Seems like the original site where I hosted They Came has gone down.

Reuploading it for inclusion:

They Came v4
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cheetahmenfan
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« Reply #1741 on: June 29, 2011, 08:36:50 AM »

cool give it a go for cheetahmen Gomez
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Geeze
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« Reply #1742 on: July 04, 2011, 08:23:38 AM »

Progress! Make your own conclusions.
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handCraftedRadio
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« Reply #1743 on: July 16, 2011, 09:01:27 AM »

I check this board every day for Action 52 updates. I suppose I should post more to keep up some activity in the project thread. Keep on working on your games guys, they are looking good!

Anybody else still working on a game that hasn't posted recently? I would love to see some more screen shots/ hear some news!
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Neonlare
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« Reply #1744 on: July 21, 2011, 02:47:11 PM »

I had thought this project disappeared since the forum section got moved. Finally re-found it though.

Are there any A52 games that haven't been taken? I did the Meong game a while back, and would like to attempt another project on this. Would be awesome to get this all completed :3
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SundownKid
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« Reply #1745 on: July 21, 2011, 06:54:51 PM »

I had thought this project disappeared since the forum section got moved. Finally re-found it though.

Are there any A52 games that haven't been taken? I did the Meong game a while back, and would like to attempt another project on this. Would be awesome to get this all completed :3

Anything that's unclaimed from here or not taken on the list are open.
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King Hadas
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« Reply #1746 on: July 21, 2011, 08:48:02 PM »

Yeah, and this thread is up to date with what's been finished (They Came, Space Dreams, and Lazer league are on the second page).

Megalonia, French Baker (They need an artist but are otherwise finished), and maybe Spread Fire are being worked on, everything else is free.

I honestly don't think we need to reserve games anymore, not really feasible now that no one's administrating this. I say go ahead and pick something and if it turns out someone is working on it, whatever. Not sure why two people can't work on the same game.
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SundownKid
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« Reply #1747 on: July 21, 2011, 09:49:32 PM »

Not sure why two people can't work on the same game.

In the interest of finishing the project faster and not having duplicate games. But, we could really use some kind of Google Docs spreadsheet with a current up-to-date list of games in progress and those that are finished and not finished. I'd say if people don't post progress in 2 weeks the slot opens up. Not that they're going fast, mind you =)
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Neonlare
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« Reply #1748 on: July 22, 2011, 05:28:47 PM »

Alright! Welp, I've decided to go ahead and work on G-Force Fighters. It'll be a bit more changed up in comparison to the previous project I did, but with most of the A52 games being scrolling Shmups I think some diversity would be a good thing.

See you on Planet, Space-Dog.
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SundownKid
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« Reply #1749 on: July 22, 2011, 06:02:34 PM »

Sweet, another side scrolling shooter. It looks like it has the potential to involve some gravity-based gameplay to shake things up a little.
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Neonlare
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« Reply #1750 on: July 22, 2011, 07:06:17 PM »

First Update here. This is the bare bones, lacking any meat or muscle or in fact most limbs build, but just posting to show that work is being done on it. If anyone's familiar with Cybernoid, that's the kind of idea I had in mind for this project. Looking forward to suggestions and ideas guys!

It does need a HUD system, which shouldn't take long. It also needs one of those "slow camera pans from each room" effects like in Super Metroid or Zelda, which is more complicated but I'll find a way of doing that.

HUD is pretty much done, as is room transitions. The next version will be uploaded when it has some semblance to a game and less of an engine (the Surface of the World for now).

http://dl.dropbox.com/u/9780777/G-Force%20Fighters%20Ver%200.00001.zip
« Last Edit: July 22, 2011, 10:59:14 PM by Neonlare » Logged

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SundownKid
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« Reply #1751 on: July 23, 2011, 12:41:53 PM »

I thought it seemed strange at first, but after watching a playthrough, it looks like a fun game. The music is also awesome.
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Neonlare
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« Reply #1752 on: July 29, 2011, 03:59:37 PM »

Just a little snippet of music for you guys, hope you enjoy it! Will get some screen shots posted sometime in the near future~

http://soundcloud.com/kaineon/layer-1
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jakomocha
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« Reply #1753 on: July 30, 2011, 06:46:38 PM »

Hey, does it matter if I use the original Ooze song instead of getting someone to remake it? I can't find anyone to remake it for free.
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Person 1 and Person 2  get in an argument, so Person 2 starts covering their ears and chanting "BLAH BLAH BLAH!"
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Person 2 then says "No I can't. BLAH BLAH BLAH!"
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King Hadas
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« Reply #1754 on: July 30, 2011, 10:01:21 PM »

Ooze was sort of remixed by RaustBd.

http://www.newgrounds.com/audio/listen/339588

The first minute or so is Ooze remixed, then it segues into a remix of Space Dreams and I don't know what the last bit is a remix of. You'll have to cut this up if you want to use it. Also ArmchairArmada worked on an Ooze remake pretty extensively, you might try contacting him and see what he was doing for music.

If you don't like that then yeah the original would at least work as a good placeholder. You'll want to remix it eventually but I would think a willing musician would be easier to find with a completed game than with a hypothetical one.
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